From 6a1670dbc31cc0e44178bbd9ad34ff0d5981a060 Mon Sep 17 00:00:00 2001 From: Ilya Zhuravlev Date: Thu, 20 Dec 2012 21:19:49 +0400 Subject: Migrate to STL containers/algorithms. --- src/server.cpp | 394 ++++++++++++++++++++++++++++----------------------------- 1 file changed, 196 insertions(+), 198 deletions(-) (limited to 'src/server.cpp') diff --git a/src/server.cpp b/src/server.cpp index 41a7a4289..d699dc9d2 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -126,7 +126,7 @@ v3f ServerSoundParams::getPos(ServerEnvironment *env, bool *pos_exists) const } void RemoteClient::GetNextBlocks(Server *server, float dtime, - core::array &dest) + std::vector &dest) { DSTACK(__FUNCTION_NAME); @@ -274,11 +274,11 @@ void RemoteClient::GetNextBlocks(Server *server, float dtime, Get the border/face dot coordinates of a "d-radiused" box */ - core::list list; + std::list list; getFacePositions(list, d); - core::list::Iterator li; - for(li=list.begin(); li!=list.end(); li++) + std::list::iterator li; + for(li=list.begin(); li!=list.end(); ++li) { v3s16 p = *li + center; @@ -305,7 +305,7 @@ void RemoteClient::GetNextBlocks(Server *server, float dtime, } // Don't send blocks that are currently being transferred - if(m_blocks_sending.find(p) != NULL) + if(m_blocks_sending.find(p) != m_blocks_sending.end()) continue; /* @@ -382,7 +382,7 @@ void RemoteClient::GetNextBlocks(Server *server, float dtime, Don't send already sent blocks */ { - if(m_blocks_sent.find(p) != NULL) + if(m_blocks_sent.find(p) != m_blocks_sent.end()) { continue; } @@ -554,21 +554,21 @@ queue_full_break: void RemoteClient::GotBlock(v3s16 p) { - if(m_blocks_sending.find(p) != NULL) - m_blocks_sending.remove(p); + if(m_blocks_sending.find(p) != m_blocks_sending.end()) + m_blocks_sending.erase(p); else { /*infostream<<"RemoteClient::GotBlock(): Didn't find in" " m_blocks_sending"< &blocks) +void RemoteClient::SetBlocksNotSent(std::map &blocks) { m_nearest_unsent_d = 0; - for(core::map::Iterator - i = blocks.getIterator(); - i.atEnd()==false; i++) + for(std::map::iterator + i = blocks.begin(); + i != blocks.end(); ++i) { - v3s16 p = i.getNode()->getKey(); + v3s16 p = i->first; - if(m_blocks_sending.find(p) != NULL) - m_blocks_sending.remove(p); - if(m_blocks_sent.find(p) != NULL) - m_blocks_sent.remove(p); + if(m_blocks_sending.find(p) != m_blocks_sending.end()) + m_blocks_sending.erase(p); + if(m_blocks_sent.find(p) != m_blocks_sent.end()) + m_blocks_sent.erase(p); } } @@ -854,13 +854,13 @@ Server::~Server() /* Send the message to clients */ - for(core::map::Iterator - i = m_clients.getIterator(); - i.atEnd() == false; i++) + for(std::map::iterator + i = m_clients.begin(); + i != m_clients.end(); ++i) { // Get client and check that it is valid - RemoteClient *client = i.getNode()->getValue(); - assert(client->peer_id == i.getNode()->getKey()); + RemoteClient *client = i->second; + assert(client->peer_id == i->first); if(client->serialization_version == SER_FMT_VER_INVALID) continue; @@ -909,13 +909,13 @@ Server::~Server() { JMutexAutoLock clientslock(m_con_mutex); - for(core::map::Iterator - i = m_clients.getIterator(); - i.atEnd() == false; i++) + for(std::map::iterator + i = m_clients.begin(); + i != m_clients.end(); ++i) { // Delete client - delete i.getNode()->getValue(); + delete i->second; } } @@ -1073,11 +1073,11 @@ void Server::AsyncRunStep() //JMutexAutoLock envlock(m_env_mutex); JMutexAutoLock conlock(m_con_mutex); - for(core::map::Iterator - i = m_clients.getIterator(); - i.atEnd() == false; i++) + for(std::map::iterator + i = m_clients.begin(); + i != m_clients.end(); ++i) { - RemoteClient *client = i.getNode()->getValue(); + RemoteClient *client = i->second; SharedBuffer data = makePacket_TOCLIENT_TIME_OF_DAY( m_env->getTimeOfDay(), g_settings->getFloat("time_speed")); // Send as reliable @@ -1117,11 +1117,11 @@ void Server::AsyncRunStep() ScopeProfiler sp(g_profiler, "Server: handle players"); - for(core::map::Iterator - i = m_clients.getIterator(); - i.atEnd() == false; i++) + for(std::map::iterator + i = m_clients.begin(); + i != m_clients.end(); ++i) { - RemoteClient *client = i.getNode()->getValue(); + RemoteClient *client = i->second; PlayerSAO *playersao = getPlayerSAO(client->peer_id); if(playersao == NULL) continue; @@ -1161,7 +1161,7 @@ void Server::AsyncRunStep() ScopeProfiler sp(g_profiler, "Server: liquid transform"); - core::map modified_blocks; + std::map modified_blocks; m_env->getMap().transformLiquids(modified_blocks); #if 0 /* @@ -1186,11 +1186,11 @@ void Server::AsyncRunStep() JMutexAutoLock lock2(m_con_mutex); - for(core::map::Iterator - i = m_clients.getIterator(); - i.atEnd() == false; i++) + for(std::map::iterator + i = m_clients.begin(); + i != m_clients.end(); ++i) { - RemoteClient *client = i.getNode()->getValue(); + RemoteClient *client = i->second; if(modified_blocks.size() > 0) { @@ -1212,12 +1212,12 @@ void Server::AsyncRunStep() m_clients_number = 0; if(m_clients.size() != 0) infostream<<"Players:"<::Iterator - i = m_clients.getIterator(); - i.atEnd() == false; i++) + for(std::map::iterator + i = m_clients.begin(); + i != m_clients.end(); ++i) { //u16 peer_id = i.getNode()->getKey(); - RemoteClient *client = i.getNode()->getValue(); + RemoteClient *client = i->second; Player *player = m_env->getPlayer(client->peer_id); if(player==NULL) continue; @@ -1259,11 +1259,11 @@ void Server::AsyncRunStep() s16 radius = g_settings->getS16("active_object_send_range_blocks"); radius *= MAP_BLOCKSIZE; - for(core::map::Iterator - i = m_clients.getIterator(); - i.atEnd() == false; i++) + for(std::map::iterator + i = m_clients.begin(); + i != m_clients.end(); ++i) { - RemoteClient *client = i.getNode()->getValue(); + RemoteClient *client = i->second; // If definitions and textures have not been sent, don't // send objects either @@ -1281,8 +1281,8 @@ void Server::AsyncRunStep() } v3s16 pos = floatToInt(player->getPosition(), BS); - core::map removed_objects; - core::map added_objects; + std::set removed_objects; + std::set added_objects; m_env->getRemovedActiveObjects(pos, radius, client->m_known_objects, removed_objects); m_env->getAddedActiveObjects(pos, radius, @@ -1302,20 +1302,20 @@ void Server::AsyncRunStep() // Handle removed objects writeU16((u8*)buf, removed_objects.size()); data_buffer.append(buf, 2); - for(core::map::Iterator - i = removed_objects.getIterator(); - i.atEnd()==false; i++) + for(std::set::iterator + i = removed_objects.begin(); + i != removed_objects.end(); ++i) { // Get object - u16 id = i.getNode()->getKey(); + u16 id = *i; ServerActiveObject* obj = m_env->getActiveObject(id); // Add to data buffer for sending - writeU16((u8*)buf, i.getNode()->getKey()); + writeU16((u8*)buf, id); data_buffer.append(buf, 2); // Remove from known objects - client->m_known_objects.remove(i.getNode()->getKey()); + client->m_known_objects.erase(id); if(obj && obj->m_known_by_count > 0) obj->m_known_by_count--; @@ -1324,12 +1324,12 @@ void Server::AsyncRunStep() // Handle added objects writeU16((u8*)buf, added_objects.size()); data_buffer.append(buf, 2); - for(core::map::Iterator - i = added_objects.getIterator(); - i.atEnd()==false; i++) + for(std::set::iterator + i = added_objects.begin(); + i != added_objects.end(); ++i) { // Get object - u16 id = i.getNode()->getKey(); + u16 id = *i; ServerActiveObject* obj = m_env->getActiveObject(id); // Get object type @@ -1353,7 +1353,7 @@ void Server::AsyncRunStep() data_buffer.append(serializeLongString("")); // Add to known objects - client->m_known_objects.insert(i.getNode()->getKey(), false); + client->m_known_objects.insert(id); if(obj) obj->m_known_by_count++; @@ -1412,7 +1412,7 @@ void Server::AsyncRunStep() // Key = object id // Value = data sent by object - core::map* > buffered_messages; + std::map* > buffered_messages; // Get active object messages from environment for(;;) @@ -1421,43 +1421,43 @@ void Server::AsyncRunStep() if(aom.id == 0) break; - core::list* message_list = NULL; - core::map* >::Node *n; + std::list* message_list = NULL; + std::map* >::iterator n; n = buffered_messages.find(aom.id); - if(n == NULL) + if(n == buffered_messages.end()) { - message_list = new core::list; - buffered_messages.insert(aom.id, message_list); + message_list = new std::list; + buffered_messages[aom.id] = message_list; } else { - message_list = n->getValue(); + message_list = n->second; } message_list->push_back(aom); } // Route data to every client - for(core::map::Iterator - i = m_clients.getIterator(); - i.atEnd()==false; i++) + for(std::map::iterator + i = m_clients.begin(); + i != m_clients.end(); ++i) { - RemoteClient *client = i.getNode()->getValue(); + RemoteClient *client = i->second; std::string reliable_data; std::string unreliable_data; // Go through all objects in message buffer - for(core::map* >::Iterator - j = buffered_messages.getIterator(); - j.atEnd()==false; j++) + for(std::map* >::iterator + j = buffered_messages.begin(); + j != buffered_messages.end(); ++j) { // If object is not known by client, skip it - u16 id = j.getNode()->getKey(); - if(client->m_known_objects.find(id) == NULL) + u16 id = j->first; + if(client->m_known_objects.find(id) == client->m_known_objects.end()) continue; // Get message list of object - core::list* list = j.getNode()->getValue(); + std::list* list = j->second; // Go through every message - for(core::list::Iterator - k = list->begin(); k != list->end(); k++) + for(std::list::iterator + k = list->begin(); k != list->end(); ++k) { // Compose the full new data with header ActiveObjectMessage aom = *k; @@ -1508,11 +1508,11 @@ void Server::AsyncRunStep() } // Clear buffered_messages - for(core::map* >::Iterator - i = buffered_messages.getIterator(); - i.atEnd()==false; i++) + for(std::map* >::iterator + i = buffered_messages.begin(); + i != buffered_messages.end(); ++i) { - delete i.getNode()->getValue(); + delete i->second; } } @@ -1546,7 +1546,7 @@ void Server::AsyncRunStep() // Players far away from the change are stored here. // Instead of sending the changes, MapBlocks are set not sent // for them. - core::list far_players; + std::list far_players; if(event->type == MEET_ADDNODE) { @@ -1580,12 +1580,11 @@ void Server::AsyncRunStep() { infostream<<"Server: MEET_OTHER"<::Iterator - i = event->modified_blocks.getIterator(); - i.atEnd()==false; i++) + for(std::set::iterator + i = event->modified_blocks.begin(); + i != event->modified_blocks.end(); ++i) { - v3s16 p = i.getNode()->getKey(); - setBlockNotSent(p); + setBlockNotSent(*i); } } else @@ -1601,19 +1600,18 @@ void Server::AsyncRunStep() if(far_players.size() > 0) { // Convert list format to that wanted by SetBlocksNotSent - core::map modified_blocks2; - for(core::map::Iterator - i = event->modified_blocks.getIterator(); - i.atEnd()==false; i++) + std::map modified_blocks2; + for(std::set::iterator + i = event->modified_blocks.begin(); + i != event->modified_blocks.end(); ++i) { - v3s16 