/* Minetest Copyright (C) 2010-2013 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "inventory.h" #include "serialization.h" #include "debug.h" #include #include #include "log.h" #include "itemdef.h" #include "util/strfnd.h" #include "content_mapnode.h" // For loading legacy MaterialItems #include "nameidmapping.h" // For loading legacy MaterialItems #include "util/serialize.h" #include "util/string.h" /* ItemStack */ static content_t content_translate_from_19_to_internal(content_t c_from) { for (const auto &tt : trans_table_19) { if (tt[1] == c_from) { return tt[0]; } } return c_from; } ItemStack::ItemStack(const std::string &name_, u16 count_, u16 wear_, IItemDefManager *itemdef) : name(itemdef->getAlias(name_)), count(count_), wear(wear_) { if (name.empty() || count == 0) clear(); else if (itemdef->get(name).type == ITEM_TOOL) count = 1; } void ItemStack::serialize(std::ostream &os, bool serialize_meta) const { if (empty()) return; // Check how many parts of the itemstring are needed int parts = 1; if (!metadata.empty()) parts = 4; else if (wear != 0) parts = 3; else if (count != 1) parts = 2; os << serializeJsonStringIfNeeded(name); if (parts >= 2) os << " " << count; if (parts >= 3) os << " " << wear; if (parts >= 4) { os << " "; if (serialize_meta) metadata.serialize(os); else os << ""; } } void ItemStack::deSerialize(std::istream &is, IItemDefManager *itemdef) { clear(); // Read name name = deSerializeJsonStringIfNeeded(is); // Skip space std::string tmp; std::getline(is, tmp, ' '); if (!tmp.empty()) throw SerializationError("Unexpected text after item name"); if (name == "MaterialItem") { // Obsoleted on 2011-07-30 u16 material; is >> material; u16 materialcount; is >> materialcount; // Convert old materials if (material <= 0xff) material = content_translate_from_19_to_internal(material); if (material > 0xfff) throw SerializationError("Too large material number"); // Convert old id to name NameIdMapping legacy_nimap; content_mapnode_get_name_id_mapping(&legacy_nimap); legacy_nimap.getName(material, name); if (name.empty()) name = "unknown_block"; if (itemdef) name = itemdef->getAlias(name); count = materialcount; } else if (name == "MaterialItem2") { // Obsoleted on 2011-11-16 u16 material; is >> material; u16 materialcount; is >> materialcount; if (material > 0xfff) throw SerializationError("Too large material number"); // Convert old id to name NameIdMapping legacy_nimap; content_mapnode_get_name_id_mapping(&legacy_nimap); legacy_nimap.getName(material, name); if (name.empty()) name = "unknown_block"; if (itemdef) name = itemdef->getAlias(name); count = materialcount; } else if (name == "node" || name == "NodeItem" || name == "MaterialItem3" || name == "craft" || name == "CraftItem") { // Obsoleted on 2012-01-07 std::string all; std::getline(is, all, '\n'); // First attempt to read inside "" Strfnd fnd(all); fnd.next("\""); // If didn't skip to end, we have ""s if (!fnd.at_end()) { name = fnd.next("\""); } else { // No luck, just read a word then fnd.start(all); name = fnd.next(" "); } fnd.skip_over(" "); if (itemdef) name = itemdef->getAlias(name); count = stoi(trim(fnd.next(""))); if (count == 0) count = 1; } else if (name == "MBOItem") { // Obsoleted on 2011-10-14 throw SerializationError("MBOItem not supported anymore"); } else if (name == "tool" || name == "ToolItem") { // Obsoleted on 2012-01-07 std::string all; std::getline(is, all, '\n'); // First attempt to read inside "" Strfnd fnd(all); fnd.next("\""); // If didn't skip to end, we have ""s if (!fnd.at_end()) { name = fnd.next("\""); } else { // No luck, just read a word then fnd.start(all); name = fnd.next(" "); } count = 1; // Then read wear fnd.skip_over(" "); if (itemdef) name = itemdef->getAlias(name); wear = stoi(trim(fnd.next(""))); } else { do // This loop is just to allow "break;" { // The real thing // Apply item aliases if (itemdef) name = itemdef->getAlias(name); // Read the count std::string count_str; std::getline(is, count_str, ' '); if (count_str.empty()) { count = 1; break; } count = stoi(count_str); // Read the wear std::string wear_str; std::getline(is, wear_str, ' '); if (wear_str.empty()) break; wear = stoi(wear_str); // Read metadata metadata.deSerialize(is); // In case fields are added after metadata, skip space here: // std::getline(is, tmp, ' '); // if(!tmp.empty()) // throw SerializationError("Unexpected text after // metadata"); } while (false); } if (name.empty() || count == 0) clear(); else if (itemdef && itemdef->get(name).type == ITEM_TOOL) count = 1; } void ItemStack::deSerialize(const std::string &str, IItemDefManager *itemdef) { std::istringstream is(str, std::ios::binary); deSerialize(is, itemdef); } std::string ItemStack::getItemString(bool include_meta) const { std::ostringstream os(std::ios::binary); serialize(os, include_meta); return os.str(); } std::string ItemStack::getDescription(IItemDefManager *itemdef) const { std::string desc = metadata.getString("description"); if (desc.empty()) desc = getDefinition(itemdef).description; return desc.empty() ? name : desc; } ItemStack ItemStack::addItem(ItemStack newitem, IItemDefManager *itemdef) { // If the item is empty or the position invalid, bail out if (newitem.empty()) { // nothing can be added trivially } // If this is an empty item, it's an easy job. else if (empty()) { *this = newitem; newitem.clear(); } // If item name or metadata differs, bail out else if (name != newitem.name || metadata != newitem.metadata) { // cannot be added } // If the item fits fully, add counter and delete it else if (newitem.count <= freeSpace(itemdef)) { add(newitem.count); newitem.clear(); } // Else the item does not fit fully. Add all that fits and return // the rest. else { u16 freespace = freeSpace(itemdef); add(freespace); newitem.remove(freespace); } return newitem; } bool ItemStack::itemFits( ItemStack newitem, ItemStack *restitem, IItemDefManager *itemdef) const { // If the item is empty or the position invalid, bail out if (newitem.empty()) { // nothing can be added trivially } // If this is an empty item, it's an easy job. else if (empty()) { newitem.clear(); } // If item name or metadata differs, bail out else if (name != newitem.name || metadata != newitem.metadata) { // cannot be added } // If the item fits fully, delete it else if (newitem.count <= freeSpace(itemdef)) { newitem.clear(); } // Else the item does not fit fully. Return the rest. else { u16 freespace = freeSpace(itemdef); newitem.remove(freespace); } if (restitem) *restitem = newitem; return newitem.empty(); } ItemStack ItemStack::takeItem(u32 takecount) { if (takecount == 0 || count == 0) return ItemStack(); ItemStack result = *this; if (takecount >= count) { // Take all clear(); } else { // Take part remove(takecount); result.count = takecount; } return result; } ItemStack ItemStack::peekItem(u32 peekcount) const { if (peekcount == 0 || count == 0) return ItemStack(); ItemStack result = *this; if (peekcount < count) result.count = peekcount; return result; } /* Inventory */ InventoryList::InventoryList( const std::string &name, u32 size, IItemDefManager *itemdef) : m_name(name), m_size(size), m_itemdef(itemdef) { clearItems(); } void InventoryList::clearItems() { m_items.clear(); for (u32 i = 0; i < m_size; i++) { m_items.emplace_back(); } setModified(); } void InventoryList::setSize(u32 newsize) { if (newsize == m_items.size()) return; m_items.resize(newsize); m_size = newsize; setModified(); } void InventoryList::setWidth(u32 newwidth) { m_width = newwidth; setModified(); } void InventoryList::setName(const std::string &name) { m_name = name; setModified(); } void InventoryList::serialize(std::ostream &os, bool incremental) const { // os.imbue(std::locale("C")); os << "Width " << m_width << "\n"; for (const auto &item : m_items) { if (item.empty()) { os << "Empty"; } else { os << "Item "; item.serialize(os); } // TODO: Implement this: // if (!incremental || item.checkModified()) // os << "Keep"; os << "\n"; } os << "EndInventoryList\n"; } void InventoryList::deSerialize(std::istream &is) { // is.imbue(std::locale("C")); setModified(); u32 item_i = 0; m_width = 0; while (is.good()) { std::string line; std::getline(is, line, '\n'); std::istringstream iss(line); // iss.imbue(std::locale("C")); std::string name; std::getline(iss, name, ' '); if (name == "EndInventoryList" || name == "end") { // If partial incremental: Clear leftover items (should not // happen!) for (size_t i = item_i; i < m_items.size(); ++i) m_items[i].clear(); return; } if (name == "Width") { iss >> m_width; if (iss.fail()) throw SerializationError("incorrect width property"); } else if (name == "Item") { if (item_i > getSize() - 1) throw SerializationError("too many items"); ItemStack item; item.deSerialize(iss, m_itemdef); m_items[item_i++] = item; } else if (name == "Empty") { if (item_i > getSize() - 1) throw SerializationError("too many items"); m_items[item_i++].clear(); } else if (name == "Keep") { ++item_i; // Unmodified item } } // Contents given to deSerialize() were not terminated properly: throw error. std::ostringstream ss; ss << "Malformatted inventory list. list=" << m_name << ", read " << item_i << " of " << getSize() << " ItemStacks." << std::endl; throw SerializationError(ss.str()); } InventoryList::InventoryList(const InventoryList &other) { *this = other; } InventoryList &InventoryList::operator=(const InventoryList &other) { m_items = other.m_items; m_size = other.m_size; m_width = other.m_width; m_name = other.m_name; m_itemdef = other.m_itemdef; // setDirty(true); return *this; } bool InventoryList::operator==(const InventoryList &other) const { if (m_size != other.m_size) return false; if (m_width != other.m_width) return false; if (m_name != other.m_name) return false; for (u32 i = 0; i < m_items.size(); i++) if (m_items[i] != other.m_items[i]) return false; return true; } const std::string &InventoryList::getName() const { return m_name; } u32 InventoryList::getSize() const { return m_items.size(); } u32 InventoryList::getWidth() const { return m_width; } u32 InventoryList::getUsedSlots() const { u32 num = 0; for (const auto &m_item : m_items) { if (!m_item.empty()) num++; } return num; } u32 InventoryList::getFreeSlots() const { return getSize() - getUsedSlots(); } const ItemStack &InventoryList::getItem(u32 i) const { assert(i < m_size); // Pre-condition return m_items[i]; } ItemStack &InventoryList::getItem(u32 i) { assert(i < m_size); // Pre-condition return m_items[i]; } ItemStack InventoryList::changeItem(u32 i, const ItemStack &newitem) { if (i >= m_items.size()) return newitem; ItemStack olditem = m_items[i]; m_items[i] = newitem; setModified(); return olditem; } void InventoryList::deleteItem(u32 i) { assert(i < m_items.size()); // Pre-condition m_items[i].clear(); setModified(); } ItemStack InventoryList::addItem(const ItemStack &newitem_) { ItemStack newitem = newitem_; if (newitem.empty()) return newitem; /* First try to find if it could be added to some existing items */ for (u32 i = 0; i < m_items.size(); i++) { // Ignore empty slots if (m_items[i].empty()) continue; // Try adding newitem = addItem(i, newitem); if (newitem.empty()) return newitem; // All was eaten } /* Then try to add it to empty slots */ for (u32 i = 0; i < m_items.size(); i++) { // Ignore unempty slots if (!m_items[i].empty()) continue; // Try adding newitem = addItem(i, newitem); if (newitem.empty()) return newitem; // All was eaten } // Return leftover return newitem; } ItemStack InventoryList::addItem(u32 i, const ItemStack &newitem) { if (i >= m_items.size()) return newitem; ItemStack leftover = m_items[i].addItem(newitem, m_itemdef); if (leftover != newitem) setModified(); return leftover; } bool InventoryList::itemFits( const u32 i, const ItemStack &newitem, ItemStack *restitem) const { if (i >= m_items.size()) { if (restitem) *restitem = newitem; return false; } return m_items[i].itemFits(newitem, restitem, m_itemdef); } bool InventoryList::roomForItem(const ItemStack &item_) const { ItemStack item = item_; ItemStack leftover; for (u32 i = 0; i < m_items.size(); i++) { if (itemFits(i, item, &leftover)) return true; item = leftover; } return false; } bool InventoryList::containsItem(const ItemStack &item, bool match_meta) const { u32 count = item.count; if (count == 0) return true; for (auto i = m_items.rbegin(); i != m_items.rend(); ++i) { if (count == 0) break; if (i->name == item.name && (!match_meta || (i->metadata == item.metadata))) { if (i->count >= count) return true; count -= i->count; } } return false; } ItemStack InventoryList::removeItem(const ItemStack &item) { ItemStack removed; for (auto i = m_items.rbegin(); i != m_items.rend(); ++i) { if (i->name == item.name) { u32 still_to_remove = item.count - removed.count; ItemStack leftover = removed.addItem( i->takeItem(still_to_remove), m_itemdef); // Allow oversized stacks removed.count += leftover.count; if (removed.count == item.count) break; } } if (!removed.empty()) setModified(); return removed; } ItemStack InventoryList::takeItem(u32 i, u32 takecount) { if (i >= m_items.size()) return ItemStack(); ItemStack taken = m_items[i].takeItem(takecount); if (!taken.empty()) setModified(); return taken; } void InventoryList::moveItemSomewhere(u32 i, InventoryList *dest, u32 count) { // Take item from source list ItemStack item1; if (count == 0) item1 = changeItem(i, ItemStack()); else item1 = takeItem(i, count); if (item1.empty()) return; ItemStack leftover; leftover = dest->addItem(item1); if (!leftover.empty()) { // Add the remaining part back to the source item addItem(i, leftover); } } u32 InventoryList::moveItem(u32 i, InventoryList *dest, u32 dest_i, u32 count, bool swap_if_needed, bool *did_swap) { if (this == dest && i == dest_i) return count; // Take item from source list ItemStack item1; if (count == 0) item1 = changeItem(i, ItemStack()); else item1 = takeItem(i, count); if (item1.empty()) return 0; // Try to add the item to destination list u32 oldcount = item1.count; item1 = dest->addItem(dest_i, item1); // If something is returned, the item was not fully added if (!item1.empty()) { // If olditem is returned, nothing was added. bool nothing_added = (item1.count == oldcount); // If something else is returned, part of the item was left unadded. // Add the other part back to the source item addItem(i, item1); // If olditem is returned, nothing was added. // Swap the items if (nothing_added && swap_if_needed) { // Tell that we swapped if (did_swap != NULL) { *did_swap = true; } // Take item from source list item1 = changeItem(i, ItemStack()); // Adding was not possible, swap the items. ItemStack item2 = dest->changeItem(dest_i, item1); // Put item from destination list to the source list changeItem(i, item2); } } return (oldcount - item1.count); } /* Inventory */ Inventory::~Inventory() { clear(); } void Inventory::clear() { for (auto &m_list : m_lists) { delete m_list; } m_lists.clear(); setModified(); } Inventory::Inventory(IItemDefManager *itemdef) { m_itemdef = itemdef; setModified(); } Inventory::Inventory(const Inventory &other) { *this = other; } Inventory &Inventory::operator=(const Inventory &other) { // Gracefully