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author | Lizzy Fleckenstein <eliasfleckenstein@web.de> | 2023-04-13 08:40:18 +0200 |
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committer | Lizzy Fleckenstein <eliasfleckenstein@web.de> | 2023-04-13 18:01:09 +0200 |
commit | bf90df100e120e272c14c7975a22ed01bf3ad215 (patch) | |
tree | 073f4cf268a7f9407e5ad4a313ae76a619ff1dcc /include/irrlicht.h | |
parent | 7a3fc62ada4001d5bb6c97ed26ec19a4e7c9d9ac (diff) | |
download | irrlicht-bf90df100e120e272c14c7975a22ed01bf3ad215.tar.xz |
Add back lighting system
Code is taken from latest irrlicht trunk; this is relevant because there have been fixes to stencil shadows since 1.8.5 (irrlicht SVN revision 5933).
Diffstat (limited to 'include/irrlicht.h')
-rw-r--r-- | include/irrlicht.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/include/irrlicht.h b/include/irrlicht.h index 359f810..37b961d 100644 --- a/include/irrlicht.h +++ b/include/irrlicht.h @@ -105,6 +105,7 @@ #include "ISceneManager.h"
#include "ISceneNode.h"
#include "IShaderConstantSetCallBack.h"
+#include "IShadowVolumeSceneNode.h"
#include "ISkinnedMesh.h"
#include "ITexture.h"
#include "ITimer.h"
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