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/*
Dragonfire
Copyright (C) 2020 Elias Fleckenstein <eliasfleckenstein@web.de>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <vector>
#include "client/client.h"
#include "client/camera.h"
#include "tracers.h"
#include "constants.h"
void Tracers::draw(video::IVideoDriver* driver, Client *client)
{
ClientEnvironment &env = client->getEnv();
Camera *camera = client->getCamera();
v3f head_pos = camera->getPosition() + camera->getDirection();
auto allObjects = env.getAllActiveObjects();
for (auto &it : allObjects) {
ClientActiveObject *obj = it.second;
if (obj->isLocalPlayer() || obj->getParent() || obj->isItem())
continue;
v3f pos = obj->getPosition();
aabb3f box;
if (obj->getSelectionBox(&box))
pos += box.getCenter();
driver->draw3DLine(head_pos, pos, video::SColor(255, 255, 255, 255));
}
}
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