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<title>minetest.git, branch stencil_shadows</title>
<subtitle>lizzy's patches for luanti
</subtitle>
<id>https://git.vlhl.dev/lizzy/luanti/minetest.git/atom?h=stencil_shadows</id>
<link rel='self' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/atom?h=stencil_shadows'/>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/'/>
<updated>2023-04-13T20:30:10+00:00</updated>
<entry>
<title>Enable stencil shadows</title>
<updated>2023-04-13T20:30:10+00:00</updated>
<author>
<name>Lizzy Fleckenstein</name>
<email>eliasfleckenstein@web.de</email>
</author>
<published>2023-04-13T20:15:53+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=5315f213613078cb2a24a998b27652fdab63ea83'/>
<id>urn:sha1:5315f213613078cb2a24a998b27652fdab63ea83</id>
<content type='text'>
Needs https://github.com/LizzyFleckenstein03/irrlicht to compile.

TODO:
- make lighting directional (figure out z-fighting issues)
- set light angle to sun angle
- add dynamic lights for torches (use light manager?)
- shadow map terrain
- finally get some sleep
</content>
</entry>
<entry>
<title>Add `vector.in_area()` utility function (#13390)</title>
<updated>2023-04-12T09:46:26+00:00</updated>
<author>
<name>AFCMS</name>
<email>afcm.contact@gmail.com</email>
</author>
<published>2023-04-12T09:46:26+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=68f81ace97db0d41b4a51876870c30cebec1338c'/>
<id>urn:sha1:68f81ace97db0d41b4a51876870c30cebec1338c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Remove formspec_default_bg_color/opacity settings (#13419)</title>
<updated>2023-04-11T18:57:36+00:00</updated>
<author>
<name>rubenwardy</name>
<email>rw@rubenwardy.com</email>
</author>
<published>2023-04-11T18:57:36+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=2fc7eb3ea26af60feadc182a9d469d630314665b'/>
<id>urn:sha1:2fc7eb3ea26af60feadc182a9d469d630314665b</id>
<content type='text'>
These settings are unnecessary. They only apply when formspecs don't have a background/bgcolor set. In practice, most games do theme their GUIs. Removing low value settings simplifies code and improves UX by decluttering the settings menu

Split out from #12140</content>
</entry>
<entry>
<title>Get rid of global dummySoundManager</title>
<updated>2023-04-11T18:06:15+00:00</updated>
<author>
<name>Desour</name>
<email>ds.desour@proton.me</email>
</author>
<published>2023-04-10T16:59:01+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=1dd13da37db32972810b942966d5cdd233215f92'/>
<id>urn:sha1:1dd13da37db32972810b942966d5cdd233215f92</id>
<content type='text'>
There is no need for this to be globally unique.
</content>
</entry>
<entry>
<title>Use smart-ptrs in GUIEngine</title>
<updated>2023-04-11T18:06:15+00:00</updated>
<author>
<name>Desour</name>
<email>ds.desour@proton.me</email>
</author>
<published>2023-04-10T16:43:58+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=b201c036259a2c2893e54712a8e3e891ad764b71'/>
<id>urn:sha1:b201c036259a2c2893e54712a8e3e891ad764b71</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add make_irr</title>
<updated>2023-04-11T18:06:15+00:00</updated>
<author>
<name>Desour</name>
<email>ds.desour@proton.me</email>
</author>
<published>2023-04-10T16:42:59+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=ceec560779e43813dd1c212557160f4dee4910ed'/>
<id>urn:sha1:ceec560779e43813dd1c212557160f4dee4910ed</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Android: Minor Code Improvements (#13342)</title>
<updated>2023-04-10T22:05:01+00:00</updated>
<author>
<name>Stvk imension</name>
<email>76146430+oong819@users.noreply.github.com</email>
</author>
<published>2023-04-10T22:05:01+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=d39a07efea5b80f0f2ce31f05751f7c19dd12163'/>
<id>urn:sha1:d39a07efea5b80f0f2ce31f05751f7c19dd12163</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add node pos to node damage HP change reason (#13196)</title>
<updated>2023-04-10T22:04:52+00:00</updated>
<author>
<name>Riley Adams</name>
<email>radar6255@yahoo.com</email>
</author>
<published>2023-04-10T22:04:52+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=73391013f7fbc0558b96146e2014bdcf3c675e4d'/>
<id>urn:sha1:73391013f7fbc0558b96146e2014bdcf3c675e4d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add `progress_bar.png` and `progress_bar_bg.png` to LICENSE file</title>
<updated>2023-04-10T17:57:41+00:00</updated>
<author>
<name>David Leal</name>
<email>halfpacho@gmail.com</email>
</author>
<published>2023-04-10T17:57:41+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=1d88d85f1c132fc0c84cb19f5540ebab822c9c58'/>
<id>urn:sha1:1d88d85f1c132fc0c84cb19f5540ebab822c9c58</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Do not call updateDrawList, updateDrawListShadow, and touchMapBlocks in the same frame</title>
<updated>2023-04-09T17:10:17+00:00</updated>
<author>
<name>Lars</name>
<email>larsh@apache.org</email>
</author>
<published>2023-04-06T19:32:26+00:00</published>
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<id>urn:sha1:4a742be73ef63a8771af1248b2940f10553d40a8</id>
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