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-rw-r--r--source/Irrlicht/OpenGL/Common.h72
1 files changed, 36 insertions, 36 deletions
diff --git a/source/Irrlicht/OpenGL/Common.h b/source/Irrlicht/OpenGL/Common.h
index a69bcc6..4069307 100644
--- a/source/Irrlicht/OpenGL/Common.h
+++ b/source/Irrlicht/OpenGL/Common.h
@@ -1,36 +1,36 @@
-// Copyright (C) 2023 Vitaliy Lobachevskiy
-// Copyright (C) 2015 Patryk Nadrowski
-// This file is part of the "Irrlicht Engine".
-// For conditions of distribution and use, see copyright notice in irrlicht.h
-
-#pragma once
-
-#define GL_GLEXT_PROTOTYPES
-#include <SDL_video.h>
-#include <SDL_opengl.h>
-
-namespace irr
-{
-namespace video
-{
-
- // Forward declarations.
-
- class COpenGLCoreFeature;
-
- template <class TOpenGLDriver>
- class COpenGLCoreTexture;
-
- template <class TOpenGLDriver, class TOpenGLTexture>
- class COpenGLCoreRenderTarget;
-
- template <class TOpenGLDriver, class TOpenGLTexture>
- class COpenGLCoreCacheHandler;
-
- class COpenGL3DriverBase;
- typedef COpenGLCoreTexture<COpenGL3DriverBase> COpenGL3Texture;
- typedef COpenGLCoreRenderTarget<COpenGL3DriverBase, COpenGL3Texture> COpenGL3RenderTarget;
- typedef COpenGLCoreCacheHandler<COpenGL3DriverBase, COpenGL3Texture> COpenGL3CacheHandler;
-
-}
-}
+// Copyright (C) 2023 Vitaliy Lobachevskiy
+// Copyright (C) 2015 Patryk Nadrowski
+// This file is part of the "Irrlicht Engine".
+// For conditions of distribution and use, see copyright notice in irrlicht.h
+
+#pragma once
+
+#define GL_GLEXT_PROTOTYPES
+#include <SDL_video.h>
+#include <SDL_opengl.h>
+
+namespace irr
+{
+namespace video
+{
+
+ // Forward declarations.
+
+ class COpenGLCoreFeature;
+
+ template <class TOpenGLDriver>
+ class COpenGLCoreTexture;
+
+ template <class TOpenGLDriver, class TOpenGLTexture>
+ class COpenGLCoreRenderTarget;
+
+ template <class TOpenGLDriver, class TOpenGLTexture>
+ class COpenGLCoreCacheHandler;
+
+ class COpenGL3DriverBase;
+ typedef COpenGLCoreTexture<COpenGL3DriverBase> COpenGL3Texture;
+ typedef COpenGLCoreRenderTarget<COpenGL3DriverBase, COpenGL3Texture> COpenGL3RenderTarget;
+ typedef COpenGLCoreCacheHandler<COpenGL3DriverBase, COpenGL3Texture> COpenGL3CacheHandler;
+
+}
+}