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author | numzero <numzer0@yandex.ru> | 2023-03-25 10:42:11 +0300 |
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committer | numzero <numzer0@yandex.ru> | 2023-03-25 10:42:47 +0300 |
commit | d97d1708d68a98c039db8a06c4110bfc961d3fb1 (patch) | |
tree | 1a90cd7a34793982aa9376468feb41e67d2b7cdc /source/Irrlicht/CSceneManager.h | |
parent | ba77d01c91a363ad932ecd26c3eaba82ddf7a6f0 (diff) | |
parent | 799c8b936f9a2cc4f3a8bc56237fb9a8dedf853e (diff) | |
download | irrlicht-d97d1708d68a98c039db8a06c4110bfc961d3fb1.tar.xz |
Resolve conflicts with master
Diffstat (limited to 'source/Irrlicht/CSceneManager.h')
-rw-r--r-- | source/Irrlicht/CSceneManager.h | 19 |
1 files changed, 1 insertions, 18 deletions
diff --git a/source/Irrlicht/CSceneManager.h b/source/Irrlicht/CSceneManager.h index caf9dbe..4b1beec 100644 --- a/source/Irrlicht/CSceneManager.h +++ b/source/Irrlicht/CSceneManager.h @@ -31,17 +31,12 @@ namespace scene public:
//! constructor
- CSceneManager(video::IVideoDriver* driver, io::IFileSystem* fs,
- gui::ICursorControl* cursorControl, IMeshCache* cache = 0,
- gui::IGUIEnvironment *guiEnvironment = 0);
+ CSceneManager(video::IVideoDriver* driver, gui::ICursorControl* cursorControl, IMeshCache* cache = 0);
//! destructor
virtual ~CSceneManager();
//! gets an animateable mesh. loads it if needed. returned pointer must not be dropped.
- IAnimatedMesh* getMesh(const io::path& filename, const io::path& alternativeCacheName) override;
-
- //! gets an animateable mesh. loads it if needed. returned pointer must not be dropped.
IAnimatedMesh* getMesh(io::IReadFile* file) override;
//! Returns an interface to the mesh cache which is shared between all existing scene managers.
@@ -50,12 +45,6 @@ namespace scene //! returns the video driver
video::IVideoDriver* getVideoDriver() override;
- //! return the gui environment
- gui::IGUIEnvironment* getGUIEnvironment() override;
-
- //! return the filesystem
- io::IFileSystem* getFileSystem() override;
-
//! adds a scene node for rendering an animated mesh model
virtual IAnimatedMeshSceneNode* addAnimatedMeshSceneNode(IAnimatedMesh* mesh, ISceneNode* parent=0, s32 id=-1,
const core::vector3df& position = core::vector3df(0,0,0),
@@ -282,12 +271,6 @@ namespace scene //! video driver
video::IVideoDriver* Driver;
- //! file system
- io::IFileSystem* FileSystem;
-
- //! GUI Enviroment ( Debug Purpose )
- gui::IGUIEnvironment* GUIEnvironment;
-
//! cursor control
gui::ICursorControl* CursorControl;
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