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<title>minetest.git, branch 0.4.4</title>
<subtitle>lizzy's patches for luanti
</subtitle>
<id>https://git.vlhl.dev/lizzy/luanti/minetest.git/atom?h=0.4.4</id>
<link rel='self' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/atom?h=0.4.4'/>
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<updated>2012-12-06T19:21:10+00:00</updated>
<entry>
<title>Bump version to 0.4.4</title>
<updated>2012-12-06T19:21:10+00:00</updated>
<author>
<name>Perttu Ahola</name>
<email>celeron55@gmail.com</email>
</author>
<published>2012-12-06T19:21:10+00:00</published>
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<entry>
<title>Update GUI texts</title>
<updated>2012-12-06T19:02:02+00:00</updated>
<author>
<name>Perttu Ahola</name>
<email>celeron55@gmail.com</email>
</author>
<published>2012-12-06T19:01:45+00:00</published>
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<entry>
<title>draw gui later. this fixes the hotbar disappearing while rendering to texture.</title>
<updated>2012-12-06T18:43:17+00:00</updated>
<author>
<name>Jürgen Doser</name>
<email>jurgen.doser@gmail.com</email>
</author>
<published>2012-12-06T16:33:11+00:00</published>
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<entry>
<title>fix screen flickering black when rendering to texture</title>
<updated>2012-12-06T17:56:49+00:00</updated>
<author>
<name>Jürgen Doser</name>
<email>jurgen.doser@gmail.com</email>
</author>
<published>2012-12-06T15:11:15+00:00</published>
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<entry>
<title>Set proper field background colors in Irrlicht 1.8</title>
<updated>2012-12-06T17:35:40+00:00</updated>
<author>
<name>Perttu Ahola</name>
<email>celeron55@gmail.com</email>
</author>
<published>2012-12-06T17:35:40+00:00</published>
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<entry>
<title>Raise default maximum render distance to 240</title>
<updated>2012-12-06T13:49:20+00:00</updated>
<author>
<name>Perttu Ahola</name>
<email>celeron55@gmail.com</email>
</author>
<published>2012-12-06T13:48:59+00:00</published>
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<entry>
<title>Fix automagic render distance tuner</title>
<updated>2012-12-06T13:49:20+00:00</updated>
<author>
<name>Perttu Ahola</name>
<email>celeron55@gmail.com</email>
</author>
<published>2012-12-06T13:48:19+00:00</published>
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<id>urn:sha1:8bb36f465000f0fdf5e9202d9f76b170c330c49f</id>
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<entry>
<title>Add #include guards to base64.h</title>
<updated>2012-12-03T17:44:54+00:00</updated>
<author>
<name>Matthew I</name>
<email>matttpt@gmail.com</email>
</author>
<published>2012-08-20T02:30:59+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=a47b82904041584da71e8d8489385a322d3de5cb'/>
<id>urn:sha1:a47b82904041584da71e8d8489385a322d3de5cb</id>
<content type='text'>
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<entry>
<title>Try to add a bit of topside brightness when not using shaders</title>
<updated>2012-12-02T21:48:11+00:00</updated>
<author>
<name>Perttu Ahola</name>
<email>celeron55@gmail.com</email>
</author>
<published>2012-12-02T21:47:27+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=07632b7d6996c6d4c3fd47d98b2e6c23544925e8'/>
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<content type='text'>
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<entry>
<title>Tweak shader randomly a bit</title>
<updated>2012-12-02T21:47:53+00:00</updated>
<author>
<name>Perttu Ahola</name>
<email>celeron55@gmail.com</email>
</author>
<published>2012-12-02T21:08:46+00:00</published>
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