diff options
author | sfan5 <sfan5@live.de> | 2021-12-29 13:12:09 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-12-29 13:12:09 +0100 |
commit | dd09fdcb4e56fc6185ed25d39ab68fad88f31e3b (patch) | |
tree | c0f97fda676c271d723c84c01fdcef79476b759d /source/Irrlicht/COpenGLDriver.cpp | |
parent | 4bdecbc6b7a58ed45b94b747d8441391baef2094 (diff) | |
download | irrlicht-dd09fdcb4e56fc6185ed25d39ab68fad88f31e3b.tar.xz |
Remove more unused code (#87)
Diffstat (limited to 'source/Irrlicht/COpenGLDriver.cpp')
-rw-r--r-- | source/Irrlicht/COpenGLDriver.cpp | 20 |
1 files changed, 0 insertions, 20 deletions
diff --git a/source/Irrlicht/COpenGLDriver.cpp b/source/Irrlicht/COpenGLDriver.cpp index 68351ef..39ec18e 100644 --- a/source/Irrlicht/COpenGLDriver.cpp +++ b/source/Irrlicht/COpenGLDriver.cpp @@ -14,8 +14,6 @@ #include "COpenGLMaterialRenderer.h"
#include "COpenGLShaderMaterialRenderer.h"
#include "COpenGLSLMaterialRenderer.h"
-#include "COpenGLNormalMapRenderer.h"
-#include "COpenGLParallaxMapRenderer.h"
#include "COpenGLCoreTexture.h"
#include "COpenGLCoreRenderTarget.h"
@@ -258,24 +256,6 @@ void COpenGLDriver::createMaterialRenderers() addAndDropMaterialRenderer(new COpenGLMaterialRenderer_TRANSPARENT_VERTEX_ALPHA(this));
addAndDropMaterialRenderer(new COpenGLMaterialRenderer_TRANSPARENT_REFLECTION_2_LAYER(this));
- // add normal map renderers
- s32 tmp = 0;
- video::IMaterialRenderer* renderer = 0;
- renderer = new COpenGLNormalMapRenderer(this, tmp, EMT_SOLID);
- renderer->drop();
- renderer = new COpenGLNormalMapRenderer(this, tmp, EMT_TRANSPARENT_ADD_COLOR);
- renderer->drop();
- renderer = new COpenGLNormalMapRenderer(this, tmp, EMT_TRANSPARENT_VERTEX_ALPHA);
- renderer->drop();
-
- // add parallax map renderers
- renderer = new COpenGLParallaxMapRenderer(this, tmp, EMT_SOLID);
- renderer->drop();
- renderer = new COpenGLParallaxMapRenderer(this, tmp, EMT_TRANSPARENT_ADD_COLOR);
- renderer->drop();
- renderer = new COpenGLParallaxMapRenderer(this, tmp, EMT_TRANSPARENT_VERTEX_ALPHA);
- renderer->drop();
-
// add basic 1 texture blending
addAndDropMaterialRenderer(new COpenGLMaterialRenderer_ONETEXTURE_BLEND(this));
}
|