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path: root/source/Irrlicht/CAnimatedMeshSceneNode.h
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2023-04-13Add back lighting systemLizzy Fleckenstein
Code is taken from latest irrlicht trunk; this is relevant because there have been fixes to stencil shadows since 1.8.5 (irrlicht SVN revision 5933).
2022-10-15Replace _IRR_OVERRIDE_ macro with override keywordJosiahWI
The commit also establishes a precedent of leaving off the `virtual` keyword in overrides. Although not strictly necessary, I believe this is good for readability because it makes it clear it is an override and not a pure virtual function, and it helps keep line lengths shorter. We should move towards eliminating the macro altogether, but the definition has been left in with a note on deprecation so that in-progress work will not suffer merge conflicts.
2021-12-29Remove unused attribute saving and loading (#86)ROllerozxa
2021-07-23Delete lots of unused features (#48)hecks
2020-01-03Merging r5975 through r6036 from trunk to ogl-es branch.cutealien
GLES drivers adapted, but only did make compile-tests. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6038 dfc29bdd-3216-0410-991c-e03cc46cb475