handle self assignment if (this != &other) { clear(); m_itemdef = other.m_itemdef; for (InventoryList *list : other.m_lists) { m_lists.push_back(new InventoryList(*list)); } setModified(); } return *this; } bool Inventory::operator==(const Inventory &other) const { if (m_lists.size() != other.m_lists.size()) return false; for (u32 i = 0; i < m_lists.size(); i++) { if (*m_lists[i] != *other.m_lists[i]) return false; } return true; } void Inventory::serialize(std::ostream &os, bool incremental) const { // std::cout << "Serialize " << (int)incremental << ", n=" << m_lists.size() << // std::endl; for (const InventoryList *list : m_lists) { if (!incremental || list->checkModified()) { os << "List " << list->getName() << " " << list->getSize() << "\n"; list->serialize(os, incremental); } else { os << "KeepList " << list->getName() << "\n"; } } os << "EndInventory\n"; } void Inventory::deSerialize(std::istream &is) { std::vector new_lists; new_lists.reserve(m_lists.size()); while (is.good()) { std::string line; std::getline(is, line, '\n'); std::istringstream iss(line); std::string name; std::getline(iss, name, ' '); if (name == "EndInventory" || name == "end") { // Remove all lists that were not sent for (auto &list : m_lists) { if (std::find(new_lists.begin(), new_lists.end(), list) != new_lists.end()) continue; delete list; list = nullptr; setModified(); } m_lists.erase(std::remove(m_lists.begin(), m_lists.end(), nullptr), m_lists.end()); return; } if (name == "List") { std::string listname; u32 listsize; std::getline(iss, listname, ' '); iss >> listsize; InventoryList *list = getList(listname); bool create_new = !list; if (create_new) list = new InventoryList(listname, listsize, m_itemdef); else list->setSize(listsize); list->deSerialize(is); new_lists.push_back(list); if (create_new) m_lists.push_back(list); } else if (name == "KeepList") { // Incrementally sent list std::string listname; std::getline(iss, listname, ' '); InventoryList *list = getList(listname); if (list) { new_lists.push_back(list); } else { errorstream << "Inventory::deSerialize(): Tried to keep " "list '" << listname << "' which is non-existent." << std::endl; } } // Any additional fields will throw errors when received by a client // older than PROTOCOL_VERSION 38 } // Contents given to deSerialize() were not terminated properly: throw error. std::ostringstream ss; ss << "Malformatted inventory (damaged?). " << m_lists.size() << " lists read." << std::endl; throw SerializationError(ss.str()); } InventoryList *Inventory::addList(const std::string &name, u32 size) { setModified(); s32 i = getListIndex(name); if (i != -1) { if (m_lists[i]->getSize() != size) { delete m_lists[i]; m_lists[i] = new InventoryList(name, size, m_itemdef); m_lists[i]->setModified(); } return m_lists[i]; } // don't create list with invalid name if (name.find(' ') != std::string::npos) return nullptr; InventoryList *list = new InventoryList(name, size, m_itemdef); list->setModified(); m_lists.push_back(list); return list; } InventoryList *Inventory::getList(const std::string &name) { s32 i = getListIndex(name); if (i == -1) return NULL; return m_lists[i]; } std::vector Inventory::getLists() { std::vector lists; for (auto list : m_lists) { lists.push_back(list); } return lists; } bool Inventory::deleteList(const std::string &name) { s32 i = getListIndex(name); if (i == -1) return false; setModified(); delete m_lists[i]; m_lists.erase(m_lists.begin() + i); return true; } const InventoryList *Inventory::getList(const std::string &name) const { s32 i = getListIndex(name); if (i == -1) return NULL; return m_lists[i]; } const s32 Inventory::getListIndex(const std::string &name) const { for (u32 i = 0; i < m_lists.size(); i++) { if (m_lists[i]->getName() == name) return i; } return -1; } // END