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authornumzero <numzer0@yandex.ru>2023-02-27 23:36:56 +0300
committernumzero <numzer0@yandex.ru>2023-02-27 23:36:56 +0300
commit48270029cd864eddccdb5cf41b92c9e0159ba10b (patch)
tree26136b908a3d733986361fa3a3eb388d48734e7f /source/Irrlicht/OpenGL/Driver.cpp
parentc5ce85314829a75ca5172132105e3595e80b3dfe (diff)
downloadirrlicht-48270029cd864eddccdb5cf41b92c9e0159ba10b.tar.xz
Drop obsolete stuff
Diffstat (limited to 'source/Irrlicht/OpenGL/Driver.cpp')
-rw-r--r--source/Irrlicht/OpenGL/Driver.cpp78
1 files changed, 0 insertions, 78 deletions
diff --git a/source/Irrlicht/OpenGL/Driver.cpp b/source/Irrlicht/OpenGL/Driver.cpp
index 5e697e5..eb4150c 100644
--- a/source/Irrlicht/OpenGL/Driver.cpp
+++ b/source/Irrlicht/OpenGL/Driver.cpp
@@ -2133,38 +2133,6 @@ COpenGL3Driver::~COpenGL3Driver()
return blendTable[factor];
}
- GLenum COpenGL3Driver::getZBufferBits() const
- {
- // TODO: never used, so not sure what this was really about (zbuffer used by device? Or for RTT's?)
-
- GLenum bits = 0;
-
- switch (Params.ZBufferBits)
- {
- case 24:
-#if defined(GL_OES_depth24)
- if (queryGLESFeature(COGLESCoreExtensionHandler::IRR_GL_OES_depth24))
- bits = GL_DEPTH_COMPONENT24_OES;
- else
-#endif
- bits = GL_DEPTH_COMPONENT16;
- break;
- case 32:
-#if defined(GL_OES_depth32)
- if (queryGLESFeature(COGLESCoreExtensionHandler::IRR_GL_OES_depth32))
- bits = GL_DEPTH_COMPONENT32_OES;
- else
-#endif
- bits = GL_DEPTH_COMPONENT16;
- break;
- default:
- bits = GL_DEPTH_COMPONENT16;
- break;
- }
-
- return bits;
- }
-
bool COpenGL3Driver::getColorFormatParameters(ECOLOR_FORMAT format, GLint& internalFormat, GLenum& pixelFormat,
GLenum& pixelType, void(**converter)(const void*, s32, void*)) const
{
@@ -2212,16 +2180,12 @@ COpenGL3Driver::~COpenGL3Driver()
pixelFormat = GL_RGBA;
pixelType = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
break;
-#endif
-#ifdef GL_EXT_texture_compression_s3tc
case ECF_DXT2:
case ECF_DXT3:
supported = true;
pixelFormat = GL_RGBA;
pixelType = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
break;
-#endif
-#ifdef GL_EXT_texture_compression_s3tc
case ECF_DXT4:
case ECF_DXT5:
supported = true;
@@ -2229,48 +2193,6 @@ COpenGL3Driver::~COpenGL3Driver()
pixelType = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
break;
#endif
-#ifdef GL_IMG_texture_compression_pvrtc
- case ECF_PVRTC_RGB2:
- supported = true;
- pixelFormat = GL_RGB;
- pixelType = GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
- break;
-#endif
-#ifdef GL_IMG_texture_compression_pvrtc
- case ECF_PVRTC_ARGB2:
- supported = true;
- pixelFormat = GL_RGBA;
- pixelType = GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG;
- break;
-#endif
-#ifdef GL_IMG_texture_compression_pvrtc
- case ECF_PVRTC_RGB4:
- supported = true;
- pixelFormat = GL_RGB;
- pixelType = GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
- break;
-#endif
-#ifdef GL_IMG_texture_compression_pvrtc
- case ECF_PVRTC_ARGB4:
- supported = true;
- pixelFormat = GL_RGBA;
- pixelType = GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
- break;
-#endif
-#ifdef GL_IMG_texture_compression_pvrtc2
- case ECF_PVRTC2_ARGB2:
- supported = true;
- pixelFormat = GL_RGBA;
- pixelType = GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG;
- break;
-#endif
-#ifdef GL_IMG_texture_compression_pvrtc2
- case ECF_PVRTC2_ARGB4:
- supported = true;
- pixelFormat = GL_RGBA;
- pixelType = GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG;
- break;
-#endif
#ifdef GL_OES_compressed_ETC1_RGB8_texture
case ECF_ETC1:
supported = true;