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<title>minetest.git/clientmods/preview/examples, branch handswap_keybind</title>
<subtitle>lizzy's patches for luanti
</subtitle>
<id>https://git.vlhl.dev/lizzy/luanti/minetest.git/atom?h=handswap_keybind</id>
<link rel='self' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/atom?h=handswap_keybind'/>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/'/>
<updated>2017-06-30T18:14:39+00:00</updated>
<entry>
<title>Create a filesystem abstraction layer for CSM and only allow accessing files that are scanned into it. (#5965)</title>
<updated>2017-06-30T18:14:39+00:00</updated>
<author>
<name>red-001</name>
<email>red-001@outlook.ie</email>
</author>
<published>2017-06-30T18:14:39+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=f3ad75691aea30d2d68aab19fbfa9031409c39d7'/>
<id>urn:sha1:f3ad75691aea30d2d68aab19fbfa9031409c39d7</id>
<content type='text'>
* Load client-side mods into memory before executing them.

This removes the remaining filesystem access that client-sided mods had and it will hopefully make then more secure.

* Lua Virtual filesystem: don't load the files into memory just scan the filenames into memory.

* Fix the issues with backtrace

* fix most of the issues

* fix code style.

* add a comment
</content>
</entry>
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