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<title>minetest.git/client/shaders, branch 0.4.9</title>
<subtitle>lizzy's patches for luanti
</subtitle>
<id>https://git.vlhl.dev/lizzy/luanti/minetest.git/atom?h=0.4.9</id>
<link rel='self' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/atom?h=0.4.9'/>
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<updated>2013-12-09T12:28:50+00:00</updated>
<entry>
<title>Optimize shaders code. Add settings at compile time.</title>
<updated>2013-12-09T12:28:50+00:00</updated>
<author>
<name>RealBadAngel</name>
<email>mk@realbadangel.pl</email>
</author>
<published>2013-12-09T12:25:43+00:00</published>
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<entry>
<title>Fix shaders on some GPUs</title>
<updated>2013-12-08T07:01:20+00:00</updated>
<author>
<name>Novatux</name>
<email>nathanael.courant@laposte.net</email>
</author>
<published>2013-12-08T07:01:20+00:00</published>
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<id>urn:sha1:206565d9650eeffc86b4223a75203a29bc94cce7</id>
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<entry>
<title>Shaders rework.</title>
<updated>2013-12-03T17:55:25+00:00</updated>
<author>
<name>RealBadAngel</name>
<email>mk@realbadangel.pl</email>
</author>
<published>2013-12-03T16:21:40+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=2330267d2207208799ad347ea0d129c0b4551d61'/>
<id>urn:sha1:2330267d2207208799ad347ea0d129c0b4551d61</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix texture bumpmapping on some GPUs</title>
<updated>2013-08-04T19:49:48+00:00</updated>
<author>
<name>Zeg9</name>
<email>dazeg9@gmail.com</email>
</author>
<published>2013-08-02T10:32:21+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=44eb01695a1e8f4322ca2f8553c98c5d5523c93e'/>
<id>urn:sha1:44eb01695a1e8f4322ca2f8553c98c5d5523c93e</id>
<content type='text'>
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<entry>
<title>Add texture bumpmapping feature.</title>
<updated>2013-07-04T00:36:32+00:00</updated>
<author>
<name>RealBadAngel</name>
<email>mk@realbadangel.pl</email>
</author>
<published>2013-07-04T00:36:32+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=3f6f327cb97662eb95e20f62650abcfac6bce3ab'/>
<id>urn:sha1:3f6f327cb97662eb95e20f62650abcfac6bce3ab</id>
<content type='text'>
</content>
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<entry>
<title>Actually fix shader3 alpha this time</title>
<updated>2013-04-28T03:04:52+00:00</updated>
<author>
<name>kwolekr</name>
<email>kwolekr@minetest.net</email>
</author>
<published>2013-04-28T03:04:52+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=d7395cd2aba86f5b15cdce3be2ec141f88f95ab6'/>
<id>urn:sha1:d7395cd2aba86f5b15cdce3be2ec141f88f95ab6</id>
<content type='text'>
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<entry>
<title>Transform alpha channel as well in shader</title>
<updated>2013-04-25T16:30:01+00:00</updated>
<author>
<name>kwolekr</name>
<email>kwolekr@minetest.net</email>
</author>
<published>2013-04-25T16:29:27+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=ddd2b18321a6dad82c4618bfb8f797579d4d6666'/>
<id>urn:sha1:ddd2b18321a6dad82c4618bfb8f797579d4d6666</id>
<content type='text'>
</content>
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<entry>
<title>Add option to use texture alpha channel</title>
<updated>2013-04-24T02:15:51+00:00</updated>
<author>
<name>kwolekr</name>
<email>kwolekr@minetest.net</email>
</author>
<published>2013-04-23T22:39:10+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=770305e28dc0ed9aea0eefe041477a46d64eee58'/>
<id>urn:sha1:770305e28dc0ed9aea0eefe041477a46d64eee58</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix new_style_water</title>
<updated>2013-03-17T15:28:43+00:00</updated>
<author>
<name>PilzAdam</name>
<email>PilzAdam@gmx.de</email>
</author>
<published>2013-02-08T22:45:41+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=c00c8832c6c8cf9a0089a486d026d829e82741a9'/>
<id>urn:sha1:c00c8832c6c8cf9a0089a486d026d829e82741a9</id>
<content type='text'>
</content>
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<entry>
<title>Tweak shader randomly a bit</title>
<updated>2012-12-02T21:47:53+00:00</updated>
<author>
<name>Perttu Ahola</name>
<email>celeron55@gmail.com</email>
</author>
<published>2012-12-02T21:08:46+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=ec54e3575798ffaf176ece4147125893c7a9a233'/>
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