diff options
Diffstat (limited to 'media/Shaders/Renderer2D.fsh')
-rw-r--r-- | media/Shaders/Renderer2D.fsh | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/media/Shaders/Renderer2D.fsh b/media/Shaders/Renderer2D.fsh new file mode 100644 index 0000000..89aef7e --- /dev/null +++ b/media/Shaders/Renderer2D.fsh @@ -0,0 +1,23 @@ +#version 100 + +precision mediump float; + +/* Uniforms */ + +uniform int uTextureUsage; +uniform sampler2D uTextureUnit; + +/* Varyings */ + +varying vec2 vTextureCoord; +varying vec4 vVertexColor; + +void main() +{ + vec4 Color = vVertexColor; + + if (bool(uTextureUsage)) + Color *= texture2D(uTextureUnit, vTextureCoord); + + gl_FragColor = Color; +} |