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<title>minetest.git/builtin/item_entity.lua, branch 0.4.16</title>
<subtitle>lizzy's patches for luanti
</subtitle>
<id>https://git.vlhl.dev/lizzy/luanti/minetest.git/atom?h=0.4.16</id>
<link rel='self' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/atom?h=0.4.16'/>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/'/>
<updated>2014-05-07T21:14:23+00:00</updated>
<entry>
<title>Organize builtin into subdirectories</title>
<updated>2014-05-07T21:14:23+00:00</updated>
<author>
<name>ShadowNinja</name>
<email>shadowninja@minetest.net</email>
</author>
<published>2014-04-27T21:55:49+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=1cd512913e4d4ad1fb43d4b6e3d7971bb6c67528'/>
<id>urn:sha1:1cd512913e4d4ad1fb43d4b6e3d7971bb6c67528</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix "ghost stacks" created when a player clicks an item on the ground:</title>
<updated>2014-03-22T17:15:33+00:00</updated>
<author>
<name>Novatux</name>
<email>nathanael.courant@laposte.net</email>
</author>
<published>2014-03-18T19:02:18+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=936c6f577ad70c9a467eaed58233e737671375df'/>
<id>urn:sha1:936c6f577ad70c9a467eaed58233e737671375df</id>
<content type='text'>
since the object is not immediately removed, any other code may still
think an object is there, therefore leading to item duplication. This code
therefore sets the itemstring to '' after the object is picked up to avoid
such issues
</content>
</entry>
<entry>
<title>Add an option to disable object &lt;-&gt; object collision for Lua entities</title>
<updated>2013-07-20T18:43:11+00:00</updated>
<author>
<name>PilzAdam</name>
<email>pilzadam@minetest.net</email>
</author>
<published>2013-06-14T12:04:46+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=8cae65978611476d0da215acf61819a905c68267'/>
<id>urn:sha1:8cae65978611476d0da215acf61819a905c68267</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Move scriptapi to separate folder (by sapier)</title>
<updated>2013-05-24T22:51:02+00:00</updated>
<author>
<name>sapier</name>
<email>Sapier at GMX dot net</email>
</author>
<published>2013-05-24T22:51:02+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=ab433775777c4f5055bcf4d2a1cffc506c4f9961'/>
<id>urn:sha1:ab433775777c4f5055bcf4d2a1cffc506c4f9961</id>
<content type='text'>
On the lua side, notably minetest.env:&lt;function&gt;(&lt;args&gt;) should now
be replaced by minetest.&lt;function&gt;(&lt;args&gt;).
The old way is and will stay supported for a long time.

Also:
Update and clean up lua_api.txt (by celeron55)
Move EnvRef to lua and remove add_rat and add_firefly (by kahrl)
Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
</content>
</entry>
<entry>
<title>Fix pickup of dropped items when the player only takes a part of them</title>
<updated>2013-03-03T15:35:29+00:00</updated>
<author>
<name>PilzAdam</name>
<email>pilzadam@minetest.net</email>
</author>
<published>2013-03-03T15:34:06+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=55097e19850d175fe3c93a40ce7c6d50d2c60e8f'/>
<id>urn:sha1:55097e19850d175fe3c93a40ce7c6d50d2c60e8f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Drop nodes as items when dugged and no room in inventory and dont remove dropped items when no room in inventory</title>
<updated>2013-02-21T15:58:50+00:00</updated>
<author>
<name>PilzAdam</name>
<email>PilzAdam@gmx.de</email>
</author>
<published>2013-01-12T19:18:43+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=ef6b8bee07b9cefe7d463fabd199548d37ff2bee'/>
<id>urn:sha1:ef6b8bee07b9cefe7d463fabd199548d37ff2bee</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix item entity's collision with nodeboxes</title>
<updated>2012-12-15T20:32:17+00:00</updated>
<author>
<name>jordan4ibanez</name>
<email>jordan4ibanez@gmail.com</email>
</author>
<published>2012-12-15T20:32:17+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=aa46e5c5e7285a8ac5c9e096a55c3fa02b90280e'/>
<id>urn:sha1:aa46e5c5e7285a8ac5c9e096a55c3fa02b90280e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Revert "Use wielditem drawtype for all nodes in item_entity"</title>
<updated>2012-11-27T15:32:58+00:00</updated>
<author>
<name>Perttu Ahola</name>
<email>celeron55@gmail.com</email>
</author>
<published>2012-11-27T15:32:58+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=117f2088263833a40b672b702fb215e52b88be5c'/>
<id>urn:sha1:117f2088263833a40b672b702fb215e52b88be5c</id>
<content type='text'>
This reverts commit ffad18e42442fed10c312adc989fc62b74e05896.
</content>
</entry>
<entry>
<title>Use wielditem drawtype for all nodes in item_entity</title>
<updated>2012-11-26T17:30:07+00:00</updated>
<author>
<name>PilzAdam</name>
<email>adam-k@outlook.com</email>
</author>
<published>2012-11-24T18:02:16+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=ffad18e42442fed10c312adc989fc62b74e05896'/>
<id>urn:sha1:ffad18e42442fed10c312adc989fc62b74e05896</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Statically store always_collect field of __builtin:item</title>
<updated>2012-09-09T20:14:41+00:00</updated>
<author>
<name>Perttu Ahola</name>
<email>celeron55@gmail.com</email>
</author>
<published>2012-09-09T18:29:44+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=72ef6f637e7850a7714b08a9414fad3a64880b4c'/>
<id>urn:sha1:72ef6f637e7850a7714b08a9414fad3a64880b4c</id>
<content type='text'>
</content>
</entry>
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