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<title>minetest.git/client/shaders/solids_shader, branch 0.4.9</title>
<subtitle>lizzy's patches for luanti
</subtitle>
<id>https://git.vlhl.dev/lizzy/luanti/minetest.git/atom?h=0.4.9</id>
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<updated>2013-12-09T12:28:50+00:00</updated>
<entry>
<title>Optimize shaders code. Add settings at compile time.</title>
<updated>2013-12-09T12:28:50+00:00</updated>
<author>
<name>RealBadAngel</name>
<email>mk@realbadangel.pl</email>
</author>
<published>2013-12-09T12:25:43+00:00</published>
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<id>urn:sha1:dae03382bf1e3abfcc33417c611b9194c7783b3f</id>
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<entry>
<title>Fix shaders on some GPUs</title>
<updated>2013-12-08T07:01:20+00:00</updated>
<author>
<name>Novatux</name>
<email>nathanael.courant@laposte.net</email>
</author>
<published>2013-12-08T07:01:20+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=206565d9650eeffc86b4223a75203a29bc94cce7'/>
<id>urn:sha1:206565d9650eeffc86b4223a75203a29bc94cce7</id>
<content type='text'>
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<entry>
<title>Shaders rework.</title>
<updated>2013-12-03T17:55:25+00:00</updated>
<author>
<name>RealBadAngel</name>
<email>mk@realbadangel.pl</email>
</author>
<published>2013-12-03T16:21:40+00:00</published>
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