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authorsfan5 <sfan5@live.de>2020-05-18 14:45:36 +0200
committersfan5 <sfan5@live.de>2021-02-25 18:22:38 +0100
commit67f1402410a5b90f11c2a2bd69ba5d73eb6e943a (patch)
treef138fc493ebee5ffdddffa2af10250738fbea3a2 /include/IrrCompileConfig.h
parent665e4309c408831e8ef843785bbcf7806a8fc04e (diff)
downloadirrlicht-67f1402410a5b90f11c2a2bd69ba5d73eb6e943a.tar.xz
Remove bundled libraries
Diffstat (limited to 'include/IrrCompileConfig.h')
-rw-r--r--include/IrrCompileConfig.h40
1 files changed, 0 insertions, 40 deletions
diff --git a/include/IrrCompileConfig.h b/include/IrrCompileConfig.h
index c04423b..82a1b1d 100644
--- a/include/IrrCompileConfig.h
+++ b/include/IrrCompileConfig.h
@@ -376,16 +376,6 @@ the engine will no longer read .jpeg images. */
#undef _IRR_COMPILE_WITH_LIBJPEG_
#endif
-//! Define _IRR_USE_NON_SYSTEM_JPEG_LIB_ to let irrlicht use the jpeglib which comes with irrlicht.
-/** If this is commented out, Irrlicht will try to compile using the jpeg lib installed in the system.
- This is only used when _IRR_COMPILE_WITH_LIBJPEG_ is defined.
- NOTE: You will also have to modify the Makefile or project files when changing this default.
- */
-#define _IRR_USE_NON_SYSTEM_JPEG_LIB_
-#ifdef NO_IRR_USE_NON_SYSTEM_JPEG_LIB_
-#undef _IRR_USE_NON_SYSTEM_JPEG_LIB_
-#endif
-
//! Define _IRR_COMPILE_WITH_LIBPNG_ to enable compiling the engine using libpng.
/** This enables the engine to read png images. If you comment this out,
the engine will no longer read .png images. */
@@ -394,16 +384,6 @@ the engine will no longer read .png images. */
#undef _IRR_COMPILE_WITH_LIBPNG_
#endif
-//! Define _IRR_USE_NON_SYSTEM_LIBPNG_ to let irrlicht use the libpng which comes with irrlicht.
-/** If this is commented out, Irrlicht will try to compile using the libpng installed in the system.
- This is only used when _IRR_COMPILE_WITH_LIBPNG_ is defined.
- NOTE: You will also have to modify the Makefile or project files when changing this default.
- */
-#define _IRR_USE_NON_SYSTEM_LIB_PNG_
-#ifdef NO_IRR_USE_NON_SYSTEM_LIB_PNG_
-#undef _IRR_USE_NON_SYSTEM_LIB_PNG_
-#endif
-
//! Define _IRR_D3D_NO_SHADER_DEBUGGING to disable shader debugging in D3D9
/** If _IRR_D3D_NO_SHADER_DEBUGGING is undefined in IrrCompileConfig.h,
it is possible to debug all D3D9 shaders in VisualStudio. All shaders
@@ -791,16 +771,6 @@ ones. */
#ifdef NO_IRR_COMPILE_WITH_ZLIB_
#undef _IRR_COMPILE_WITH_ZLIB_
#endif
-//! Define _IRR_USE_NON_SYSTEM_ZLIB_ to let irrlicht use the zlib which comes with irrlicht.
-/** If this is commented out, Irrlicht will try to compile using the zlib
- installed on the system. This is only used when _IRR_COMPILE_WITH_ZLIB_ is
- defined.
- NOTE: You will also have to modify the Makefile or project files when changing this default.
- */
-#define _IRR_USE_NON_SYSTEM_ZLIB_
-#ifdef NO_IRR_USE_NON_SYSTEM_ZLIB_
-#undef _IRR_USE_NON_SYSTEM_ZLIB_
-#endif
//! Define _IRR_COMPILE_WITH_ZIP_ENCRYPTION_ if you want to read AES-encrypted ZIP archives
#define _IRR_COMPILE_WITH_ZIP_ENCRYPTION_
#ifdef NO_IRR_COMPILE_WITH_ZIP_ENCRYPTION_
@@ -814,16 +784,6 @@ library. */
#ifdef NO_IRR_COMPILE_WITH_BZIP2_
#undef _IRR_COMPILE_WITH_BZIP2_
#endif
-//! Define _IRR_USE_NON_SYSTEM_BZLIB_ to let irrlicht use the bzlib which comes with irrlicht.
-/** If this is commented out, Irrlicht will try to compile using the bzlib
-installed on the system. This is only used when _IRR_COMPILE_WITH_BZLIB_ is
-defined.
-NOTE: You will also have to modify the Makefile or project files when changing this default.
-*/
-#define _IRR_USE_NON_SYSTEM_BZLIB_
-#ifdef NO_IRR_USE_NON_SYSTEM_BZLIB_
-#undef _IRR_USE_NON_SYSTEM_BZLIB_
-#endif
//! Define _IRR_COMPILE_WITH_LZMA_ if you want to use LZMA compressed zip files.
/** LZMA is a very efficient compression code, known from 7zip. Irrlicht
currently only supports zip archives, though. */