<feed xmlns='http://www.w3.org/2005/Atom'>
<title>minetest.git/client, branch 0.4.7</title>
<subtitle>lizzy's patches for luanti
</subtitle>
<id>https://git.vlhl.dev/lizzy/luanti/minetest.git/atom?h=0.4.7</id>
<link rel='self' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/atom?h=0.4.7'/>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/'/>
<updated>2013-04-28T03:04:52+00:00</updated>
<entry>
<title>Actually fix shader3 alpha this time</title>
<updated>2013-04-28T03:04:52+00:00</updated>
<author>
<name>kwolekr</name>
<email>kwolekr@minetest.net</email>
</author>
<published>2013-04-28T03:04:52+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=d7395cd2aba86f5b15cdce3be2ec141f88f95ab6'/>
<id>urn:sha1:d7395cd2aba86f5b15cdce3be2ec141f88f95ab6</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Transform alpha channel as well in shader</title>
<updated>2013-04-25T16:30:01+00:00</updated>
<author>
<name>kwolekr</name>
<email>kwolekr@minetest.net</email>
</author>
<published>2013-04-25T16:29:27+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=ddd2b18321a6dad82c4618bfb8f797579d4d6666'/>
<id>urn:sha1:ddd2b18321a6dad82c4618bfb8f797579d4d6666</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add option to use texture alpha channel</title>
<updated>2013-04-24T02:15:51+00:00</updated>
<author>
<name>kwolekr</name>
<email>kwolekr@minetest.net</email>
</author>
<published>2013-04-23T22:39:10+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=770305e28dc0ed9aea0eefe041477a46d64eee58'/>
<id>urn:sha1:770305e28dc0ed9aea0eefe041477a46d64eee58</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix new_style_water</title>
<updated>2013-03-17T15:28:43+00:00</updated>
<author>
<name>PilzAdam</name>
<email>PilzAdam@gmx.de</email>
</author>
<published>2013-02-08T22:45:41+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=c00c8832c6c8cf9a0089a486d026d829e82741a9'/>
<id>urn:sha1:c00c8832c6c8cf9a0089a486d026d829e82741a9</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add a list of servers to the "Multiplayer" tab</title>
<updated>2013-01-21T14:42:56+00:00</updated>
<author>
<name>Jeija</name>
<email>norrepli@gmail.com</email>
</author>
<published>2012-12-25T11:20:51+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=6f93c01af942d75db105eac6afcd7d477967ccb6'/>
<id>urn:sha1:6f93c01af942d75db105eac6afcd7d477967ccb6</id>
<content type='text'>
If USE_CURL is set, it also downloads a list from a remote server.
The url of this list is configurable in minetest.conf using the setting "serverlist_url"
The local list of favorite servers is saved in client/serverlist/filename
filename is also configureable using the setting "serverlist_file"
</content>
</entry>
<entry>
<title>Tweak shader randomly a bit</title>
<updated>2012-12-02T21:47:53+00:00</updated>
<author>
<name>Perttu Ahola</name>
<email>celeron55@gmail.com</email>
</author>
<published>2012-12-02T21:08:46+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=ec54e3575798ffaf176ece4147125893c7a9a233'/>
<id>urn:sha1:ec54e3575798ffaf176ece4147125893c7a9a233</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Handle day-night transition in shader and make light sources brighter when shaders are used</title>
<updated>2012-12-02T12:24:58+00:00</updated>
<author>
<name>Perttu Ahola</name>
<email>celeron55@gmail.com</email>
</author>
<published>2012-12-02T12:24:58+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=cd1f604ffe6130fd7d3a8358a8cebd7f821f9a11'/>
<id>urn:sha1:cd1f604ffe6130fd7d3a8358a8cebd7f821f9a11</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Remove accidental vim swap file</title>
<updated>2012-12-01T23:42:03+00:00</updated>
<author>
<name>Perttu Ahola</name>
<email>celeron55@gmail.com</email>
</author>
<published>2012-12-01T23:42:03+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=d0b9b10ee04a788dd6dd93d98ee3139cbf19228f'/>
<id>urn:sha1:d0b9b10ee04a788dd6dd93d98ee3139cbf19228f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Implement a global shader parameter passing system and useful shaders</title>
<updated>2012-12-01T22:46:18+00:00</updated>
<author>
<name>Perttu Ahola</name>
<email>celeron55@gmail.com</email>
</author>
<published>2012-12-01T01:02:16+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=27373919f4369c0c511f9f0ac66854b7f76e101d'/>
<id>urn:sha1:27373919f4369c0c511f9f0ac66854b7f76e101d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>ShaderSource and silly example shaders</title>
<updated>2012-12-01T22:46:18+00:00</updated>
<author>
<name>Kahrl</name>
<email>kahrl@gmx.net</email>
</author>
<published>2012-03-19T01:59:12+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=22e6fb7056dcc888e9ccf768fefb6c073077a3b5'/>
<id>urn:sha1:22e6fb7056dcc888e9ccf768fefb6c073077a3b5</id>
<content type='text'>
</content>
</entry>
</feed>
