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authorLoic Blot <loic.blot@unix-experience.fr>2020-05-18 09:35:38 +0200
committersfan5 <sfan5@live.de>2021-02-25 18:01:55 +0100
commit665e4309c408831e8ef843785bbcf7806a8fc04e (patch)
tree8f52b87938ae00d3650441d52208924e9b0b99a3 /include/IrrCompileConfig.h
parent08a2846a93e9254270f49a06869679b47724cddf (diff)
downloadirrlicht-665e4309c408831e8ef843785bbcf7806a8fc04e.tar.xz
Add github workflow & gitignore
Diffstat (limited to 'include/IrrCompileConfig.h')
-rw-r--r--include/IrrCompileConfig.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/include/IrrCompileConfig.h b/include/IrrCompileConfig.h
index 886a854..c04423b 100644
--- a/include/IrrCompileConfig.h
+++ b/include/IrrCompileConfig.h
@@ -261,14 +261,14 @@ Depending on platform you may have to enable _IRR_OGLES1_USE_KHRONOS_API_HEADERS
//! Define _IRR_COMPILE_WITH_OGLES2_ to compile the Irrlicht engine with OpenGL ES 2.0.
/** If you do not wish the engine to be compiled with OpenGL ES 2.0, comment this
define out. */
-#define _IRR_COMPILE_WITH_OGLES2_
+//#define _IRR_COMPILE_WITH_OGLES2_
#ifdef NO_IRR_COMPILE_WITH_OGLES2_
#undef _IRR_COMPILE_WITH_OGLES2_
#endif
//! Define _IRR_COMPILE_WITH_WEBGL1_ to compile Irrlicht engine with a WebGL friendly
//! subset of the OpenGL ES 2.0 driver.
-#define _IRR_COMPILE_WITH_WEBGL1_
+//#define _IRR_COMPILE_WITH_WEBGL1_
#ifdef NO_IRR_COMPILE_WITH_WEBGL1_
#undef _IRR_COMPILE_WITH_WEBGL1_
#endif