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-rw-r--r--source/Irrlicht/OpenGL/Renderer2D.h66
1 files changed, 33 insertions, 33 deletions
diff --git a/source/Irrlicht/OpenGL/Renderer2D.h b/source/Irrlicht/OpenGL/Renderer2D.h
index 806d1e7..426a8b7 100644
--- a/source/Irrlicht/OpenGL/Renderer2D.h
+++ b/source/Irrlicht/OpenGL/Renderer2D.h
@@ -1,33 +1,33 @@
-// Copyright (C) 2014 Patryk Nadrowski
-// This file is part of the "Irrlicht Engine".
-// For conditions of distribution and use, see copyright notice in Irrlicht.h
-
-#pragma once
-
-#include "MaterialRenderer.h"
-
-namespace irr
-{
-namespace video
-{
-
-class COpenGL3Renderer2D : public COpenGL3MaterialRenderer
-{
-public:
- COpenGL3Renderer2D(const c8* vertexShaderProgram, const c8* pixelShaderProgram, COpenGL3DriverBase* driver, bool withTexture);
- ~COpenGL3Renderer2D();
-
- virtual void OnSetMaterial(const SMaterial& material, const SMaterial& lastMaterial,
- bool resetAllRenderstates, IMaterialRendererServices* services);
-
- virtual bool OnRender(IMaterialRendererServices* service, E_VERTEX_TYPE vtxtype);
-
-protected:
- bool WithTexture;
- s32 ThicknessID;
- s32 TextureUsageID;
-};
-
-
-}
-}
+// Copyright (C) 2014 Patryk Nadrowski
+// This file is part of the "Irrlicht Engine".
+// For conditions of distribution and use, see copyright notice in Irrlicht.h
+
+#pragma once
+
+#include "MaterialRenderer.h"
+
+namespace irr
+{
+namespace video
+{
+
+class COpenGL3Renderer2D : public COpenGL3MaterialRenderer
+{
+public:
+ COpenGL3Renderer2D(const c8* vertexShaderProgram, const c8* pixelShaderProgram, COpenGL3DriverBase* driver, bool withTexture);
+ ~COpenGL3Renderer2D();
+
+ virtual void OnSetMaterial(const SMaterial& material, const SMaterial& lastMaterial,
+ bool resetAllRenderstates, IMaterialRendererServices* services);
+
+ virtual bool OnRender(IMaterialRendererServices* service, E_VERTEX_TYPE vtxtype);
+
+protected:
+ bool WithTexture;
+ s32 ThicknessID;
+ s32 TextureUsageID;
+};
+
+
+}
+}