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/*
Dragonfire
Copyright (C) 2020 Elias Fleckenstein <eliasfleckenstein@web.de>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#pragma once
#include "client/client.h"
#include "irrlichttypes_extrabloated.h"
#include "script/scripting_client.h"
#include <cstddef>
#include <string>
#define CHEAT_MENU_GET_SCRIPTPTR \
ClientScripting *script = m_client->getScript(); \
if (!script || !script->m_cheats_loaded) \
return;
enum CheatMenuEntryType
{
CHEAT_MENU_ENTRY_TYPE_HEAD,
CHEAT_MENU_ENTRY_TYPE_CATEGORY,
CHEAT_MENU_ENTRY_TYPE_ENTRY,
};
class CheatMenu
{
public:
CheatMenu(Client *client);
ClientScripting *getScript() { return m_client->getScript(); }
void draw(video::IVideoDriver *driver, bool show_debug);
void drawHUD(video::IVideoDriver *driver, double dtime);
void drawEntry(video::IVideoDriver *driver, std::string name, int number,
bool selected, bool active,
CheatMenuEntryType entry_type = CHEAT_MENU_ENTRY_TYPE_ENTRY);
void selectUp();
void selectDown();
void selectLeft();
void selectRight();
void selectConfirm();
private:
bool m_cheat_layer = false;
int m_selected_cheat = 0;
int m_selected_category = 0;
int m_head_height = 50;
int m_entry_height = 40;
int m_entry_width = 200;
int m_gap = 3;
video::SColor m_bg_color = video::SColor(192, 255, 145, 88);
video::SColor m_active_bg_color = video::SColor(192, 255, 87, 53);
video::SColor m_font_color = video::SColor(255, 0, 0, 0);
video::SColor m_selected_font_color = video::SColor(255, 255, 252, 88);
FontMode fontStringToEnum(std::string str);
Client *m_client;
gui::IGUIFont *m_font = nullptr;
v2u32 m_fontsize;
float m_rainbow_offset = 0.0;
};
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