p = i.getNode()->getKey(); - modified_blocks2.insert(p, - m_env->getMap().getBlockNoCreateNoEx(p)); + modified_blocks2[*i] = + m_env->getMap().getBlockNoCreateNoEx(*i); } // Set blocks not sent - for(core::list::Iterator + for(std::list::iterator i = far_players.begin(); - i != far_players.end(); i++) + i != far_players.end(); ++i) { u16 peer_id = *i; RemoteClient *client = getClient(peer_id); @@ -1792,7 +1790,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id) u8 client_max = data[2]; u8 our_max = SER_FMT_VER_HIGHEST; // Use the highest version supported by both - u8 deployed = core::min_(client_max, our_max); + u8 deployed = std::min(client_max, our_max); // If it's lower than the lowest supported, give up. if(deployed < SER_FMT_VER_LOWEST) deployed = SER_FMT_VER_INVALID; @@ -2143,12 +2141,12 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id) */ { std::ostringstream os(std::ios_base::binary); - for(core::map::Iterator - i = m_clients.getIterator(); - i.atEnd() == false; i++) + for(std::map::iterator + i = m_clients.begin(); + i != m_clients.end(); ++i) { - RemoteClient *client = i.getNode()->getValue(); - assert(client->peer_id == i.getNode()->getKey()); + RemoteClient *client = i->second; + assert(client->peer_id == i->first); if(client->serialization_version == SER_FMT_VER_INVALID) continue; // Get player @@ -2520,13 +2518,13 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id) /* Send the message to clients */ - for(core::map::Iterator - i = m_clients.getIterator(); - i.atEnd() == false; i++) + for(std::map::iterator + i = m_clients.begin(); + i != m_clients.end(); ++i) { // Get client and check that it is valid - RemoteClient *client = i.getNode()->getValue(); - assert(client->peer_id == i.getNode()->getKey()); + RemoteClient *client = i->second; + assert(client->peer_id == i->first); if(client->serialization_version == SER_FMT_VER_INVALID) continue; @@ -2651,7 +2649,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id) std::string datastring((char*)&data[2], datasize-2); std::istringstream is(datastring, std::ios_base::binary); - core::list tosend; + std::list tosend; u16 numfiles = readU16(is); infostream<<"Sending "< Server::getPlayerInfo() +std::list Server::getPlayerInfo() { DSTACK(__FUNCTION_NAME); JMutexAutoLock envlock(m_env_mutex); JMutexAutoLock conlock(m_con_mutex); - core::list list; + std::list list; - core::list players = m_env->getPlayers(); + std::list players = m_env->getPlayers(); - core::list::Iterator i; + std::list::iterator i; for(i = players.begin(); - i != players.end(); i++) + i != players.end(); ++i) { PlayerInfo info; @@ -3470,13 +3468,13 @@ void Server::SendShowFormspecMessage(u16 peer_id, const std::string formspec, co void Server::BroadcastChatMessage(const std::wstring &message) { - for(core::map::Iterator - i = m_clients.getIterator(); - i.atEnd() == false; i++) + for(std::map::iterator + i = m_clients.begin(); + i != m_clients.end(); ++i) { // Get client and check that it is valid - RemoteClient *client = i.getNode()->getValue(); - assert(client->peer_id == i.getNode()->getKey()); + RemoteClient *client = i->second; + assert(client->peer_id == i->first); if(client->serialization_version == SER_FMT_VER_INVALID) continue; @@ -3595,10 +3593,10 @@ s32 Server::playSound(const SimpleSoundSpec &spec, } else { - for(core::map::Iterator - i = m_clients.getIterator(); i.atEnd() == false; i++) + for(std::map::iterator + i = m_clients.begin(); i != m_clients.end(); ++i) { - RemoteClient *client = i.getNode()->getValue(); + RemoteClient *client = i->second; Player *player = m_env->getPlayer(client->peer_id); if(!player) continue; @@ -3668,7 +3666,7 @@ void Server::stopSound(s32 handle) } void Server::sendRemoveNode(v3s16 p, u16 ignore_id, - core::list *far_players, float far_d_nodes) + std::list *far_players, float far_d_nodes) { float maxd = far_d_nodes*BS; v3f p_f = intToFloat(p, BS); @@ -3681,13 +3679,13 @@ void Server::sendRemoveNode(v3s16 p, u16 ignore_id, writeS16(&reply[4], p.Y); writeS16(&reply[6], p.Z); - for(core::map::Iterator - i = m_clients.getIterator(); - i.atEnd() == false; i++) + for(std::map::iterator + i = m_clients.begin(); + i != m_clients.end(); ++i) { // Get client and check that it is valid - RemoteClient *client = i.getNode()->getValue(); - assert(client->peer_id == i.getNode()->getKey()); + RemoteClient *client = i->second; + assert(client->peer_id == i->first); if(client->serialization_version == SER_FMT_VER_INVALID) continue; @@ -3717,18 +3715,18 @@ void Server::sendRemoveNode(v3s16 p, u16 ignore_id, } void Server::sendAddNode(v3s16 p, MapNode n, u16 ignore_id, - core::list *far_players, float far_d_nodes) + std::list *far_players, float far_d_nodes) { float maxd = far_d_nodes*BS; v3f p_f = intToFloat(p, BS); - for(core::map::Iterator - i = m_clients.getIterator(); - i.atEnd() == false; i++) + for(std::map::iterator + i = m_clients.begin(); + i != m_clients.end(); ++i) { // Get client and check that it is valid - RemoteClient *client = i.getNode()->getValue(); - assert(client->peer_id == i.getNode()->getKey()); + RemoteClient *client = i->second; + assert(client->peer_id == i->first); if(client->serialization_version == SER_FMT_VER_INVALID) continue; @@ -3768,11 +3766,11 @@ void Server::sendAddNode(v3s16 p, MapNode n, u16 ignore_id, void Server::setBlockNotSent(v3s16 p) { - for(core::map::Iterator - i = m_clients.getIterator(); - i.atEnd()==false; i++) + for(std::map::iterator + i = m_clients.begin(); + i != m_clients.end(); ++i) { - RemoteClient *client = i.getNode()->getValue(); + RemoteClient *client = i->second; client->SetBlockNotSent(p); } } @@ -3839,19 +3837,19 @@ void Server::SendBlocks(float dtime) ScopeProfiler sp(g_profiler, "Server: sel and send blocks to clients"); - core::array queue; + std::vector queue; s32 total_sending = 0; { ScopeProfiler sp(g_profiler, "Server: selecting blocks for sending"); - for(core::map::Iterator - i = m_clients.getIterator(); - i.atEnd() == false; i++) + for(std::map::iterator + i = m_clients.begin(); + i != m_clients.end(); ++i) { - RemoteClient *client = i.getNode()->getValue(); - assert(client->peer_id == i.getNode()->getKey()); + RemoteClient *client = i->second; + assert(client->peer_id == i->first); // If definitions and textures have not been sent, don't // send MapBlocks either @@ -3870,7 +3868,7 @@ void Server::SendBlocks(float dtime) // Sort. // Lowest priority number comes first. // Lowest is most important. - queue.sort(); + std::sort(queue.begin(), queue.end()); for(u32 i=0; i file_announcements; + std::list file_announcements; for(std::map::iterator i = m_media.begin(); i != m_media.end(); i++){ @@ -4043,9 +4041,9 @@ void Server::sendMediaAnnouncement(u16 peer_id) writeU16(os, TOCLIENT_ANNOUNCE_MEDIA); writeU16(os, file_announcements.size()); - for(core::list::Iterator + for(std::list::iterator j = file_announcements.begin(); - j != file_announcements.end(); j++){ + j != file_announcements.end(); ++j){ os<name); os<sha1_digest); } @@ -4074,7 +4072,7 @@ struct SendableMedia }; void Server::sendRequestedMedia(u16 peer_id, - const core::list &tosend) + const std::list &tosend) { DSTACK(__FUNCTION_NAME); @@ -4086,13 +4084,13 @@ void Server::sendRequestedMedia(u16 peer_id, // Put 5kB in one bunch (this is not accurate) u32 bytes_per_bunch = 5000; - core::array< core::list > file_bunches; - file_bunches.push_back(core::list()); + std::vector< std::list > file_bunches; + file_bunches.push_back(std::list()); u32 file_size_bunch_total = 0; - for(core::list::ConstIterator i = tosend.begin(); - i != tosend.end(); i++) + for(std::list::const_iterator i = tosend.begin(); + i != tosend.end(); ++i) { if(m_media.find(i->name) == m_media.end()){ errorstream<<"Server::sendRequestedMedia(): Client asked for " @@ -4138,7 +4136,7 @@ void Server::sendRequestedMedia(u16 peer_id, // Start next bunch if got enough data if(file_size_bunch_total >= bytes_per_bunch){ - file_bunches.push_back(core::list()); + file_bunches.push_back(std::list()); file_size_bunch_total = 0; } @@ -4169,9 +4167,9 @@ void Server::sendRequestedMedia(u16 peer_id, writeU16(os, i); writeU32(os, file_bunches[i].size()); - for(core::list::Iterator + for(std::list::iterator j = file_bunches[i].begin(); - j != file_bunches[i].end(); j++){ + j != file_bunches[i].end(); ++j){ os<name); os<data); } @@ -4212,10 +4210,10 @@ void Server::sendDetachedInventoryToAll(const std::string &name) { DSTACK(__FUNCTION_NAME); - for(core::map::Iterator - i = m_clients.getIterator(); - i.atEnd() == false; i++){ - RemoteClient *client = i.getNode()->getValue(); + for(std::map::iterator + i = m_clients.begin(); + i != m_clients.end(); ++i){ + RemoteClient *client = i->second; sendDetachedInventory(name, client->peer_id); } } @@ -4299,11 +4297,11 @@ RemoteClient* Server::getClient(u16 peer_id) { DSTACK(__FUNCTION_NAME); //JMutexAutoLock lock(m_con_mutex); - core::map::Node *n; + std::map::iterator n; n = m_clients.find(peer_id); // A client should exist for all peers - assert(n != NULL); - return n->getValue(); + assert(n != m_clients.end()); + return n->second; } std::wstring Server::getStatusString() @@ -4315,15 +4313,15 @@ std::wstring Server::getStatusString() // Uptime os<getValue(); - assert(client->peer_id == i.getNode()->getKey()); + RemoteClient *client = i->second; + assert(client->peer_id == i->first); if(client->serialization_version == SER_FMT_VER_INVALID) continue; // Get player @@ -4363,10 +4361,10 @@ bool Server::checkPriv(const std::string &name, const std::string &priv) void Server::reportPrivsModified(const std::string &name) { if(name == ""){ - for(core::map::Iterator - i = m_clients.getIterator(); - i.atEnd() == false; i++){ - RemoteClient *client = i.getNode()->getValue(); + for(std::map::iterator + i = m_clients.begin(); + i != m_clients.end(); ++i){ + RemoteClient *client = i->second; Player *player = m_env->getPlayer(client->peer_id); reportPrivsModified(player->getName()); } @@ -4579,11 +4577,11 @@ const ModSpec* Server::getModSpec(const std::string &modname) } return NULL; } -void Server::getModNames(core::list &modlist) +void Server::getModNames(std::list &modlist) { for(std::vector::iterator i = m_mods.begin(); i != m_mods.end(); i++) { - modlist.push_back((*i).name); + modlist.push_back(i->name); } } std::string Server::getBuiltinLuaPath() @@ -4733,15 +4731,15 @@ void Server::handlePeerChange(PeerChange &c) */ // Error check - core::map::Node *n; + std::map::iterator n; n = m_clients.find(c.peer_id); // The client shouldn't already exist - assert(n == NULL); + assert(n == m_clients.end()); // Create client RemoteClient *client = new RemoteClient(); client->peer_id = c.peer_id; - m_clients.insert(client->peer_id, client); + m_clients[client->peer_id] = client; } // PEER_ADDED else if(c.type == PEER_REMOVED) @@ -4751,22 +4749,22 @@ void Server::handlePeerChange(PeerChange &c) */ // Error check - core::map::Node *n; + std::map::iterator