From 4cc117ddf6149b5b488e598a620674c8df208eac Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Sun, 4 Dec 2011 14:43:01 +0200 Subject: Properly use time_from_last_punch for limiting PvP punch damage --- src/serverremoteplayer.cpp | 14 ++++++++++++-- 1 file changed, 12 insertions(+), 2 deletions(-) (limited to 'src/serverremoteplayer.cpp') diff --git a/src/serverremoteplayer.cpp b/src/serverremoteplayer.cpp index 900cc5432..1681900e0 100644 --- a/src/serverremoteplayer.cpp +++ b/src/serverremoteplayer.cpp @@ -31,11 +31,11 @@ ServerRemotePlayer::ServerRemotePlayer(ServerEnvironment *env): ServerActiveObject(env, v3f(0,0,0)), m_last_good_position(0,0,0), m_last_good_position_age(0), - m_additional_items(), m_inventory_not_sent(false), m_hp_not_sent(false), m_respawn_active(false), m_is_in_environment(false), + m_time_from_last_punch(0), m_position_not_sent(false) { } @@ -43,9 +43,12 @@ ServerRemotePlayer::ServerRemotePlayer(ServerEnvironment *env, v3f pos_, u16 pee const char *name_): Player(env->getGameDef()), ServerActiveObject(env, pos_), + m_last_good_position(0,0,0), + m_last_good_position_age(0), m_inventory_not_sent(false), m_hp_not_sent(false), m_is_in_environment(false), + m_time_from_last_punch(0), m_position_not_sent(false) { setPosition(pos_); @@ -93,6 +96,8 @@ bool ServerRemotePlayer::unlimitedTransferDistance() const void ServerRemotePlayer::step(float dtime, bool send_recommended) { + m_time_from_last_punch += dtime; + if(send_recommended == false) return; @@ -157,9 +162,14 @@ void ServerRemotePlayer::punch(ServerActiveObject *puncher, HittingProperties hitprop = getHittingProperties(&mp, &tp, time_from_last_punch); + actionstream<<"Player "<getDescription()<<", damage "<damageWieldedItem(hitprop.wear); - + + if(hitprop.hp != 0) { std::ostringstream os(std::ios::binary); // command (1 = punched) -- cgit v1.2.3