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authornumzero <numzer0@yandex.ru>2023-04-02 21:06:09 +0300
committersfan5 <sfan5@live.de>2023-04-07 17:42:54 +0200
commit718ba69e1b81fe8149bdd637379cb37c7394d9c4 (patch)
tree7f86fd452a8aa5378410c213cc3cbc1c3eb61091 /source/Irrlicht/OpenGL/FixedPipelineRenderer.cpp
parent54314691ec17f0fa4700bf6fbd4925f25ac81021 (diff)
downloadirrlicht-718ba69e1b81fe8149bdd637379cb37c7394d9c4.tar.xz
OpenGL3: Drop unused fixed-function emulation materials
Diffstat (limited to 'source/Irrlicht/OpenGL/FixedPipelineRenderer.cpp')
-rw-r--r--source/Irrlicht/OpenGL/FixedPipelineRenderer.cpp137
1 files changed, 1 insertions, 136 deletions
diff --git a/source/Irrlicht/OpenGL/FixedPipelineRenderer.cpp b/source/Irrlicht/OpenGL/FixedPipelineRenderer.cpp
index 2922470..421788a 100644
--- a/source/Irrlicht/OpenGL/FixedPipelineRenderer.cpp
+++ b/source/Irrlicht/OpenGL/FixedPipelineRenderer.cpp
@@ -1,3 +1,4 @@
+// Copyright (C) 2023 Vitaliy Lobachevskiy
// Copyright (C) 2014 Patryk Nadrowski
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in Irrlicht.h
@@ -137,142 +138,6 @@ void COpenGL3MaterialSolidCB::OnSetConstants(IMaterialRendererServices* services
services->setPixelShaderConstant(TextureUnit0ID, &TextureUnit0, 1);
}
-// EMT_SOLID_2_LAYER + EMT_DETAIL_MAP
-
-COpenGL3MaterialSolid2CB::COpenGL3MaterialSolid2CB() :
- FirstUpdate(true), TMatrix0ID(-1), TMatrix1ID(-1), TextureUsage0ID(-1), TextureUsage1ID(-1), TextureUnit0ID(-1), TextureUnit1ID(-1),
- TextureUsage0(0), TextureUsage1(0), TextureUnit0(0), TextureUnit1(1)
-{
-}
-
-void COpenGL3MaterialSolid2CB::OnSetMaterial(const SMaterial& material)
-{
- COpenGL3MaterialBaseCB::OnSetMaterial(material);
-
- TextureUsage0 = (material.TextureLayer[0].Texture) ? 1 : 0;
- TextureUsage1 = (material.TextureLayer[1].Texture) ? 1 : 0;
-}
-
-void COpenGL3MaterialSolid2CB::OnSetConstants(IMaterialRendererServices* services, s32 userData)
-{
- COpenGL3MaterialBaseCB::OnSetConstants(services, userData);
-
- IVideoDriver* driver = services->getVideoDriver();
-
- if (FirstUpdate)
- {
- TMatrix0ID = services->getVertexShaderConstantID("uTMatrix0");
- TMatrix1ID = services->getVertexShaderConstantID("uTMatrix1");
- TextureUsage0ID = services->getVertexShaderConstantID("uTextureUsage0");
- TextureUsage1ID = services->getVertexShaderConstantID("uTextureUsage1");
- TextureUnit0ID = services->getVertexShaderConstantID("uTextureUnit0");
- TextureUnit1ID = services->getVertexShaderConstantID("uTextureUnit1");
-
- FirstUpdate = false;
- }
-
- core::matrix4 Matrix = driver->getTransform(ETS_TEXTURE_0);
- services->setPixelShaderConstant(TMatrix0ID, Matrix.pointer(), 16);
-
- Matrix = driver->getTransform(E_TRANSFORMATION_STATE(ETS_TEXTURE_0 + 1));
- services->setPixelShaderConstant(TMatrix1ID, Matrix.pointer(), 16);
-
- services->setPixelShaderConstant(TextureUsage0ID, &TextureUsage0, 1);
- services->setPixelShaderConstant(TextureUsage1ID, &TextureUsage1, 1);
- services->setPixelShaderConstant(TextureUnit0ID, &TextureUnit0, 1);
- services->setPixelShaderConstant(TextureUnit1ID, &TextureUnit1, 1);
-}
-
-// EMT_LIGHTMAP + EMT_LIGHTMAP_ADD + EMT_LIGHTMAP_M2 + EMT_LIGHTMAP_M4
-
-COpenGL3MaterialLightmapCB::COpenGL3MaterialLightmapCB(float modulate) :
- FirstUpdate(true), TMatrix0ID(-1), TMatrix1ID(-1), ModulateID(-1), TextureUsage0ID(-1), TextureUsage1ID(-1), TextureUnit0ID(-1), TextureUnit1ID(-1),
- Modulate(modulate), TextureUsage0(0), TextureUsage1(0), TextureUnit0(0), TextureUnit1(1)
