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authorsfan5 <sfan5@live.de>2021-08-24 23:51:48 +0200
committersfan5 <sfan5@live.de>2021-08-26 22:17:35 +0200
commitda33f80bb8afa6c18ea047ca230cf5dce90c963d (patch)
treea16bb666767f8efc50fa203e2deb26b16f20b4b9 /source/Irrlicht/CSceneManager.h
parentf9078a6a1222e111f09fe6762ee998cbd835a8fa (diff)
downloadirrlicht-da33f80bb8afa6c18ea047ca230cf5dce90c963d.tar.xz
Readd CSceneCollisionManager with only the method we need
Diffstat (limited to 'source/Irrlicht/CSceneManager.h')
-rw-r--r--source/Irrlicht/CSceneManager.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/source/Irrlicht/CSceneManager.h b/source/Irrlicht/CSceneManager.h
index 882a704..e7e6ce3 100644
--- a/source/Irrlicht/CSceneManager.h
+++ b/source/Irrlicht/CSceneManager.h
@@ -146,6 +146,9 @@ namespace scene
//! Retrieve the given scene loader
virtual ISceneLoader* getSceneLoader(u32 index) const _IRR_OVERRIDE_;
+ //! Returns a pointer to the scene collision manager.
+ virtual ISceneCollisionManager* getSceneCollisionManager() _IRR_OVERRIDE_;
+
//! Returns a pointer to the mesh manipulator.
virtual IMeshManipulator* getMeshManipulator() _IRR_OVERRIDE_;
@@ -329,6 +332,9 @@ namespace scene
//! cursor control
gui::ICursorControl* CursorControl;
+ //! collision manager
+ ISceneCollisionManager* CollisionManager;
+
//! render pass lists
core::array<ISceneNode*> CameraList;
core::array<ISceneNode*> SkyBoxList;