/* Minetest Copyright (C) 2013 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "voxel.h" #include "map.h" #include "gettime.h" #include "nodedef.h" #include "util/directiontables.h" #include "util/timetaker.h" #include // memcpy, memset /* Debug stuff */ u64 addarea_time = 0; u64 emerge_time = 0; u64 emerge_load_time = 0; u64 clearflag_time = 0; VoxelManipulator::~VoxelManipulator() { clear(); } void VoxelManipulator::clear() { // Reset area to volume=0 m_area = VoxelArea(); delete[] m_data; m_data = nullptr; delete[] m_flags; m_flags = nullptr; } void VoxelManipulator::print( std::ostream &o, const NodeDefManager *ndef, VoxelPrintMode mode) { const v3s16 &em = m_area.getExtent(); v3s16 of = m_area.MinEdge; o << "size: " << em.X << "x" << em.Y << "x" << em.Z << " offset: (" << of.X << "," << of.Y << "," << of.Z << ")" << std::endl; for (s32 y = m_area.MaxEdge.Y; y >= m_area.MinEdge.Y; y--) { if (em.X >= 3 && em.Y >= 3) { if (y == m_area.MinEdge.Y + 2) o << "^ "; else if (y == m_area.MinEdge.Y + 1) o << "| "; else if (y == m_area.MinEdge.Y + 0) o << "y x-> "; else o << " "; } for (s32 z = m_area.MinEdge.Z; z <= m_area.MaxEdge.Z; z++) { for (s32 x = m_area.MinEdge.X; x <= m_area.MaxEdge.X; x++) { u8 f = m_flags[m_area.index(x, y, z)]; char c; if (f & VOXELFLAG_NO_DATA) c = 'N'; else { c = 'X'; MapNode n = m_data[m_area.index(x, y, z)]; content_t m = n.getContent(); u8 pr = n.param2; if (mode == VOXELPRINT_MATERIAL) { if (m <= 9) c = m + '0'; } else if (mode == VOXELPRINT_WATERPRESSURE) { if (ndef->get(m).isLiquid()) { c = 'w'; if (pr <= 9) c = pr + '0'; } else if (m == CONTENT_AIR) { c = ' '; } else { c = '#'; } } else if (mode == VOXELPRINT_LIGHT_DAY) { if (ndef->get(m).light_source != 0) c = 'S'; else if (!ndef->get(m).light_propagates) c = 'X'; else { u8 light = n.getLight( LIGHTBANK_DAY, ndef); if (light < 10) c = '0' + light; else c = 'a' + (light - 10); } } } o << c; } o << ' '; } o << std::endl; } } void VoxelManipulator::addArea(const VoxelArea &area) { // Cancel if requested area has zero volume if (area.hasEmptyExtent()) return; // Cancel if m_area already contains the requested area if (m_area.contains(area)) return; TimeTaker timer("addArea", &addarea_time); // Calculate new area VoxelArea new_area; // New area is the requested area if m_area has zero volume if (m_area.hasEmptyExtent()) { new_area = area; } // Else add requested area to m_area else { new_area = m_area; new_area.addArea(area); } s32 new_size = new_area.getVolume(); /*dstream<<"adding area "; area.print(dstream); dstream<<", old area "; m_area.print(dstream); dstream<<", new area "; new_area.print(dstream); dstream<<", new_size="<|'''''' dest mod '''''''' * dest <---------------------------------------------> * * dest_mod (it's essentially a modulus) is added to the destination index * after every full iteration of the y span. * * This method falls under the category "linear array and incrementing * index". */ s32 src_step = src_area.getExtent().X; s32 dest_step = m_area.getExtent().X; s32 dest_mod = m_area.index(to_pos.X, to_pos.Y, to_pos.Z + 1) - m_area.index(to_pos.X, to_pos.Y, to_pos.Z) - dest_step * size.Y; s32 i_src = src_area.index(from_pos.X, from_pos.Y, from_pos.Z); s32 i_local = m_area.index(to_pos.X, to_pos.Y, to_pos.Z); for (s16 z = 0; z < size.Z; z++) { for (s16 y = 0; y < size.Y; y++) { memcpy(&m_data[i_local], &src[i_src], size.X * sizeof(*m_data)); memset(&m_flags[i_local], 0, size.X); i_src += src_step; i_local += dest_step; } i_local += dest_mod; } } void VoxelManipulator::copyTo(MapNode *dst, const VoxelArea &dst_area, v3s16 dst_pos, v3s16 from_pos, const v3s16 &size) { for (s16 z = 0; z < size.Z; z++) for (s16 y = 0; y < size.Y; y++) { s32 i_dst = dst_area.index( dst_pos.X, dst_pos.Y + y, dst_pos.Z + z); s32 i_local = m_area.index( from_pos.X, from_pos.Y + y, from_pos.Z + z); for (s16 x = 0; x < size.X; x++) { if (m_data[i_local].getContent() != CONTENT_IGNORE) dst[i_dst] = m_data[i_local]; i_dst++; i_local++; } } } /* Algorithms ----------------------------------------------------- */ void VoxelManipulator::clearFlag(u8 flags) { // 0-1ms on moderate area TimeTaker timer("clearFlag", &clearflag_time); // v3s16 s = m_area.getExtent(); /*dstream<<"clearFlag clearing area of size " <<""<