-{
-}
-
-void COpenGL3MaterialLightmapCB::OnSetMaterial(const SMaterial& material)
-{
- COpenGL3MaterialBaseCB::OnSetMaterial(material);
-
- TextureUsage0 = (material.TextureLayer[0].Texture) ? 1 : 0;
- TextureUsage1 = (material.TextureLayer[1].Texture) ? 1 : 0;
-}
-
-void COpenGL3MaterialLightmapCB::OnSetConstants(IMaterialRendererServices* services, s32 userData)
-{
- COpenGL3MaterialBaseCB::OnSetConstants(services, userData);
-
- IVideoDriver* driver = services->getVideoDriver();
-
- if (FirstUpdate)
- {
- TMatrix0ID = services->getVertexShaderConstantID("uTMatrix0");
- TMatrix1ID = services->getVertexShaderConstantID("uTMatrix1");
- ModulateID = services->getVertexShaderConstantID("uModulate");
- TextureUsage0ID = services->getVertexShaderConstantID("uTextureUsage0");
- TextureUsage1ID = services->getVertexShaderConstantID("uTextureUsage1");
- TextureUnit0ID = services->getVertexShaderConstantID("uTextureUnit0");
- TextureUnit1ID = services->getVertexShaderConstantID("uTextureUnit1");
-
- FirstUpdate = false;
- }
-
- core::matrix4 Matrix = driver->getTransform(ETS_TEXTURE_0);
- services->setPixelShaderConstant(TMatrix0ID, Matrix.pointer(), 16);
-
- Matrix = driver->getTransform(E_TRANSFORMATION_STATE(ETS_TEXTURE_0 + 1));
- services->setPixelShaderConstant(TMatrix1ID, Matrix.pointer(), 16);
-
- services->setPixelShaderConstant(ModulateID, &Modulate, 1);
- services->setPixelShaderConstant(TextureUsage0ID, &TextureUsage0, 1);
- services->setPixelShaderConstant(TextureUsage1ID, &TextureUsage1, 1);
- services->setPixelShaderConstant(TextureUnit0ID, &TextureUnit0, 1);
- services->setPixelShaderConstant(TextureUnit1ID, &TextureUnit1, 1);
-}
-
-// EMT_SPHERE_MAP + EMT_REFLECTION_2_LAYER + EMT_TRANSPARENT_REFLECTION_2_LAYER
-
-COpenGL3MaterialReflectionCB::COpenGL3MaterialReflectionCB() :
- FirstUpdate(true), TMatrix0ID(-1), TextureUsage0ID(-1), TextureUsage1ID(-1), TextureUnit0ID(-1), TextureUnit1ID(-1),
- TextureUsage0(0), TextureUsage1(0), TextureUnit0(0), TextureUnit1(1)
-{
-}
-
-void COpenGL3MaterialReflectionCB::OnSetMaterial(const SMaterial& material)
-{
- COpenGL3MaterialBaseCB::OnSetMaterial(material);
-
- TextureUsage0 = (material.TextureLayer[0].Texture) ? 1 : 0;
- TextureUsage1 = (material.TextureLayer[1].Texture) ? 1 : 0;
-}
-
-void COpenGL3MaterialReflectionCB::OnSetConstants(IMaterialRendererServices* services, s32 userData)
-{
- COpenGL3MaterialBaseCB::OnSetConstants(services, userData);
-
- IVideoDriver* driver = services->getVideoDriver();
-
- if (FirstUpdate)
- {
- TMatrix0ID = services->getVertexShaderConstantID("uTMatrix0");
- TextureUsage0ID = services->getVertexShaderConstantID("uTextureUsage0");
- TextureUsage1ID = services->getVertexShaderConstantID("uTextureUsage1");
- TextureUnit0ID = services->getVertexShaderConstantID("uTextureUnit0");
- TextureUnit1ID = services->getVertexShaderConstantID("uTextureUnit1");
-
- FirstUpdate = false;
- }
-
- core::matrix4 Matrix = driver->getTransform(ETS_TEXTURE_0);
- services->setPixelShaderConstant(TMatrix0ID, Matrix.pointer(), 16);
-
- services->setPixelShaderConstant(TextureUsage0ID, &TextureUsage0, 1);
- services->setPixelShaderConstant(TextureUsage1ID, &TextureUsage1, 1);
- services->setPixelShaderConstant(TextureUnit0ID, &TextureUnit0, 1);
- services->setPixelShaderConstant(TextureUnit1ID, &TextureUnit1, 1);
-}
-
// EMT_ONETEXTURE_BLEND
COpenGL3MaterialOneTextureBlendCB::COpenGL3MaterialOneTextureBlendCB() :