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COpenGLDriver.cpp
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Author
2023-04-13
Add back lighting system
Lizzy Fleckenstein
2023-03-24
Avoid undefined arithmetic on nullptr in buffer_offset function
cutealien
2022-10-16
Fix line drawing: Explicitly draw both first & last pixel (#110)
Lars Müller
2022-09-02
Fix glHint parameter, type size and add more null checks (#130)
Herman Semenov
2022-07-03
Remove dead code detected by Coverity (#116)
JosiahWI
2022-06-09
Reset blend operation in 2d mode
Dmitry Kostenko
2022-06-01
Remove more dead code (#108)
sfan5
2022-05-21
Refactor SDL device to use the same abstraction as other devices
sfan5
2022-04-29
Replace HWBufferMap with a list and back pointers (#99)
paradust7
2022-01-16
Update CIrrDeviceSDL to support SDL2 (#85)
Emmanuel Hansen
2021-12-29
Remove more unused code (#87)
sfan5
2021-11-24
Remove unused functions
JosiahWI
2021-11-19
Unconditionally load first texture matrix in OpenGL driver
sfan5
2021-08-07
Add a unified cross platform OpenGL core profile binding (#52)
hecks
2021-06-21
Fix `getViewPort` returning incorrect results
Vincent Robinson
2021-03-12
Fix pixel-perfect draw2DLine on OpenGL
sfan5
2020-06-11
Merging r6073 through r6074 from trunk to ogl-es branch.
cutealien
2020-06-10
Merging r6039 through r6072 from trunk to ogl-es branch.
cutealien
2020-01-03
Merging r5975 through r6036 from trunk to ogl-es branch.
cutealien