n; n = m_clients.find(c.peer_id); // The client should exist - assert(n != NULL); + assert(n != m_clients.end()); /* Mark objects to be not known by the client */ - RemoteClient *client = n->getValue(); + RemoteClient *client = n->second; // Handle objects - for(core::map::Iterator - i = client->m_known_objects.getIterator(); - i.atEnd()==false; i++) + for(std::set::iterator + i = client->m_known_objects.begin(); + i != client->m_known_objects.end(); ++i) { // Get object - u16 id = i.getNode()->getKey(); + u16 id = *i; ServerActiveObject* obj = m_env->getActiveObject(id); if(obj && obj->m_known_by_count > 0) @@ -4824,12 +4822,12 @@ void Server::handlePeerChange(PeerChange &c) if(player != NULL) { std::ostringstream os(std::ios_base::binary); - for(core::map::Iterator - i = m_clients.getIterator(); - i.atEnd() == false; i++) + for(std::map::iterator + i = m_clients.begin(); + i != m_clients.end(); ++i) { - RemoteClient *client = i.getNode()->getValue(); - assert(client->peer_id == i.getNode()->getKey()); + RemoteClient *client = i->second; + assert(client->peer_id == i->first); if(client->serialization_version == SER_FMT_VER_INVALID) continue; // Get player @@ -4849,7 +4847,7 @@ void Server::handlePeerChange(PeerChange &c) // Delete client delete m_clients[c.peer_id]; - m_clients.remove(c.peer_id); + m_clients.erase(c.peer_id); // Send player info to all remaining clients //SendPlayerInfos(); -- cgit v1.2.3 From 306d1ab866a3ce820e95f4faf805684cd4122ae4 Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Thu, 21 Mar 2013 18:48:21 +0200 Subject: Common mods support Implement "common mods", includeable from {$user,$share}/games/common/$modname by using the game.conf setting common_mods = $modname,$modname2,... --- src/mods.cpp | 52 ++++++++++++++++++++++++++++++++++++++++++++++++++-- src/server.cpp | 4 ++-- src/subgame.cpp | 15 ++++++++++++--- src/subgame.h | 4 ++++ 4 files changed, 68 insertions(+), 7 deletions(-) (limited to 'src/server.cpp') diff --git a/src/mods.cpp b/src/mods.cpp index ac2d9b17d..6a7ab79aa 100644 --- a/src/mods.cpp +++ b/src/mods.cpp @@ -23,6 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "log.h" #include "subgame.h" #include "settings.h" +#include "strfnd.h" std::map getModsInPath(std::string path) { @@ -188,11 +189,58 @@ void ModConfiguration::addMods(std::vector new_mods) } } +// If failed, returned modspec has name=="" +static ModSpec findCommonMod(const std::string &modname) +{ + // Try to find in {$user,$share}/games/common/$modname + std::vector find_paths; + find_paths.push_back(porting::path_user + DIR_DELIM + "games" + + DIR_DELIM + "common" + DIR_DELIM + "mods" + DIR_DELIM + modname); + find_paths.push_back(porting::path_share + DIR_DELIM + "games" + + DIR_DELIM + "common" + DIR_DELIM + "mods" + DIR_DELIM + modname); + for(u32 i=0; i inexistent_common_mods; + Settings gameconf; + if(getGameConfig(gamespec.path, gameconf)){ + if(gameconf.exists("common_mods")){ + Strfnd f(gameconf.get("common_mods")); + while(!f.atend()){ + std::string modname = trim(f.next(",")); + if(modname.empty()) + continue; + ModSpec spec = findCommonMod(modname); + if(spec.name.empty()) + inexistent_common_mods.push_back(modname); + else + m_sorted_mods.push_back(spec); + } + } + } + if(!inexistent_common_mods.empty()){ + std::string s = "Required common mods "; + for(u32 i=0; i::const_iterator i = gamespec.addon_mods_paths.begin(); - i != gamespec.addon_mods_paths.end(); ++i) + i != gamespec.addon_mods_paths.end(); ++i) addModsInPathFiltered((*i),exclude_mod_names); } diff --git a/src/server.cpp b/src/server.cpp index d699dc9d2..2dcab63b8 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -736,10 +736,10 @@ Server::Server( } // complain about mods declared to be loaded, but not found for(std::vector::iterator it = m_mods.begin(); - it != m_mods.end(); ++it) + it != m_mods.end(); ++it) load_mod_names.erase((*it).name); for(std::list::iterator it = unsatisfied_mods.begin(); - it != unsatisfied_mods.end(); ++it) + it != unsatisfied_mods.end(); ++it) load_mod_names.erase((*it).name); if(!load_mod_names.empty()) { diff --git a/src/subgame.cpp b/src/subgame.cpp index 3c8bf53c5..8678ae37f 100644 --- a/src/subgame.cpp +++ b/src/subgame.cpp @@ -24,12 +24,16 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "log.h" #include "util/string.h" -std::string getGameName(const std::string &game_path) +bool getGameConfig(const std::string &game_path, Settings &conf) { std::string conf_path = game_path + DIR_DELIM + "game.conf"; + return conf.readConfigFile(conf_path.c_str()); +} + +std::string getGameName(const std::string &game_path) +{ Settings conf; - bool succeeded = conf.readConfigFile(conf_path.c_str()); - if(!succeeded) + if(!getGameConfig(game_path, conf)) return ""; if(!conf.exists("name")) return ""; @@ -117,6 +121,11 @@ std::set getAvailableGameIds() for(u32 j=0; j #include +class Settings; + #define WORLDNAME_BLACKLISTED_CHARS "/\\" struct SubgameSpec @@ -52,6 +54,8 @@ struct SubgameSpec } }; +bool getGameConfig(const std::string &game_path, Settings &conf); + std::string getGameName(const std::string &game_path); SubgameSpec findSubgame(const std::string &id); -- cgit v1.2.3 From c2250d95c4da368d1535794a1c7f2092ce479d7a Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Thu, 21 Mar 2013 21:42:23 +0200 Subject: Support game-specific minetest.conf --- doc/lua_api.txt | 3 +++ src/defaultsettings.cpp | 9 +++++++++ src/defaultsettings.h | 1 + src/server.cpp | 8 ++++++++ src/subgame.cpp | 6 ++++++ src/subgame.h | 3 +++ 6 files changed, 30 insertions(+) (limited to 'src/server.cpp') diff --git a/doc/lua_api.txt b/doc/lua_api.txt index 19fa81473..af8b1cc9a 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -57,6 +57,9 @@ eg. Common mods are loaded from the pseudo-game "common". +The game directory can contain the file minetest.conf, which will be used +to set default settings when running the particular game. + Mod load path ------------- Generic: diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index b0ae271ce..25edffe32 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -243,3 +243,12 @@ void set_default_settings(Settings *settings) } +void override_default_settings(Settings *settings, Settings *from) +{ + std::vector names = from->getNames(); + for(size_t i=0; isetDefault(name, from->get(name)); + } +} + diff --git a/src/defaultsettings.h b/src/defaultsettings.h index 37e3f717f..00aacad87 100644 --- a/src/defaultsettings.h +++ b/src/defaultsettings.h @@ -23,6 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc., class Settings; void set_default_settings(Settings *settings); +void override_default_settings(Settings *settings, Settings *from); #endif diff --git a/src/server.cpp b/src/server.cpp index 2dcab63b8..f77ac6ad9 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -58,6 +58,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "util/mathconstants.h" #include "rollback.h" #include "util/serialize.h" +#include "defaultsettings.h" void * ServerThread::Thread() { @@ -687,6 +688,13 @@ Server::Server( infostream<<"- config: "< Date: Wed, 23 Jan 2013 18:32:02 +0100 Subject: Allow spawning particles from the server, from lua Spawn single particles or make use of ParticleSpawner for many randomly spawned particles. Accessible in Lua using minetest.spawn_particle and minetest.add_particlespawner. Increase Protocol Version to 17. Conflicts: src/clientserver.h --- doc/lua_api.txt | 31 +++++ src/CMakeLists.txt | 1 + src/client.cpp | 83 ++++++++++++ src/client.h | 34 ++++- src/clientserver.h | 44 ++++++ src/game.cpp | 49 ++++++- src/particles.cpp | 320 +++++++++++++++++++++++++++++++++++++------- src/particles.h | 72 +++++++++- src/scriptapi.cpp | 4 + src/scriptapi_particles.cpp | 143 ++++++++++++++++++++ src/scriptapi_particles.h | 32 +++++ src/server.cpp | 232 ++++++++++++++++++++++++++++++++ src/server.h | 69 ++++++++++ 13 files changed, 1059 insertions(+), 55 deletions(-) create mode 100644 src/scriptapi_particles.cpp create mode 100644 src/scriptapi_particles.h (limited to 'src/server.cpp') diff --git a/doc/lua_api.txt b/doc/lua_api.txt index 3d47785ba..4edca5adb 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -1028,6 +1028,37 @@ minetest.get_ban_description(ip_or_name) -> ban description (string) minetest.ban_player(name) -> ban a player minetest.unban_player_or_ip(name) -> unban player or IP address +Particles: +minetest.add_particle(pos, velocity, acceleration, expirationtime, + size, collisiondetection, texture, playername) +^ Spawn particle at pos with velocity and acceleration +^ Disappears after expirationtime seconds +^ collisiondetection: if true collides with physical objects +^ Uses texture (string) +^ Playername is optional, if specified spawns particle only on the player's client + +minetest.add_particlespawner(amount, time, + minpos, maxpos, + minvel, maxvel, + minacc, maxacc, + minexptime, maxexptime, + minsize, maxsize, + collisiondetection, texture, playername) +^ Add a particlespawner, an object that spawns an amount of particles over time seconds +^ The particle's properties are random values in between the boundings: +^ minpos/maxpos, minvel/maxvel (velocity), minacc/maxacc (acceleration), +^ minsize/maxsize, minexptime/maxexptime (expirationtime) +^ collisiondetection: if true uses collisiondetection +^ Uses texture (string) +^ Playername is optional, if specified spawns particle only on the player's client +^ If time is 0 has infinite lifespan and spawns the amount on a per-second base +^ Returns and id + +minetest.delete_particlespawner(id, player) +^ Delete ParticleSpawner with id (return value from add_particlespawner) +^ If playername is specified, only deletes on the player's client, +^ otherwise on all clients + Random: minetest.get_connected_players() -> list of ObjectRefs minetest.hash_node_position({x=,y=,z=}) -> 48-bit integer diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 8c2890f76..8f0cc1ac5 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -219,6 +219,7 @@ set(common_SRCS scriptapi_object.cpp scriptapi_nodemeta.cpp scriptapi_inventory.cpp + scriptapi_particles.cpp scriptapi.cpp script.cpp log.cpp diff --git a/src/client.cpp b/src/client.cpp index 2ccace842..f27f95d98 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -1936,6 +1936,89 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id) event.show_formspec.formname = new std::string(formname); m_client_event_queue.push_back(event); } + else if(command == TOCLIENT_SPAWN_PARTICLE) + { + std::string datastring((char*)&data[2], datasize-2); + std::istringstream is(datastring, std::ios_base::binary); + + v3f pos = readV3F1000(is); + v3f vel = readV3F1000(is); + v3f acc = readV3F1000(is); + float expirationtime = readF1000(is); + float size = readF1000(is); + bool collisiondetection = readU8(is); + std::string texture = deSerializeLongString(is); + + ClientEvent event; + event.type = CE_SPAWN_PARTICLE; + event.spawn_particle.pos = new v3f (pos); + event.spawn_particle.vel = new v3f (vel); + event.spawn_particle.acc = new v3f (acc); + + event.spawn_particle.expirationtime = expirationtime; + event.spawn_particle.size = size; + event.add_particlespawner.collisiondetection = + collisiondetection; + event.spawn_particle.texture = new std::string(texture); + + m_client_event_queue.push_back(event); + } + else if(command == TOCLIENT_ADD_PARTICLESPAWNER) + { + std::string datastring((char*)&data[2], datasize-2); + std::istringstream is(datastring, std::ios_base::binary); + + u16 amount = readU16(is); + float spawntime = readF1000(is); + v3f minpos = readV3F1000(is); + v3f maxpos = readV3F1000(is); + v3f minvel = readV3F1000(is); + v3f maxvel = readV3F1000(is); + v3f minacc = readV3F1000(is); + v3f maxacc = readV3F1000(is); + float minexptime = readF1000(is); + float maxexptime = readF1000(is); + float minsize = readF1000(is); + float maxsize = readF1000(is); + bool collisiondetection = readU8(is); + std::string texture = deSerializeLongString(is); + u32 id = readU32(is); + + ClientEvent event; + event.type = CE_ADD_PARTICLESPAWNER; + event.add_particlespawner.amount = amount; + event.add_particlespawner.spawntime = spawntime; + + event.add_particlespawner.minpos = new v3f (minpos); + event.add_particlespawner.maxpos = new v3f (maxpos); + event.add_particlespawner.minvel = new v3f (minvel); + event.add_particlespawner.maxvel = new v3f (maxvel); + event.add_particlespawner.minacc = new v3f (minacc); + event.add_particlespawner.maxacc = new v3f (maxacc); + + event.add_particlespawner.minexptime = minexptime; + event.add_particlespawner.maxexptime = maxexptime; + event.add_particlespawner.minsize = minsize; + event.add_particlespawner.maxsize = maxsize; + event.add_particlespawner.collisiondetection = collisiondetection; + event.add_particlespawner.texture = new std::string(texture); + event.add_particlespawner.id = id; + + m_client_event_queue.push_back(event); + } + else if(command == TOCLIENT_DELETE_PARTICLESPAWNER) + { + std::string datastring((char*)&data[2], datasize-2); + std::istringstream is(datastring, std::ios_base::binary); + + u32 id = readU16(is); + + ClientEvent event; + event.type = CE_DELETE_PARTICLESPAWNER; + event.delete_particlespawner.id = id; + + m_client_event_queue.push_back(event); + } else { infostream<<"Client: Ignoring unknown command " diff --git a/src/client.h b/src/client.h index 570a6b3b0..d476a1d51 100644 --- a/src/client.h +++ b/src/client.h @@ -157,7 +157,10 @@ enum ClientEventType CE_PLAYER_FORCE_MOVE, CE_DEATHSCREEN, CE_TEXTURES_UPDATED, - CE_SHOW_FORMSPEC + CE_SHOW_FORMSPEC, + CE_SPAWN_PARTICLE, + CE_ADD_PARTICLESPAWNER, + CE_DELETE_PARTICLESPAWNER }; struct ClientEvent @@ -185,6 +188,35 @@ struct ClientEvent } show_formspec; struct{ } textures_updated; + struct{ + v3f *pos; + v3f *vel; + v3f *acc; + f32 expirationtime; + f32 size; + bool collisiondetection; + std::string *texture; + } spawn_particle; + struct{ + u16 amount; + f32 spawntime; + v3f *minpos; + v3f *maxpos; + v3f *minvel; + v3f *maxvel; + v3f *minacc; + v3f *maxacc; + f32 minexptime; + f32 maxexptime; + f32 minsize; + f32 maxsize; + bool collisiondetection; + std::string *texture; + u32 id; + } add_particlespawner; + struct{ + u32 id; + } delete_particlespawner; }; }; diff --git a/src/clientserver.h b/src/clientserver.h index 6d830b92b..535fc04d8 100644 --- a/src/clientserver.h +++ b/src/clientserver.h @@ -82,6 +82,9 @@ SharedBuffer makePacket_TOCLIENT_TIME_OF_DAY(u16 time, float time_speed); PROTOCOL_VERSION 17: Serialization format change: include backface_culling flag in TileDef Added rightclickable field in nodedef + TOCLIENT_SPAWN_PARTICLE + TOCLIENT_ADD_PARTICLESPAWNER + TOCLIENT_DELETE_PARTICLESPAWNER */ #define LATEST_PROTOCOL_VERSION 17 @@ -359,6 +362,7 @@ enum ToClientCommand u8[len] name [2] serialized inventory */ + TOCLIENT_SHOW_FORMSPEC = 0x44, /* [0] u16 command @@ -384,6 +388,46 @@ enum ToClientCommand f1000 movement_liquid_sink f1000 movement_gravity */ + + TOCLIENT_SPAWN_PARTICLE = 0x46, + /* + u16 command + v3f1000 pos + v3f1000 velocity + v3f1000 acceleration + f1000 expirationtime + f1000 size + u8 bool collisiondetection + u32 len + u8[len] texture + */ + + TOCLIENT_ADD_PARTICLESPAWNER = 0x47, + /* + u16 command + u16 amount + f1000 spawntime + v3f1000 minpos + v3f1000 maxpos + v3f1000 minvel + v3f1000 maxvel + v3f1000 minacc + v3f1000 maxacc + f1000 minexptime + f1000 maxexptime + f1000 minsize + f1000 maxsize + u8 bool collisiondetection + u32 len + u8[len] texture + u32 id + */ + + TOCLIENT_DELETE_PARTICLESPAWNER = 0x48, + /* + u16 command + u32 id + */ }; enum ToServerCommand diff --git a/src/game.cpp b/src/game.cpp index 1ae29b13b..58ca654a0 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -2186,6 +2186,47 @@ void the_game( { update_wielded_item_trigger = true; } + else if(event.type == CE_SPAWN_PARTICLE) + { + LocalPlayer* player = client.getEnv().getLocalPlayer(); + AtlasPointer ap = + gamedef->tsrc()->getTexture(*(event.spawn_particle.texture)); + + new Particle(gamedef, smgr, player, client.getEnv(), + *event.spawn_particle.pos, + *event.spawn_particle.vel, + *event.spawn_particle.acc, + event.spawn_particle.expirationtime, + event.spawn_particle.size, + event.spawn_particle.collisiondetection, ap); + } + else if(event.type == CE_ADD_PARTICLESPAWNER) + { + LocalPlayer* player = client.getEnv().getLocalPlayer(); + AtlasPointer ap = + gamedef->tsrc()->getTexture(*(event.add_particlespawner.texture)); + + new ParticleSpawner(gamedef, smgr, player, + event.add_particlespawner.amount, + event.add_particlespawner.spawntime, + *event.add_particlespawner.minpos, + *event.add_particlespawner.maxpos, + *event.add_particlespawner.minvel, + *event.add_particlespawner.maxvel, + *event.add_particlespawner.minacc, + *event.add_particlespawner.maxacc, + event.add_particlespawner.minexptime, + event.add_particlespawner.maxexptime, + event.add_particlespawner.minsize, + event.add_particlespawner.maxsize, + event.add_particlespawner.collisiondetection, + ap, + event.add_particlespawner.id); + } + else if(event.type == CE_DELETE_PARTICLESPAWNER) + { + delete_particlespawner (event.delete_particlespawner.id); + } } } @@ -2415,7 +2456,8 @@ void the_game( const ContentFeatures &features = client.getNodeDefManager()->get(n); addPunchingParticles - (gamedef, smgr, player, nodepos, features.tiles); + (gamedef, smgr, player, client.getEnv(), + nodepos, features.tiles); } } @@ -2453,7 +2495,8 @@ void the_game( const ContentFeatures &features = client.getNodeDefManager()->get(wasnode); addDiggingParticles - (gamedef, smgr, player, nodepos, features.tiles); + (gamedef, smgr, player, client.getEnv(), + nodepos, features.tiles); } dig_time = 0; @@ -2734,6 +2777,7 @@ void the_game( */ allparticles_step(dtime, client.getEnv()); + allparticlespawners_step(dtime, client.getEnv()); /* Fog @@ -3220,6 +3264,7 @@ void the_game( clouds->drop(); if(gui_chat_console) gui_chat_console->drop(); + clear_particles (); /* Draw a "shutting down" screen, which will be shown while the map diff --git a/src/particles.cpp b/src/particles.cpp index fef21d91b..0445d7726 100644 --- a/src/particles.cpp +++ b/src/particles.cpp @@ -32,19 +32,34 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "clientmap.h" #include "mapnode.h" +/* + Utility +*/ + +v3f random_v3f(v3f min, v3f max) +{ + return v3f( rand()/(float)RAND_MAX*(max.X-min.X)+min.X, + rand()/(float)RAND_MAX*(max.Y-min.Y)+min.Y, + rand()/(float)RAND_MAX*(max.Z-min.Z)+min.Z); +} + +std::vector all_particles; +std::map all_particlespawners; + Particle::Particle( IGameDef *gamedef, scene::ISceneManager* smgr, LocalPlayer *player, - s32 id, + ClientEnvironment &env, v3f pos, v3f velocity, v3f acceleration, float expirationtime, float size, + bool collisiondetection, AtlasPointer ap ): - scene::ISceneNode(smgr->getRootSceneNode(), smgr, id) + scene::ISceneNode(smgr->getRootSceneNode(), smgr) { // Misc m_gamedef = gamedef; @@ -57,7 +72,6 @@ Particle::Particle( m_material.MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL; m_material.setTexture(0, ap.atlas); m_ap = ap; - m_light = 0; // Particle related @@ -68,10 +82,20 @@ Particle::Particle( m_time = 0; m_player = player; m_size = size; + m_collisiondetection = collisiondetection; - // Irrlicht stuff (TODO) - m_collisionbox = core::aabbox3d(-size/2,-size/2,-size/2,size/2,size/2,size/2); + // Irrlicht stuff + m_collisionbox = core::aabbox3d + (-size/2,-size/2,-size/2,size/2,size/2,size/2); this->setAutomaticCulling(scene::EAC_OFF); + + // Init lighting + updateLight(env); + + // Init model + updateVertices(); + + all_particles.push_back(this); } Particle::~Particle() @@ -82,8 +106,10 @@ void Particle::OnRegisterSceneNode() { if (IsVisible) { - SceneManager->registerNodeForRendering(this, scene::ESNRP_TRANSPARENT); - SceneManager->registerNodeForRendering(this, scene::ESNRP_SOLID); + SceneManager->registerNodeForRendering + (this, scene::ESNRP_TRANSPARENT); + SceneManager->registerNodeForRendering + (this, scene::ESNRP_SOLID); } ISceneNode::OnRegisterSceneNode(); @@ -96,45 +122,45 @@ void Particle::render() video::IVideoDriver* driver = SceneManager->getVideoDriver(); driver->setMaterial(m_material); driver->setTransform(video::ETS_WORLD, AbsoluteTransformation); - video::SColor c(255, m_light, m_light, m_light); - - video::S3DVertex vertices[4] = - { - video::S3DVertex(-m_size/2,-m_size/2,0, 0,0,0, c, m_ap.x0(), m_ap.y1()), - video::S3DVertex(m_size/2,-m_size/2,0, 0,0,0, c, m_ap.x1(), m_ap.y1()), - video::S3DVertex(m_size/2,m_size/2,0, 0,0,0, c, m_ap.x1(), m_ap.y0()), - video::S3DVertex(-m_size/2,m_size/2,0, 0,0,0, c ,m_ap.x0(), m_ap.y0()), - }; - - for(u16 i=0; i<4; i++) - { - vertices[i].Pos.rotateYZBy(m_player->getPitch()); - vertices[i].Pos.rotateXZBy(m_player->getYaw()); - m_box.addInternalPoint(vertices[i].Pos); - vertices[i].Pos += m_pos*BS; - } u16 indices[] = {0,1,2, 2,3,0}; - driver->drawVertexPrimitiveList(vertices, 4, indices, 2, - video::EVT_STANDARD, scene::EPT_TRIANGLES, video::EIT_16BIT); + driver->drawVertexPrimitiveList(m_vertices, 4, + indices, 2, video::EVT_STANDARD, + scene::EPT_TRIANGLES, video::EIT_16BIT); } void Particle::step(float dtime, ClientEnvironment &env) { - core::aabbox3d box = m_collisionbox; - v3f p_pos = m_pos*BS; - v3f p_velocity = m_velocity*BS; - v3f p_acceleration = m_acceleration*BS; - collisionMoveSimple(&env.getClientMap(), m_gamedef, - BS*0.5, box, - 0, dtime, - p_pos, p_velocity, p_acceleration); - m_pos = p_pos/BS; - m_velocity = p_velocity/BS; - m_acceleration = p_acceleration/BS; m_time += dtime; + if (m_collisiondetection) + { + core::aabbox3d box = m_collisionbox; + v3f p_pos = m_pos*BS; + v3f p_velocity = m_velocity*BS; + v3f p_acceleration = m_acceleration*BS; + collisionMoveSimple(&env.getClientMap(), m_gamedef, + BS*0.5, box, + 