From 601d1936c9ab4787d43f55d67900ed7c46fd3452 Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Sat, 24 Mar 2012 19:01:26 +0200 Subject: Lua API for playing sounds --- src/sound_openal.cpp | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) (limited to 'src/sound_openal.cpp') diff --git a/src/sound_openal.cpp b/src/sound_openal.cpp index edcb9e8d4..26ad6fa4c 100644 --- a/src/sound_openal.cpp +++ b/src/sound_openal.cpp @@ -482,6 +482,24 @@ public: maintain(); deleteSound(sound); } + bool soundExists(int sound) + { + maintain(); + return (m_sounds_playing.count(sound) != 0); + } + void updateSoundPosition(int id, v3f pos) + { + std::map::iterator i = + m_sounds_playing.find(id); + if(i == m_sounds_playing.end()) + return; + PlayingSound *sound = i->second; + + alSourcei(sound->source_id, AL_SOURCE_RELATIVE, false); + alSource3f(sound->source_id, AL_POSITION, pos.X, pos.Y, pos.Z); + alSource3f(sound->source_id, AL_VELOCITY, 0, 0, 0); + alSourcef(sound->source_id, AL_REFERENCE_DISTANCE, 30.0); + } }; ISoundManager *createOpenALSoundManager(OnDemandSoundFetcher *fetcher) -- cgit v1.2.3