From 79f19b8369a0120fbf0bd0ee3739989fbbbca50e Mon Sep 17 00:00:00 2001 From: Loïc Blot Date: Tue, 18 Jul 2017 21:39:55 +0200 Subject: [CSM] Add flavour limits controlled by server (#5930) * [CSM] Add flavour limits controlled by server Server send flavour limits to client permitting to disable or limit some Lua calls * Add limits for reading nodedefs and itemdefs * flavour: Add lookup node limits * Merge get_node_or_nil into get_node. Sending fake node doesn't make sense in CSM, just return nil if node is not available for any reason * Add node range customization when noderange flavour is enabled (default 8 nodes) * Limit nodes range & disable chat message sending by default * Bump protocol version --- src/settings.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/settings.cpp') diff --git a/src/settings.cpp b/src/settings.cpp index b4083264e..1fa4ac528 100644 --- a/src/settings.cpp +++ b/src/settings.cpp @@ -398,6 +398,11 @@ s16 Settings::getS16(const std::string &name) const } +u32 Settings::getU32(const std::string &name) const +{ + return (u32) stoi(get(name)); +} + s32 Settings::getS32(const std::string &name) const { return stoi(get(name)); -- cgit v1.2.3