/* Dragonfire Copyright (C) 2020 Elias Fleckenstein This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include #include "client/client.h" #include "client/camera.h" #include "tracers.h" #include "constants.h" void Tracers::draw(video::IVideoDriver* driver, Client *client) { ClientEnvironment &env = client->getEnv(); LocalPlayer *player = env.getLocalPlayer(); Camera *camera = client->getCamera(); v3f player_pos = player->getPosition(); v3f head_pos = camera->getPosition() + camera->getDirection(); std::vector allObjects; env.getActiveObjects(player_pos, 1000000, allObjects); for (const auto &allObject : allObjects) { ClientActiveObject *obj = allObject.obj; if (obj->isLocalPlayer() || obj->getParent()) continue; driver->draw3DLine(head_pos, obj->getPosition(), video::SColor(255, 255, 255, 255)); } }