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Diffstat (limited to 'source/Irrlicht/CEAGLManager.h')
-rw-r--r-- | source/Irrlicht/CEAGLManager.h | 86 |
1 files changed, 0 insertions, 86 deletions
diff --git a/source/Irrlicht/CEAGLManager.h b/source/Irrlicht/CEAGLManager.h deleted file mode 100644 index 65caa7a..0000000 --- a/source/Irrlicht/CEAGLManager.h +++ /dev/null @@ -1,86 +0,0 @@ -// Copyright (C) 2015 Patryk Nadrowski
-// This file is part of the "Irrlicht Engine".
-// For conditions of distribution and use, see copyright notice in Irrlicht.h
-
-#ifndef __C_EAGL_MANAGER_H_INCLUDED__
-#define __C_EAGL_MANAGER_H_INCLUDED__
-
-
-#ifdef _IRR_COMPILE_WITH_EAGL_MANAGER_
-
-#include "SIrrCreationParameters.h"
-#include "SExposedVideoData.h"
-#include "IContextManager.h"
-
-namespace irr
-{
-namespace video
-{
- // EAGL manager.
- class CEAGLManager : public IContextManager
- {
- public:
- //! Constructor.
- CEAGLManager();
-
- //! Destructor.
- virtual ~CEAGLManager();
-
- // Initialize EAGL.
- /* This method checks if a view has CAEAGLLayer and grabs it if it does, anyway surface and context
- aren't create. */
- bool initialize(const SIrrlichtCreationParameters& params, const SExposedVideoData& data);
-
- // Terminate EAGL.
- /* Terminate EAGL context. This method break both existed surface and context. */
- void terminate();
-
- // Create EAGL surface.
- /* This method configure CAEAGLLayer. */
- bool generateSurface();
-
- // Destroy EAGL surface.
- /* This method reset CAEAGLLayer states. */
- void destroySurface();
-
- // Create EAGL context.
- /* This method create and activate EAGL context. */
- bool generateContext();
-
- // Destroy EAGL context.
- /* This method destroy EAGL context. */
- void destroyContext();
-
- const SExposedVideoData& getContext() const;
-
- bool activateContext(const SExposedVideoData& videoData, bool restorePrimaryOnZero);
-
- // Swap buffers.
- bool swapBuffers();
-
- private:
- SIrrlichtCreationParameters Params;
- SExposedVideoData Data;
-
- bool Configured;
-
- void* DataStorage;
-
- struct SFrameBuffer
- {
- SFrameBuffer() : BufferID(0), ColorBuffer(0), DepthBuffer(0)
- {
- }
-
- u32 BufferID;
- u32 ColorBuffer;
- u32 DepthBuffer;
- };
-
- SFrameBuffer FrameBuffer;
- };
-}
-}
-
-#endif
-#endif
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