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<title>minetest.git/clientmods/preview, branch 5.0.0</title>
<subtitle>lizzy's patches for luanti
</subtitle>
<id>https://git.vlhl.dev/lizzy/luanti/minetest.git/atom?h=5.0.0</id>
<link rel='self' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/atom?h=5.0.0'/>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/'/>
<updated>2018-06-06T10:53:59+00:00</updated>
<entry>
<title>CSM/SSM: Add on_mods_loaded callback (#7411)</title>
<updated>2018-06-06T10:53:59+00:00</updated>
<author>
<name>Loïc Blot</name>
<email>nerzhul@users.noreply.github.com</email>
</author>
<published>2018-06-06T10:53:59+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=ccc3af128cb4b6213b8111115c570fe988d3523b'/>
<id>urn:sha1:ccc3af128cb4b6213b8111115c570fe988d3523b</id>
<content type='text'>
* CSM/SSM: Add on_mods_loaded callback

</content>
</entry>
<entry>
<title>[CSM] Remove `on_connect` callback (#6941)</title>
<updated>2018-01-21T17:27:27+00:00</updated>
<author>
<name>red-001</name>
<email>red-001@outlook.ie</email>
</author>
<published>2018-01-21T17:27:27+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=49ff1d2ea8af6bf0e89fcab83522e3c55625b620'/>
<id>urn:sha1:49ff1d2ea8af6bf0e89fcab83522e3c55625b620</id>
<content type='text'>
Fixes #6939</content>
</entry>
<entry>
<title>[CSM] Add basic HUD manipulation. (#6067)</title>
<updated>2018-01-20T13:09:58+00:00</updated>
<author>
<name>red-001</name>
<email>red-001@outlook.ie</email>
</author>
<published>2018-01-20T13:09:58+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=9649e4721467dab348011633c814a63a184bd018'/>
<id>urn:sha1:9649e4721467dab348011633c814a63a184bd018</id>
<content type='text'>
* [CSM] Add basic HUD manipulation.

Workaround for on_connect not working right now.
</content>
</entry>
<entry>
<title>[CSM] Add callback on open inventory (#5793)</title>
<updated>2017-10-02T20:09:49+00:00</updated>
<author>
<name>Vincent Glize</name>
<email>vincentglize@hotmail.fr</email>
</author>
<published>2017-10-02T20:09:49+00:00</published>
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<id>urn:sha1:4e19791cde6b203ad853905d8c1481c43004a7ea</id>
<content type='text'>
</content>
</entry>
<entry>
<title>preview: try to send mod channel messages 4 seconds after joining, not after loading mod</title>
<updated>2017-09-26T06:32:07+00:00</updated>
<author>
<name>Loic Blot</name>
<email>loic.blot@unix-experience.fr</email>
</author>
<published>2017-09-26T06:31:56+00:00</published>
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<id>urn:sha1:f7e57a0d20879e1d1956e36d782a3ab98aa84e38</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Implement mod communication channels (#6351)</title>
<updated>2017-09-25T22:11:20+00:00</updated>
<author>
<name>Loïc Blot</name>
<email>nerzhul@users.noreply.github.com</email>
</author>
<published>2017-09-25T22:11:20+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=6f1c90720402415b62fb4d5e809ec7dbc1cd7f96'/>
<id>urn:sha1:6f1c90720402415b62fb4d5e809ec7dbc1cd7f96</id>
<content type='text'>
Implement network communication for channels

* Implement ModChannel manager server side to route incoming messages from clients to other clients
* Add signal handler switch on client &amp; ModChannelMgr on client to handle channels
* Add Lua API bindings + client packet sending + unittests
* Implement server message sending
* Add callback from received message handler to Lua API using registration method
</content>
</entry>
<entry>
<title>Create a filesystem abstraction layer for CSM and only allow accessing files that are scanned into it. (#5965)</title>
<updated>2017-06-30T18:14:39+00:00</updated>
<author>
<name>red-001</name>
<email>red-001@outlook.ie</email>
</author>
<published>2017-06-30T18:14:39+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=f3ad75691aea30d2d68aab19fbfa9031409c39d7'/>
<id>urn:sha1:f3ad75691aea30d2d68aab19fbfa9031409c39d7</id>
<content type='text'>
* Load client-side mods into memory before executing them.

This removes the remaining filesystem access that client-sided mods had and it will hopefully make then more secure.

* Lua Virtual filesystem: don't load the files into memory just scan the filenames into memory.

* Fix the issues with backtrace

* fix most of the issues

* fix code style.

* add a comment
</content>
</entry>
<entry>
<title>CSM: Fix documentation error for register_on_*_chat_messages (#5917)</title>
<updated>2017-06-09T13:48:04+00:00</updated>
<author>
<name>DS</name>
<email>vorunbekannt75@web.de</email>
</author>
<published>2017-06-09T13:48:04+00:00</published>
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<id>urn:sha1:44495ea719b98aca341b9082521d0d4ee51405c8</id>
<content type='text'>
</content>
</entry>
<entry>
<title>[CSM] Add function to get player privileges (#5933)</title>
<updated>2017-06-07T07:09:06+00:00</updated>
<author>
<name>red-001</name>
<email>red-001@outlook.ie</email>
</author>
<published>2017-06-07T07:09:06+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=c91a8c7061c83a33cca929859ea811afb985ac0a'/>
<id>urn:sha1:c91a8c7061c83a33cca929859ea811afb985ac0a</id>
<content type='text'>
* [CSM] Add function to get player privileges + move related help functions to common

* Added @Zeno- const
</content>
</entry>
<entry>
<title>[CSM] Fix crash when the minimap is disabled. Caused by e25a38e</title>
<updated>2017-05-20T08:26:09+00:00</updated>
<author>
<name>SmallJoker</name>
<email>mk939@ymail.com</email>
</author>
<published>2017-05-20T08:12:37+00:00</published>
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<id>urn:sha1:673ac55a9db4728a6817e284196e7acdd8f3daaf</id>
<content type='text'>
</content>
</entry>
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