From c0335f7d13ee46c6a46d0ceebea96960439ec9fd Mon Sep 17 00:00:00 2001 From: TeTpaAka Date: Tue, 26 May 2015 14:10:08 +0200 Subject: Add some missing getter functions to the lua API ObjectRef: get_properties get_armor_groups get_animation get_attach get_bone_position Players: get_physics_override hud_get_hotbar_itemcount hud_get_hotbar_image hud_get_hotbar_selected_image get_sky get_day_night_ratio get_local_animation get_eye_offset Global: minetest.get_gen_notify minetest.get_noiseparams --- src/serverobject.h | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'src/serverobject.h') diff --git a/src/serverobject.h b/src/serverobject.h index a8ec325a6..5873e4ab8 100644 --- a/src/serverobject.h +++ b/src/serverobject.h @@ -147,14 +147,22 @@ public: virtual void setArmorGroups(const ItemGroupList &armor_groups) {} + virtual ItemGroupList getArmorGroups() + { return ItemGroupList(); } virtual void setPhysicsOverride(float physics_override_speed, float physics_override_jump, float physics_override_gravity) {} virtual void setAnimation(v2f frames, float frame_speed, float frame_blend) {} + virtual void getAnimation(v2f *frames, float *frame_spee, float *frame_blend) + {} virtual void setBonePosition(const std::string &bone, v3f position, v3f rotation) {} + virtual void getBonePosition(const std::string &bone, v3f *position, v3f *lotation) + {} virtual void setAttachment(int parent_id, const std::string &bone, v3f position, v3f rotation) {} + virtual void getAttachment(int *parent_id, std::string *bone, v3f *position, v3f *rotation) + {} virtual ObjectProperties* accessObjectProperties() { return NULL; } virtual void notifyObjectPropertiesModified() -- cgit v1.2.3