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authorsfan5 <sfan5@live.de>2021-07-16 23:52:26 +0200
committersfan5 <sfan5@live.de>2021-07-17 00:02:37 +0200
commit1d66c921c2311bd08ed62fb0fa3b5cf62cf6f61e (patch)
treef4aadb93258f0bb3598177e2335f5983c8aa1ef1 /include/IrrCompileConfig.h
parent22c3219ff01a6a5618f69edb383827609a1eacee (diff)
downloadirrlicht-1d66c921c2311bd08ed62fb0fa3b5cf62cf6f61e.tar.xz
Drop unused and unportable "fast math" code
Diffstat (limited to 'include/IrrCompileConfig.h')
-rw-r--r--include/IrrCompileConfig.h11
1 files changed, 0 insertions, 11 deletions
diff --git a/include/IrrCompileConfig.h b/include/IrrCompileConfig.h
index f674bbd..ccdeec8 100644
--- a/include/IrrCompileConfig.h
+++ b/include/IrrCompileConfig.h
@@ -779,17 +779,6 @@ ones. */
#undef __IRR_COMPILE_WITH_WAD_ARCHIVE_LOADER_
#endif
-//! Set FPU settings
-/** Irrlicht should use approximate float and integer fpu techniques
-precision will be lower but speed higher. currently X86 only
-*/
-#if !defined(_IRR_OSX_PLATFORM_) && !defined(_IRR_SOLARIS_PLATFORM_)
- //#define IRRLICHT_FAST_MATH
- #ifdef NO_IRRLICHT_FAST_MATH
- #undef IRRLICHT_FAST_MATH
- #endif
-#endif
-
// Some cleanup and standard stuff
#ifdef _IRR_WINDOWS_API_