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path: root/source/Irrlicht/CAnimatedMeshSceneNode.cpp
AgeCommit message (Collapse)Author
2023-04-13Add back lighting systemLizzy Fleckenstein
Code is taken from latest irrlicht trunk; this is relevant because there have been fixes to stencil shadows since 1.8.5 (irrlicht SVN revision 5933).
2023-03-11Drop IrrCompileConfig (#163)Vitaliy
2023-01-07Avoid reskinning joints for animated meshes twice for each frame.Lars
2022-07-04Fix null dereference reported by coverity (#115)JosiahWI
2022-02-09Prefer static_cast to reinterpret_cast where possible.cutealien
Just safer. Could probably do in a lot more places... another time. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6293 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-12-29Remove unused attribute saving and loading (#86)ROllerozxa
2021-07-23Delete lots of unused features (#48)hecks
2020-06-12Merging r6075 through r6106 from trunk to ogl-es branch.cutealien
Burnings renderer changes. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6116 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-01-03Merging r5975 through r6036 from trunk to ogl-es branch.cutealien
GLES drivers adapted, but only did make compile-tests. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6038 dfc29bdd-3216-0410-991c-e03cc46cb475