From ffb17f1c9a203fea6de70159b461f52d104e05b9 Mon Sep 17 00:00:00 2001 From: SmallJoker Date: Mon, 11 Feb 2019 00:03:26 +0100 Subject: Consistent HP and damage types (#8167) Remove deprecated HUDs and chat message handling. Remove unused m_damage variable (compat break). HP: s32 for setter/calculations, u16 for getter. --- src/server.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server.cpp') diff --git a/src/server.cpp b/src/server.cpp index 7db06acbf..ad469d655 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -1833,7 +1833,7 @@ void Server::SendPlayerHP(session_t peer_id) m_script->player_event(playersao,"health_changed"); // Send to other clients - std::string str = gob_cmd_punched(playersao->readDamage(), playersao->getHP()); + std::string str = gob_cmd_punched(playersao->getHP()); ActiveObjectMessage aom(playersao->getId(), true, str); playersao->m_messages_out.push(aom); } -- cgit v1.2.3