From 1efdc36b22532807d21a0beac94524e3eacfe7bc Mon Sep 17 00:00:00 2001 From: Kahrl Date: Sat, 21 Jan 2012 21:21:41 +0100 Subject: Inventory menu (with dragging) improved. Crafting is now handled via a IACTION_CRAFT inventory action. --- src/server.h | 1 - 1 file changed, 1 deletion(-) (limited to 'src/server.h') diff --git a/src/server.h b/src/server.h index d979cb518..4fdb60065 100644 --- a/src/server.h +++ b/src/server.h @@ -595,7 +595,6 @@ private: void HandlePlayerHP(Player *player, s16 damage); void RespawnPlayer(Player *player); - bool GetCraftingResult(u16 peer_id, ItemStack &result, bool decrementInput); void UpdateCrafting(u16 peer_id); // When called, connection mutex should be locked -- cgit v1.2.3