0, dtime, + p_pos, p_velocity, p_acceleration); + m_pos = p_pos/BS; + m_velocity = p_velocity/BS; + m_acceleration = p_acceleration/BS; + } + else + { + m_velocity += m_acceleration * dtime; + m_pos += m_velocity * dtime; + } // Update lighting + updateLight(env); + + // Update model + updateVertices(); +} + +void Particle::updateLight(ClientEnvironment &env) +{ u8 light = 0; try{ v3s16 p = v3s16( @@ -151,11 +177,37 @@ void Particle::step(float dtime, ClientEnvironment &env) m_light = decode_light(light); } -std::vector all_particles; +void Particle::updateVertices() +{ + video::SColor c(255, m_light, m_light, m_light); + m_vertices[0] = video::S3DVertex(-m_size/2,-m_size/2,0, 0,0,0, + c, m_ap.x0(), m_ap.y1()); + m_vertices[1] = video::S3DVertex(m_size/2,-m_size/2,0, 0,0,0, + c, m_ap.x1(), m_ap.y1()); + m_vertices[2] = video::S3DVertex(m_size/2,m_size/2,0, 0,0,0, + c, m_ap.x1(), m_ap.y0()); + m_vertices[3] = video::S3DVertex(-m_size/2,m_size/2,0, 0,0,0, + c ,m_ap.x0(), m_ap.y0()); + + for(u16 i=0; i<4; i++) + { + m_vertices[i].Pos.rotateYZBy(m_player->getPitch()); + m_vertices[i].Pos.rotateXZBy(m_player->getYaw()); + m_box.addInternalPoint(m_vertices[i].Pos); + m_vertices[i].Pos += m_pos*BS; + } +} + + +/* + Helpers +*/ + void allparticles_step (float dtime, ClientEnvironment &env) { - for(std::vector::iterator i = all_particles.begin(); i != all_particles.end();) + for(std::vector::iterator i = all_particles.begin(); + i != all_particles.end();) { if ((*i)->get_expired()) { @@ -171,22 +223,28 @@ void allparticles_step (float dtime, ClientEnvironment &env) } } -void addDiggingParticles(IGameDef* gamedef, scene::ISceneManager* smgr, LocalPlayer *player, v3s16 pos, const TileSpec tiles[]) +void addDiggingParticles(IGameDef* gamedef, scene::ISceneManager* smgr, + LocalPlayer *player, ClientEnvironment &env, v3s16 pos, + const TileSpec tiles[]) { for (u16 j = 0; j < 32; j++) // set the amount of particles here { - addNodeParticle(gamedef, smgr, player, pos, tiles); + addNodeParticle(gamedef, smgr, player, env, pos, tiles); } } -void addPunchingParticles(IGameDef* gamedef, scene::ISceneManager* smgr, LocalPlayer *player, v3s16 pos, const TileSpec tiles[]) +void addPunchingParticles(IGameDef* gamedef, scene::ISceneManager* smgr, + LocalPlayer *player, ClientEnvironment &env, + v3s16 pos, const TileSpec tiles[]) { - addNodeParticle(gamedef, smgr, player, pos, tiles); + addNodeParticle(gamedef, smgr, player, env, pos, tiles); } // add a particle of a node // used by digging and punching particles -void addNodeParticle(IGameDef* gamedef, scene::ISceneManager* smgr, LocalPlayer *player, v3s16 pos, const TileSpec tiles[]) +void addNodeParticle(IGameDef* gamedef, scene::ISceneManager* smgr, + LocalPlayer *player, ClientEnvironment &env, v3s16 pos, + const TileSpec tiles[]) { // Texture u8 texid = myrand_range(0,5); @@ -205,7 +263,10 @@ void addNodeParticle(IGameDef* gamedef, scene::ISceneManager* smgr, LocalPlayer ap.pos.Y = ap.y0() + (y1 - ap.y0()) * ((rand()%64)/64.-texsize); // Physics - v3f velocity((rand()%100/50.-1)/1.5, rand()%100/35., (rand()%100/50.-1)/1.5); + v3f velocity( (rand()%100/50.-1)/1.5, + rand()%100/35., + (rand()%100/50.-1)/1.5); + v3f acceleration(0,-9,0); v3f particlepos = v3f( (f32)pos.X+rand()%100/200.-0.25, @@ -213,17 +274,180 @@ void addNodeParticle(IGameDef* gamedef, scene::ISceneManager* smgr, LocalPlayer (f32)pos.Z+rand()%100/200.-0.25 ); - Particle *particle = new Particle( + new Particle( gamedef, smgr, player, - 0, + env, particlepos, velocity, acceleration, rand()%100/100., // expiration time visual_size, + true, ap); +} - all_particles.push_back(particle); +/* + ParticleSpawner +*/ + +ParticleSpawner::ParticleSpawner(IGameDef* gamedef, scene::ISceneManager *smgr, LocalPlayer *player, + u16 amount, float time, + v3f minpos, v3f maxpos, v3f minvel, v3f maxvel, v3f minacc, v3f maxacc, + float minexptime, float maxexptime, float minsize, float maxsize, + bool collisiondetection, AtlasPointer ap, u32 id) +{ + m_gamedef = gamedef; + m_smgr = smgr; + m_player = player; + m_amount = amount; + m_spawntime = time; + m_minpos = minpos; + m_maxpos = maxpos; + m_minvel = minvel; + m_maxvel = maxvel; + m_minacc = minacc; + m_maxacc = maxacc; + m_minexptime = minexptime; + m_maxexptime = maxexptime; + m_minsize = minsize; + m_maxsize = maxsize; + m_collisiondetection = collisiondetection; + m_ap = ap; + m_time = 0; + + for (u16 i = 0; i<=m_amount; i++) + { + float spawntime = (float)rand()/(float)RAND_MAX*m_spawntime; + m_spawntimes.push_back(spawntime); + } + + all_particlespawners.insert(std::pair(id, this)); +} + +ParticleSpawner::~ParticleSpawner() {} + +void ParticleSpawner::step(float dtime, ClientEnvironment &env) +{ + m_time += dtime; + + if (m_spawntime != 0) // Spawner exists for a predefined timespan + { + for(std::vector::iterator i = m_spawntimes.begin(); + i != m_spawntimes.end();) + { + if ((*i) <= m_time && m_amount > 0) + { + m_amount--; + + v3f pos = random_v3f(m_minpos, m_maxpos); + v3f vel = random_v3f(m_minvel, m_maxvel); + v3f acc = random_v3f(m_minacc, m_maxacc); + float exptime = rand()/(float)RAND_MAX + *(m_maxexptime-m_minexptime) + +m_minexptime; + float size = rand()/(float)RAND_MAX + *(m_maxsize-m_minsize) + +m_minsize; + + new Particle( + m_gamedef, + m_smgr, + m_player, + env, + pos, + vel, + acc, + exptime, + size, + m_collisiondetection, + m_ap); + m_spawntimes.erase(i); + } + else + { + i++; + } + } + } + else // Spawner exists for an infinity timespan, spawn on a per-second base + { + for (int i = 0; i <= m_amount; i++) + { + if (rand()/(float)RAND_MAX < dtime) + { + v3f pos = random_v3f(m_minpos, m_maxpos); + v3f vel = random_v3f(m_minvel, m_maxvel); + v3f acc = random_v3f(m_minacc, m_maxacc); + float exptime = rand()/(float)RAND_MAX + *(m_maxexptime-m_minexptime) + +m_minexptime; + float size = rand()/(float)RAND_MAX + *(m_maxsize-m_minsize) + +m_minsize; + + new Particle( + m_gamedef, + m_smgr, + m_player, + env, + pos, + vel, + acc, + exptime, + size, + m_collisiondetection, + m_ap); + } + } + } +} + +void allparticlespawners_step (float dtime, ClientEnvironment &env) +{ + for(std::map::iterator i = + all_particlespawners.begin(); + i != all_particlespawners.end();) + { + if (i->second->get_expired()) + { + delete i->second; + all_particlespawners.erase(i++); + } + else + { + i->second->step(dtime, env); + i++; + } + } +} + +void delete_particlespawner (u32 id) +{ + if (all_particlespawners.find(id) != all_particlespawners.end()) + { + delete all_particlespawners.find(id)->second; + all_particlespawners.erase(id); + } +} + +void clear_particles () +{ + for(std::map::iterator i = + all_particlespawners.begin(); + i != all_particlespawners.end();) + { + delete i->second; + all_particlespawners.erase(i++); + } + + for(std::vector::iterator i = + all_particles.begin(); + i != all_particles.end();) + { + (*i)->remove(); + delete *i; + all_particles.erase(i); + } } diff --git a/src/particles.h b/src/particles.h index b317549e7..308da551f 100644 --- a/src/particles.h +++ b/src/particles.h @@ -35,12 +35,13 @@ class Particle : public scene::ISceneNode IGameDef* gamedef, scene::ISceneManager* mgr, LocalPlayer *player, - s32 id, + ClientEnvironment &env, v3f pos, v3f velocity, v3f acceleration, float expirationtime, float size, + bool collisiondetection, AtlasPointer texture ); ~Particle(); @@ -69,6 +70,10 @@ class Particle : public scene::ISceneNode { return m_expiration < m_time; } private: + void updateLight(ClientEnvironment &env); + void updateVertices(); + + video::S3DVertex m_vertices[4]; float m_time; float m_expiration; @@ -87,12 +92,71 @@ private: float m_size; AtlasPointer m_ap; u8 m_light; + bool m_collisiondetection; +}; + +class ParticleSpawner +{ + public: + ParticleSpawner(IGameDef* gamedef, + scene::ISceneManager *smgr, + LocalPlayer *player, + u16 amount, + float time, + v3f minp, v3f maxp, + v3f minvel, v3f maxvel, + v3f minacc, v3f maxacc, + float minexptime, float maxexptime, + float minsize, float maxsize, + bool collisiondetection, + AtlasPointer ap, + u32 id); + + ~ParticleSpawner(); + + void step(float dtime, ClientEnvironment &env); + + bool get_expired () + { return (m_amount <= 0) && m_spawntime != 0; } + + private: + float m_time; + IGameDef *m_gamedef; + scene::ISceneManager *m_smgr; + LocalPlayer *m_player; + u16 m_amount; + float m_spawntime; + v3f m_minpos; + v3f m_maxpos; + v3f m_minvel; + v3f m_maxvel; + v3f m_minacc; + v3f m_maxacc; + float m_minexptime; + float m_maxexptime; + float m_minsize; + float m_maxsize; + AtlasPointer m_ap; + std::vector m_spawntimes; + bool m_collisiondetection; }; void allparticles_step (float dtime, ClientEnvironment &env); +void allparticlespawners_step (float dtime, ClientEnvironment &env); + +void delete_particlespawner (u32 id); +void clear_particles (); + +void addDiggingParticles(IGameDef* gamedef, scene::ISceneManager* smgr, + LocalPlayer *player, ClientEnvironment &env, v3s16 pos, + const TileSpec tiles[]); + +void addPunchingParticles(IGameDef* gamedef, scene::ISceneManager* smgr, + LocalPlayer *player, ClientEnvironment &env, v3s16 pos, + const TileSpec tiles[]); -void addDiggingParticles(IGameDef* gamedef, scene::ISceneManager* smgr, LocalPlayer *player, v3s16 pos, const TileSpec tiles[]); -void addPunchingParticles(IGameDef* gamedef, scene::ISceneManager* smgr, LocalPlayer *player, v3s16 pos, const TileSpec tiles[]); -void addNodeParticle(IGameDef* gamedef, scene::ISceneManager* smgr, LocalPlayer *player, v3s16 pos, const TileSpec tiles[]); +void addNodeParticle(IGameDef* gamedef, scene::ISceneManager* smgr, + LocalPlayer *player, ClientEnvironment &env, v3s16 pos, + const TileSpec tiles[]); #endif diff --git a/src/scriptapi.cpp b/src/scriptapi.cpp index 13696eabf..29494ff69 100644 --- a/src/scriptapi.cpp +++ b/src/scriptapi.cpp @@ -44,6 +44,7 @@ extern "C" { #include "scriptapi_item.h" #include "scriptapi_content.h" #include "scriptapi_craft.h" +#include "scriptapi_particles.h" /*****************************************************************************/ /* Mod related */ @@ -1089,6 +1090,9 @@ static const struct luaL_Reg minetest_f [] = { {"get_all_craft_recipes", l_get_all_craft_recipes}, {"rollback_get_last_node_actor", l_rollback_get_last_node_actor}, {"rollback_revert_actions_by", l_rollback_revert_actions_by}, + {"add_particle", l_add_particle}, + {"add_particlespawner", l_add_particlespawner}, + {"delete_particlespawner", l_delete_particlespawner}, {NULL, NULL} }; diff --git a/src/scriptapi_particles.cpp b/src/scriptapi_particles.cpp new file mode 100644 index 000000000..dc9b3776e --- /dev/null +++ b/src/scriptapi_particles.cpp @@ -0,0 +1,143 @@ +/* +Minetest +Copyright (C) 2013 celeron55, Perttu Ahola + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#include "scriptapi.h" +#include "scriptapi_particles.h" +#include "server.h" +#include "script.h" +#include "scriptapi_types.h" +#include "scriptapi_common.h" + +// add_particle(pos, velocity, acceleration, expirationtime, +// size, collisiondetection, texture, player) +// pos/velocity/acceleration = {x=num, y=num, z=num} +// expirationtime = num (seconds) +// size = num +// texture = e.g."default_wood.png" +int l_add_particle(lua_State *L) +{ + // Get server from registry + Server *server = get_server(L); + // Get parameters + v3f pos = check_v3f(L, 1); + v3f vel = check_v3f(L, 2); + v3f acc = check_v3f(L, 3); + float expirationtime = luaL_checknumber(L, 4); + float size = luaL_checknumber(L, 5); + bool collisiondetection = lua_toboolean(L, 6); + std::string texture = luaL_checkstring(L, 7); + + if (lua_gettop(L) == 8) // only spawn for a single player + { + const char *playername = luaL_checkstring(L, 8); + server->spawnParticle(playername, + pos, vel, acc, expirationtime, + size, collisiondetection, texture); + } + else // spawn for all players + { + server->spawnParticleAll(pos, vel, acc, + expirationtime, size, collisiondetection, texture); + } + return 1; +} + +// add_particlespawner(amount, time, +// minpos, maxpos, +// minvel, maxvel, +// minacc, maxacc, +// minexptime, maxexptime, +// minsize, maxsize, +// collisiondetection, +// texture, +// player) +// minpos/maxpos/minvel/maxvel/minacc/maxacc = {x=num, y=num, z=num} +// minexptime/maxexptime = num (seconds) +// minsize/maxsize = num +// collisiondetection = bool +// texture = e.g."default_wood.png" +int l_add_particlespawner(lua_State *L) +{ + // Get server from registry + Server *server = get_server(L); + // Get parameters + u16 amount = luaL_checknumber(L, 1); + float time = luaL_checknumber(L, 2); + v3f minpos = check_v3f(L, 3); + v3f maxpos = check_v3f(L, 4); + v3f minvel = check_v3f(L, 5); + v3f maxvel = check_v3f(L, 6); + v3f minacc = check_v3f(L, 7); + v3f maxacc = check_v3f(L, 8); + float minexptime = luaL_checknumber(L, 9); + float maxexptime = luaL_checknumber(L, 10); + float minsize = luaL_checknumber(L, 11); + float maxsize = luaL_checknumber(L, 12); + bool collisiondetection = lua_toboolean(L, 13); + std::string texture = luaL_checkstring(L, 14); + + if (lua_gettop(L) == 15) // only spawn for a single player + { + const char *playername = luaL_checkstring(L, 15); + u32 id = server->addParticleSpawner(playername, + amount, time, + minpos, maxpos, + minvel, maxvel, + minacc, maxacc, + minexptime, maxexptime, + minsize, maxsize, + collisiondetection, + texture); + lua_pushnumber(L, id); + } + else // spawn for all players + { + u32 id = server->addParticleSpawnerAll( amount, time, + minpos, maxpos, + minvel, maxvel, + minacc, maxacc, + minexptime, maxexptime, + minsize, maxsize, + collisiondetection, + texture); + lua_pushnumber(L, id); + } + return 1; +} + +// delete_particlespawner(id, player) +// player (string) is optional +int l_delete_particlespawner(lua_State *L) +{ + // Get server from registry + Server *server = get_server(L); + // Get parameters + u32 id = luaL_checknumber(L, 1); + + if (lua_gettop(L) == 2) // only delete for one player + { + const char *playername = luaL_checkstring(L, 2); + server->deleteParticleSpawner(playername, id); + } + else // delete for all players + { + server->deleteParticleSpawnerAll(id); + } + return 1; +} diff --git a/src/scriptapi_particles.h b/src/scriptapi_particles.h new file mode 100644 index 000000000..4b37d7ce1 --- /dev/null +++ b/src/scriptapi_particles.h @@ -0,0 +1,32 @@ +/* +Minetest-c55 +Copyright (C) 2013 celeron55, Perttu Ahola + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#ifndef LUA_PARTICLES_H_ +#define LUA_PARTICLES_H_ + +extern "C" { +#include +#include +} + +int l_add_particle(lua_State *L); +int l_add_particlespawner(lua_State *L); +int l_delete_particlespawner(lua_State *L); + +#endif diff --git a/src/server.cpp b/src/server.cpp index f77ac6ad9..644f89349 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -20,6 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "server.h" #include #include +#include #include "clientserver.h" #include "map.h" #include "jmutexautolock.h" @@ -3474,6 +3475,132 @@ void Server::SendShowFormspecMessage(u16 peer_id, const std::string formspec, co m_con.Send(peer_id, 0, data, true); } +// Spawns a particle on peer with peer_id +void Server::SendSpawnParticle(u16 peer_id, v3f pos, v3f velocity, v3f acceleration, float expirationtime, float size, bool collisiondetection, std::string texture) +{ + DSTACK(__FUNCTION_NAME); + + std::ostringstream os(std::ios_base::binary); + writeU16(os, TOCLIENT_SPAWN_PARTICLE); + writeV3F1000(os, pos); + writeV3F1000(os, velocity); + writeV3F1000(os, acceleration); + writeF1000(os, expirationtime); + writeF1000(os, size); + writeU8(os, collisiondetection); + os< data((u8*)s.c_str(), s.size()); + // Send as reliable + m_con.Send(peer_id, 0, data, true); +} + +// Spawns a particle on all peers +void Server::SendSpawnParticleAll(v3f pos, v3f velocity, v3f acceleration, float expirationtime, float size, bool collisiondetection, std::string texture) +{ + for(std::map::iterator + i = m_clients.begin(); + i != m_clients.end(); i++) + { + // Get client and check that it is valid + RemoteClient *client = i->second; + assert(client->peer_id == i->first); + if(client->serialization_version == SER_FMT_VER_INVALID) + continue; + + SendSpawnParticle(client->peer_id, pos, velocity, acceleration, + expirationtime, size, collisiondetection, texture); + } +} + +// Adds a ParticleSpawner on peer with peer_id +void Server::SendAddParticleSpawner(u16 peer_id, u16 amount, float spawntime, v3f minpos, v3f maxpos, + v3f minvel, v3f maxvel, v3f minacc, v3f maxacc, float minexptime, float maxexptime, + float minsize, float maxsize, bool collisiondetection, std::string texture, u32 id) +{ + DSTACK(__FUNCTION_NAME); + + std::ostringstream os(std::ios_base::binary); + writeU16(os, TOCLIENT_ADD_PARTICLESPAWNER); + + writeU16(os, amount); + writeF1000(os, spawntime); + writeV3F1000(os, minpos); + writeV3F1000(os, maxpos); + writeV3F1000(os, minvel); + writeV3F1000(os, maxvel); + writeV3F1000(os, minacc); + writeV3F1000(os, maxacc); + writeF1000(os, minexptime); + writeF1000(os, maxexptime); + writeF1000(os, minsize); + writeF1000(os, maxsize); + writeU8(os, collisiondetection); + os< data((u8*)s.c_str(), s.size()); + // Send as reliable + m_con.Send(peer_id, 0, data, true); +} + +// Adds a ParticleSpawner on all peers +void Server::SendAddParticleSpawnerAll(u16 amount, float spawntime, v3f minpos, v3f maxpos, + v3f minvel, v3f maxvel, v3f minacc, v3f maxacc, float minexptime, float maxexptime, + float minsize, float maxsize, bool collisiondetection, std::string texture, u32 id) +{ + for(std::map::iterator + i = m_clients.begin(); + i != m_clients.end(); i++) + { + // Get client and check that it is valid + RemoteClient *client = i->second; + assert(client->peer_id == i->first); + if(client->serialization_version == SER_FMT_VER_INVALID) + continue; + + SendAddParticleSpawner(client->peer_id, amount, spawntime, + minpos, maxpos, minvel, maxvel, minacc, maxacc, + minexptime, maxexptime, minsize, maxsize, collisiondetection, texture, id); + } +} + +void Server::SendDeleteParticleSpawner(u16 peer_id, u32 id) +{ + DSTACK(__FUNCTION_NAME); + + std::ostringstream os(std::ios_base::binary); + writeU16(os, TOCLIENT_DELETE_PARTICLESPAWNER); + + writeU16(os, id); + + // Make data buffer + std::string s = os.str(); + SharedBuffer data((u8*)s.c_str(), s.size()); + // Send as reliable + m_con.Send(peer_id, 0, data, true); +} + +void Server::SendDeleteParticleSpawnerAll(u32 id) +{ + for(std::map::iterator + i = m_clients.begin(); + i != m_clients.end(); i++) + { + // Get client and check that it is valid + RemoteClient *client = i->second; + assert(client->peer_id == i->first); + if(client->serialization_version == SER_FMT_VER_INVALID) + continue; + + SendDeleteParticleSpawner(client->peer_id, id); + } +} + void Server::BroadcastChatMessage(const std::wstring &message) { for(std::map::iterator @@ -4432,6 +4559,111 @@ void Server::notifyPlayers(const std::wstring msg) BroadcastChatMessage(msg); } +void Server::spawnParticle(const char *playername, v3f pos, + v3f velocity, v3f acceleration, + float expirationtime, float size, bool + collisiondetection, std::string texture) +{ + Player *player = m_env->getPlayer(playername); + if(!player) + return; + SendSpawnParticle(player->peer_id, pos, velocity, acceleration, + expirationtime, size, collisiondetection, texture); +} + +void Server::spawnParticleAll(v3f pos, v3f velocity, v3f acceleration, + float expirationtime, float size, + bool collisiondetection, std::string texture) +{ + SendSpawnParticleAll(pos, velocity, acceleration, + expirationtime, size, collisiondetection, texture); +} + +u32 Server::addParticleSpawner(const char *playername, + u16 amount, float spawntime, + v3f minpos, v3f maxpos, + v3f minvel, v3f maxvel, + v3f minacc, v3f maxacc, + float minexptime, float maxexptime, + float minsize, float maxsize, + bool collisiondetection, std::string texture) +{ + Player *player = m_env->getPlayer(playername); + if(!player) + return -1; + + u32 id = 0; + for(;;) // look for unused particlespawner id + { + id++; + if (std::find(m_particlespawner_ids.begin(), + m_particlespawner_ids.end(), id) + == m_particlespawner_ids.end()) + { + m_particlespawner_ids.push_back(id); + break; + } + } + + SendAddParticleSpawner(player->peer_id, amount, spawntime, + minpos, maxpos, minvel, maxvel, minacc, maxacc, + minexptime, maxexptime, minsize, maxsize, + collisiondetection, texture, id); + + return id; +} + +u32 Server::addParticleSpawnerAll(u16 amount, float spawntime, + v3f minpos, v3f maxpos, + v3f minvel, v3f maxvel, + v3f minacc, v3f maxacc, + float minexptime, float maxexptime, + float minsize, float maxsize, + bool collisiondetection, std::string texture) +{ + u32 id = 0; + for(;;) // look for unused particlespawner id + { + id++; + if (std::find(m_particlespawner_ids.begin(), + m_particlespawner_ids.end(), id) + == m_particlespawner_ids.end()) + { + m_particlespawner_ids.push_back(id); + break; + } + } + + SendAddParticleSpawnerAll(amount, spawntime, + minpos, maxpos, minvel, maxvel, minacc, maxacc, + minexptime, maxexptime, minsize, maxsize, + collisiondetection, texture, id); + + return id; +} + +void Server::deleteParticleSpawner(const char *playername, u32 id) +{ + Player *player = m_env->getPlayer(playername); + if(!player) + return; + + m_particlespawner_ids.erase( + std::remove(m_particlespawner_ids.begin(), + m_particlespawner_ids.end(), id), + m_particlespawner_ids.end()); + SendDeleteParticleSpawner(player->peer_id, id); +} + +void Server::deleteParticleSpawnerAll(u32 id) +{ + m_particlespawner_ids.erase( + std::remove(m_particlespawner_ids.begin(), + m_particlespawner_ids.end(), id), + m_particlespawner_ids.end()); + SendDeleteParticleSpawnerAll(id); +} + void Server::queueBlockEmerge(v3s16 blockpos, bool