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authorcutealien <cutealien@dfc29bdd-3216-0410-991c-e03cc46cb475>2020-12-19 15:03:11 +0000
committercutealien <cutealien@dfc29bdd-3216-0410-991c-e03cc46cb475>2020-12-19 15:03:11 +0000
commitfa0b1cb5092bb1c2109ff870587a32b771179705 (patch)
tree5f5f85e537b2d5d92ff2a2b2e621549a2cc9c062 /source/Irrlicht/CNullDriver.cpp
parent01920bf808be378363ebcdc81e78b251d9189f60 (diff)
downloadirrlicht-fa0b1cb5092bb1c2109ff870587a32b771179705.tar.xz
Merging r6145 through r6171 from trunk to ogl-es branch
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6172 dfc29bdd-3216-0410-991c-e03cc46cb475
Diffstat (limited to 'source/Irrlicht/CNullDriver.cpp')
-rw-r--r--source/Irrlicht/CNullDriver.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/Irrlicht/CNullDriver.cpp b/source/Irrlicht/CNullDriver.cpp
index 23110e3..87a51df 100644
--- a/source/Irrlicht/CNullDriver.cpp
+++ b/source/Irrlicht/CNullDriver.cpp
@@ -1076,7 +1076,7 @@ const wchar_t* CNullDriver::getName() const
//! Draws a shadow volume into the stencil buffer. To draw a stencil shadow, do
-//! this: Frist, draw all geometry. Then use this method, to draw the shadow
+//! this: First, draw all geometry. Then use this method, to draw the shadow
//! volume. Then, use IVideoDriver::drawStencilShadow() to visualize the shadow.
void CNullDriver::drawStencilShadowVolume(const core::array<core::vector3df>& triangles, bool zfail, u32 debugDataVisible)
{