allow_generate) { m_emerge->enqueueBlockEmerge(PEER_ID_INEXISTENT, blockpos, allow_generate); diff --git a/src/server.h b/src/server.h index 63717eaec..813dc9828 100644 --- a/src/server.h +++ b/src/server.h @@ -456,6 +456,35 @@ public: // Envlock and conlock should be locked when calling this void notifyPlayer(const char *name, const std::wstring msg); void notifyPlayers(const std::wstring msg); + void spawnParticle(const char *playername, + v3f pos, v3f velocity, v3f acceleration, + float expirationtime, float size, + bool collisiondetection, std::string texture); + + void spawnParticleAll(v3f pos, v3f velocity, v3f acceleration, + float expirationtime, float size, + bool collisiondetection, std::string texture); + + u32 addParticleSpawner(const char *playername, + u16 amount, float spawntime, + v3f minpos, v3f maxpos, + v3f minvel, v3f maxvel, + v3f minacc, v3f maxacc, + float minexptime, float maxexptime, + float minsize, float maxsize, + bool collisiondetection, std::string texture); + + u32 addParticleSpawnerAll(u16 amount, float spawntime, + v3f minpos, v3f maxpos, + v3f minvel, v3f maxvel, + v3f minacc, v3f maxacc, + float minexptime, float maxexptime, + float minsize, float maxsize, + bool collisiondetection, std::string texture); + + void deleteParticleSpawner(const char *playername, u32 id); + void deleteParticleSpawnerAll(u32 id); + void queueBlockEmerge(v3s16 blockpos, bool allow_generate); @@ -574,6 +603,41 @@ private: void sendDetachedInventoryToAll(const std::string &name); void sendDetachedInventories(u16 peer_id); + // Adds a ParticleSpawner on peer with peer_id + void SendAddParticleSpawner(u16 peer_id, u16 amount, float spawntime, + v3f minpos, v3f maxpos, + v3f minvel, v3f maxvel, + v3f minacc, v3f maxacc, + float minexptime, float maxexptime, + float minsize, float maxsize, + bool collisiondetection, std::string texture, u32 id); + + // Adds a ParticleSpawner on all peers + void SendAddParticleSpawnerAll(u16 amount, float spawntime, + v3f minpos, v3f maxpos, + v3f minvel, v3f maxvel, + v3f minacc, v3f maxacc, + float minexptime, float maxexptime, + float minsize, float maxsize, + bool collisiondetection, std::string texture, u32 id); + + // Deletes ParticleSpawner on a single client + void SendDeleteParticleSpawner(u16 peer_id, u32 id); + + // Deletes ParticleSpawner on all clients + void SendDeleteParticleSpawnerAll(u32 id); + + // Spawns particle on single client + void SendSpawnParticle(u16 peer_id, + v3f pos, v3f velocity, v3f acceleration, + float expirationtime, float size, + bool collisiondetection, std::string texture); + + // Spawns particle on all clients + void SendSpawnParticleAll(v3f pos, v3f velocity, v3f acceleration, + float expirationtime, float size, + bool collisiondetection, std::string texture); + /* Something random */ @@ -790,6 +854,11 @@ private: */ // key = name std::map m_detached_inventories; + + /* + Particles + */ + std::vector m_particlespawner_ids; }; /* -- cgit v1.2.3 From 57cbb8bfd8daaa1b8b1aa876723ff6355d21f7fc Mon Sep 17 00:00:00 2001 From: kwolekr Date: Sun, 24 Mar 2013 01:43:38 -0400 Subject: Add Ore infrastructure and l_register_ore() --- src/emerge.h | 3 +- src/mapgen.cpp | 134 ++++++++++++++++++++++++++++++++++++++++++++++++ src/mapgen.h | 43 ++++++++++++++++ src/mapgen_indev.cpp | 4 +- src/mapgen_indev.h | 4 +- src/mapgen_v6.cpp | 14 +++-- src/mapgen_v6.h | 6 ++- src/scriptapi.cpp | 46 ++++++++++++++++- src/scriptapi_noise.cpp | 2 + src/server.cpp | 9 ++-- 10 files changed, 248 insertions(+), 17 deletions(-) (limited to 'src/server.cpp') diff --git a/src/emerge.h b/src/emerge.h index 70b67e731..3d717bce3 100644 --- a/src/emerge.h +++ b/src/emerge.h @@ -63,8 +63,9 @@ public: std::map blocks_enqueued; std::map peer_queue_count; - //biome manager + //Mapgen-related structures BiomeDefManager *biomedef; + std::vector ores; EmergeManager(IGameDef *gamedef, BiomeDefManager *bdef); ~EmergeManager(); diff --git a/src/mapgen.cpp b/src/mapgen.cpp index dc6dab6bb..53b5d6867 100644 --- a/src/mapgen.cpp +++ b/src/mapgen.cpp @@ -49,6 +49,140 @@ FlagDesc flagdesc_mapgen[] = { /////////////////////////////////////////////////////////////////////////////// +Ore *createOre(OreType type) { + switch (type) { + case ORE_SCATTER: + return new OreScatter; + case ORE_SHEET: + return new OreSheet; + //case ORE_CLAYLIKE: //TODO: implement this! + // return new OreClaylike; + default: + return NULL; + } +} + + +void Ore::resolveNodeNames(INodeDefManager *ndef) { + if (ore == CONTENT_IGNORE) { + ore = ndef->getId(ore_name); + if (ore == CONTENT_IGNORE) { + errorstream << "Ore::resolveNodeNames: ore node '" + << ore_name << "' not defined"; + ore = CONTENT_AIR; + wherein = CONTENT_AIR; + } + } + + if (wherein == CONTENT_IGNORE) { + wherein = ndef->getId(wherein_name); + if (wherein == CONTENT_IGNORE) { + errorstream << "Ore::resolveNodeNames: wherein node '" + << wherein_name << "' not defined"; + ore = CONTENT_AIR; + wherein = CONTENT_AIR; + } + } +} + + +void OreScatter::generate(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax) { + if (nmin.Y > height_max || nmax.Y < height_min) + return; + + resolveNodeNames(mg->ndef); + + MapNode n_ore(ore); + ManualMapVoxelManipulator *vm = mg->vm; + PseudoRandom pr(blockseed); + + int ymin = MYMAX(nmin.Y, height_min); + int ymax = MYMIN(nmax.Y, height_max); + if (clust_size >= ymax - ymin + 1) + return; + + int volume = (nmax.X - nmin.X + 1) * + (nmax.Y - nmin.Y + 1) * + (nmax.Z - nmin.Z + 1); + int csize = clust_size; + int orechance = (csize * csize * csize) / clust_num_ores; + int nclusters = volume / clust_scarcity; + + for (int i = 0; i != nclusters; i++) { + int x0 = pr.range(nmin.X, nmax.X - csize + 1); + int y0 = pr.range(ymin, ymax - csize + 1); + int z0 = pr.range(nmin.Z, nmax.Z - csize + 1); + + if (np && (NoisePerlin3D(np, x0, y0, z0, mg->seed) < nthresh)) + continue; + + for (int z1 = 0; z1 != csize; z1++) + for (int y1 = 0; y1 != csize; y1++) + for (int x1 = 0; x1 != csize; x1++) { + if (pr.range(1, orechance) != 1) + continue; + + u32 i = vm->m_area.index(x0 + x1, y0 + y1, z0 + z1); + if (vm->m_data[i].getContent() == wherein) + vm->m_data[i] = n_ore; + } + } +} + + +void OreSheet::generate(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax) { + if (nmin.Y > height_max || nmax.Y < height_min) + return; + + resolveNodeNames(mg->ndef); + + MapNode n_ore(ore); + ManualMapVoxelManipulator *vm = mg->vm; + PseudoRandom pr(blockseed + 4234); + + int ymin = MYMAX(nmin.Y, height_min); + int ymax = MYMIN(nmax.Y, height_max); + + int x0 = nmin.X; + int z0 = nmin.Z; + + int x1 = nmax.X; + int z1 = nmax.Z; + + int max_height = clust_size; + + int y_start = pr.range(ymin, ymax - max_height); + + if (!noise) { + int sx = nmax.X - nmin.X + 1; + int sz = nmax.Z - nmin.Z + 1; + noise = new Noise(np, 0, sx, sz); + } + noise->seed = mg->seed + y_start; + noise->perlinMap2D(x0, z0); + + int index = 0; + for (int z = z0; z != z1; z++) + for (int x = x0; x != x1; x++) { + + if (noise->result[index++] < nthresh) + continue; + + int height = max_height * (1. / pr.range(1, 3)); + int y0 = y_start + pr.range(1, 3) - 1; + int y1 = y0 + height; + for (int y = y0; y != y1; y++) { + u32 i = vm->m_area.index(x, y, z); + if (!vm->m_area.contains(i)) + continue; + + if (vm->m_data[i].getContent() == wherein) + vm->m_data[i] = n_ore; + } + } +} + + void Mapgen::updateLiquid(UniqueQueue *trans_liquid, v3s16 nmin, v3s16 nmax) { bool isliquid, wasliquid; v3s16 em = vm->m_area.getExtent(); diff --git a/src/mapgen.h b/src/mapgen.h index 2e917a3aa..a900985da 100644 --- a/src/mapgen.h +++ b/src/mapgen.h @@ -97,5 +97,48 @@ struct MapgenFactory { virtual MapgenParams *createMapgenParams() = 0; }; +enum OreType { + ORE_SCATTER, + ORE_SHEET, + ORE_CLAYLIKE +}; + +class Ore { +public: + std::string ore_name; + std::string wherein_name; + + content_t ore; + content_t wherein; // the node to be replaced + s16 clust_scarcity; // + s16 clust_num_ores; // how many ore nodes are in a chunk + s16 clust_size; // how large (in nodes) a chunk of ore is + s16 height_min; + s16 height_max; + float nthresh; // threshhold for noise at which an ore is placed + NoiseParams *np; // noise for distribution of clusters (NULL for uniform scattering) + Noise *noise; + + Ore() { + ore = CONTENT_IGNORE; + wherein = CONTENT_IGNORE; + np = NULL; + noise = NULL; + } + + void resolveNodeNames(INodeDefManager *ndef); + virtual void generate(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax) = 0; +}; + +class OreScatter : public Ore { + void generate(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax); +}; + +class OreSheet : public Ore { + void generate(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax); +}; + +Ore *createOre(OreType type); + #endif diff --git a/src/mapgen_indev.cpp b/src/mapgen_indev.cpp index 6956fc63f..5d455827a 100644 --- a/src/mapgen_indev.cpp +++ b/src/mapgen_indev.cpp @@ -80,7 +80,9 @@ void NoiseIndev::transformNoiseMapFarScale(float xx, float yy, float zz) { } } -MapgenIndev::MapgenIndev(int mapgenid, MapgenIndevParams *params) : MapgenV6(mapgenid, params) { +MapgenIndev::MapgenIndev(int mapgenid, MapgenIndevParams *params, EmergeManager *emerge) + : MapgenV6(mapgenid, params, emerge) +{ noiseindev_terrain_base = new NoiseIndev(params->npindev_terrain_base, seed, csize.X, csize.Z); noiseindev_terrain_higher = new NoiseIndev(params->npindev_terrain_higher, seed, csize.X, csize.Z); noiseindev_steepness = new NoiseIndev(params->npindev_steepness, seed, csize.X, csize.Z); diff --git a/src/mapgen_indev.h b/src/mapgen_indev.h index 7ce65dfe3..fdac1ba20 100644 --- a/src/mapgen_indev.h +++ b/src/mapgen_indev.h @@ -126,7 +126,7 @@ class MapgenIndev : public MapgenV6 { NoiseIndev *noiseindev_float_islands2; NoiseIndev *noiseindev_float_islands3; - MapgenIndev(int mapgenid, MapgenIndevParams *params); + MapgenIndev(int mapgenid, MapgenIndevParams *params, EmergeManager *emerge); ~MapgenIndev(); void calculateNoise(); @@ -141,7 +141,7 @@ class MapgenIndev : public MapgenV6 { struct MapgenFactoryIndev : public MapgenFactoryV6 { Mapgen *createMapgen(int mgid, MapgenParams *params, EmergeManager *emerge) { - return new MapgenIndev(mgid, (MapgenIndevParams *)params); + return new MapgenIndev(mgid, (MapgenIndevParams *)params, emerge); }; MapgenParams *createMapgenParams() { diff --git a/src/mapgen_v6.cpp b/src/mapgen_v6.cpp index 1efa3ad74..0b419617d 100644 --- a/src/mapgen_v6.cpp +++ b/src/mapgen_v6.cpp @@ -64,9 +64,10 @@ NoiseParams nparams_v6_def_apple_trees = /////////////////////////////////////////////////////////////////////////////// -MapgenV6::MapgenV6(int mapgenid, MapgenV6Params *params) { +MapgenV6::MapgenV6(int mapgenid, MapgenV6Params *params, EmergeManager *emerge) { this->generating = false; this->id = mapgenid; + this->emerge = emerge; this->seed = (int)params->seed; this->water_level = params->water_level; @@ -463,6 +464,12 @@ void MapgenV6::makeChunk(BlockMakeData *data) { if (flags & MG_TREES) placeTreesAndJungleGrass(); + // Generate the registered ores + for (unsigned int i = 0; i != emerge->ores.size(); i++) { + Ore *ore = emerge->ores[i]; + ore->generate(this, blockseed + i, node_min, node_max); + } + // Calculate lighting calcLighting(node_min, node_max); @@ -494,14 +501,13 @@ void MapgenV6::calculateNoise() { noise_height_select->perlinMap2D( x + 0.5 * noise_height_select->np->spread.X, z + 0.5 * noise_height_select->np->spread.Z); - } - - if (!(flags & MG_FLAT)) { + noise_mud->perlinMap2D( x + 0.5 * noise_mud->np->spread.X, z + 0.5 * noise_mud->np->spread.Z); noise_mud->transformNoiseMap(); } + noise_beach->perlinMap2D( x + 0.2 * noise_beach->np->spread.X, z + 0.7 * noise_beach->np->spread.Z); diff --git a/src/mapgen_v6.h b/src/mapgen_v6.h index 89a3324cd..d37e406cb 100644 --- a/src/mapgen_v6.h +++ b/src/mapgen_v6.h @@ -91,6 +91,8 @@ struct MapgenV6Params : public MapgenParams { class MapgenV6 : public Mapgen { public: + EmergeManager *emerge; + int ystride; v3s16 csize; u32 flags; @@ -128,7 +130,7 @@ public: content_t c_desert_sand; content_t c_desert_stone; - MapgenV6(int mapgenid, MapgenV6Params *params); + MapgenV6(int mapgenid, MapgenV6Params *params, EmergeManager *emerge); ~MapgenV6(); void makeChunk(BlockMakeData *data); @@ -172,7 +174,7 @@ public: struct MapgenFactoryV6 : public MapgenFactory { Mapgen *createMapgen(int mgid, MapgenParams *params, EmergeManager *emerge) { - return new MapgenV6(mgid, (MapgenV6Params *)params); + return new MapgenV6(mgid, (MapgenV6Params *)params, emerge); }; MapgenParams *createMapgenParams() { diff --git a/src/scriptapi.cpp b/src/scriptapi.cpp index 29494ff69..ddffbb0b7 100644 --- a/src/scriptapi.cpp +++ b/src/scriptapi.cpp @@ -30,6 +30,7 @@ extern "C" { #include "settings.h" // For accessing g_settings #include "main.h" // For g_settings #include "biome.h" +#include "emerge.h" #include "script.h" #include "rollback.h" @@ -242,6 +243,14 @@ struct EnumString es_BiomeTerrainType[] = {0, NULL}, }; +struct EnumString es_OreType[] = +{ + {ORE_SCATTER, "scatter"}, + {ORE_SHEET, "sheet"}, + {ORE_CLAYLIKE, "claylike"}, + {0, NULL}, +}; + /*****************************************************************************/ /* Parameters */ /*****************************************************************************/ @@ -612,8 +621,6 @@ static int l_register_biome_groups(lua_State *L) { luaL_checktype(L, 1, LUA_TTABLE); int index = 1; - if (!lua_istable(L, index)) - throw LuaError(L, "register_biome_groups: parameter is not a table"); BiomeDefManager *bmgr = get_server(L)->getBiomeDef(); if (!bmgr) { @@ -686,6 +693,40 @@ static int l_register_biome(lua_State *L) } +static int l_register_ore(lua_State *L) +{ + int index = 1; + luaL_checktype(L, index, LUA_TTABLE); + + IWritableNodeDefManager *ndef = get_server(L)->getWritableNodeDefManager(); + EmergeManager *emerge = get_server(L)->getEmergeManager(); + + enum OreType oretype = (OreType)getenumfield(L, index, + "ore_type", es_OreType, ORE_SCATTER); + Ore *ore = createOre(oretype); + + ore->ore_name = getstringfield_default(L, index, "ore", ""); + ore->wherein_name = getstringfield_default(L, index, "wherein", ""); + ore->clust_scarcity = getintfield_default(L, index, "clust_scarcity", 0); + ore->clust_num_ores = getintfield_default(L, index, "clust_num_ores", 0); + ore->clust_size = getintfield_default(L, index, "clust_size", 0); + ore->height_min = getintfield_default(L, index, "height_min", 0); + ore->height_max = getintfield_default(L, index, "height_max", 0); + ore->nthresh = getfloatfield_default(L, index, "noise_threshhold", 0.); + + lua_getfield(L, index, "noise_params"); + ore->np = read_noiseparams(L, -1); + lua_pop(L, 1); + + ore->noise = NULL; + + emerge->ores.push_back(ore); + + verbosestream << "register_ore: ore '" << ore->ore_name + << "' registered" << std::endl; + return 0; +} + // setting_set(name, value) static int l_setting_set(lua_State *L) @@ -1060,6 +1101,7 @@ static const struct luaL_Reg minetest_f [] = { {"register_craft", l_register_craft}, {"register_biome", l_register_biome}, {"register_biome_groups", l_register_biome_groups}, + {"register_ore", l_register_ore}, {"setting_set", l_setting_set}, {"setting_get", l_setting_get}, {"setting_getbool", l_setting_getbool}, diff --git a/src/scriptapi_noise.cpp b/src/scriptapi_noise.cpp index 1dd6ef8e0..2c1a83c4c 100644 --- a/src/scriptapi_noise.cpp +++ b/src/scriptapi_noise.cpp @@ -269,6 +269,7 @@ NoiseParams *read_noiseparams(lua_State *L, int index) np->scale = getfloatfield_default(L, index, "scale", 0.0); lua_getfield(L, index, "spread"); np->spread = read_v3f(L, -1); + lua_pop(L, 1); np->seed = getintfield_default(L, index, "seed", 0); np->octaves = getintfield_default(L, index, "octaves", 0); np->persist = getfloatfield_default(L, index, "persist", 0.0); @@ -276,6 +277,7 @@ NoiseParams *read_noiseparams(lua_State *L, int index) return np; } + /* LuaPseudoRandom */ diff --git a/src/server.cpp b/src/server.cpp index 644f89349..db05b95cc 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -653,7 +653,6 @@ Server::Server( m_craftdef(createCraftDefManager()), m_event(new EventManager()), m_thread(this), - //m_emergethread(this), m_time_of_day_send_timer(0), m_uptime(0), m_shutdown_requested(false), @@ -698,7 +697,10 @@ Server::Server( // Create biome definition manager m_biomedef = new BiomeDefManager(this); - + + // Create emerge manager + m_emerge = new EmergeManager(this, m_biomedef); + // Create rollback manager std::string rollback_path = m_path_world+DIR_DELIM+"rollback.txt"; m_rollback = createRollbackManager(rollback_path, this); @@ -814,9 +816,6 @@ Server::Server( // Add default biomes after nodedef had its aliases added m_biomedef->addDefaultBiomes(); - // Create emerge manager - m_emerge = new EmergeManager(this, m_biomedef); - // Initialize Environment ServerMap *servermap = new ServerMap(path_world, this, m_emerge); m_env = new ServerEnvironment(servermap, m_lua, this, this); -- cgit v1.2.3 From 7d9329ecfe84733cdefa34eab25ee3d124c94c59 Mon Sep 17 00:00:00 2001 From: PilzAdam Date: Thu, 28 Mar 2013 21:40:44 +0100 Subject: New damage system, add damageGroups to ToolCapabilities, bump protocol version --- doc/lua_api.txt | 28 ++++++++++++++---------- src/clientserver.h | 4 +++- src/content_sao.cpp | 6 ++--- src/itemdef.cpp | 8 +++---- src/itemdef.h | 6 ++--- src/scriptapi_common.cpp | 24 ++++++++++++++++++++ src/server.cpp | 6 ++--- src/server.h | 2 +- src/tool.cpp | 57 +++++++++++++++++++++++++++++++----------------- src/tool.h | 21 +++++++++--------- 10 files changed, 105 insertions(+), 57 deletions(-) (limited to 'src/server.cpp') diff --git a/doc/lua_api.txt b/doc/lua_api.txt index 8ef92bdf3..42ca58239 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -471,9 +471,11 @@ a node is destroyable and how long it takes to destroy by a tool. Groups of entities ------------------- For entities, groups are, as of now, used only for calculating damage. +The rating is the percentage of damage caused by tools with this damage group. +See "Entity damage mechanism". -object.get_armor_groups() -> a group-rating table (eg. {fleshy=3}) -object.set_armor_groups({level=2, fleshy=2, cracky=2}) +object.get_armor_groups() -> a group-rating table (eg. {fleshy=100}) +object.set_armor_groups({fleshy=30, cracky=80}) Groups of tools ---------------- @@ -522,7 +524,6 @@ Special groups Known damage and digging time defining groups ---------------------------------------------- -Valid ratings for these are 0, 1, 2 and 3, unless otherwise stated. - crumbly: dirt, sand - cracky: tough but crackable stuff like stone. - snappy: something that can be cut using fine tools; eg. leaves, small @@ -575,6 +576,7 @@ groups to enable interaction with tools. * Uses (until the tool breaks) * Maximum level (usually 0, 1, 2 or 3) * Digging times + * Damage groups **Full punch interval**: When used as a weapon, the tool will do full damage if this time is spent @@ -606,8 +608,9 @@ maximum level. result in the tool to be able to dig nodes that have a rating of 2 or 3 for this group, and unable to dig the rating 1, which is the toughest. Unless there is a matching group that enables digging otherwise. - * For entities, damage equals the amount of nodes dug in the time spent - between hits, with a maximum time of ''full_punch_interval''. + +**Damage groups** +List of damage for groups of entities. See "Entity damage mechanism". Example definition of the capabilities of a tool ------------------------------------------------- @@ -617,6 +620,7 @@ tool_capabilities = { groupcaps={ crumbly={maxlevel=2, uses=20, times={[1]=1.60, [2]=1.20, [3]=0.80}} } + damage_groups = {fleshy=2}, } This makes the tool be able to dig nodes that fullfill both of these: @@ -647,10 +651,12 @@ Notes: Entity damage mechanism ------------------------ Damage calculation: -- Take the time spent after the last hit -- Limit time to full_punch_interval -- Take the damage groups and imagine a bunch of nodes that have them -- Damage in HP is the amount of nodes destroyed in this time. +damage = 0 +foreach group in cap.damage_groups: + damage += cap.damage_groups[group] * limit(actual_interval / cap.full_punch_interval, 0.0, 1.0) + * (object.armor_groups[group] / 100.0) + -- Where object.armor_groups[group] is 0 for inexisting values +return damage Client predicts damage based on damage groups. Because of this, it is able to give an immediate response when an entity is damaged or dies; the response is @@ -1496,10 +1502,10 @@ Item definition (register_node, register_craftitem, register_tool) max_drop_level=0, groupcaps={ -- For example: - fleshy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1}, snappy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1}, choppy={times={[3]=0.90}, maxwear=0.05, maxlevel=0} - } + }, + damage_groups = {groupname=damage}, } node_placement_prediction = nil, ^ If nil and item is node, prediction is made automatically diff --git a/src/clientserver.h b/src/clientserver.h index 535fc04d8..aba84fb31 100644 --- a/src/clientserver.h +++ b/src/clientserver.h @@ -85,9 +85,11 @@ SharedBuffer makePacket_TOCLIENT_TIME_OF_DAY(u16 time, float time_speed); TOCLIENT_SPAWN_PARTICLE TOCLIENT_ADD_PARTICLESPAWNER TOCLIENT_DELETE_PARTICLESPAWNER + PROTOCOL_VERSION 18: + damageGroups added to ToolCapabilities */ -#define LATEST_PROTOCOL_VERSION 17 +#define LATEST_PROTOCOL_VERSION 18 // Server's supported network protocol range #define SERVER_PROTOCOL_VERSION_MIN 13 diff --git a/src/content_sao.cpp b/src/content_sao.cpp index 468dfd218..ae08b4260 100644 --- a/src/content_sao.cpp +++ b/src/content_sao.cpp @@ -381,8 +381,7 @@ LuaEntitySAO::LuaEntitySAO(ServerEnvironment *env, v3f pos, } // Initialize something to armor groups - m_armor_groups["fleshy"] = 3; - m_armor_groups["snappy"] = 2; + m_armor_groups["fleshy"] = 100; } LuaEntitySAO::~LuaEntitySAO() @@ -942,8 +941,7 @@ PlayerSAO::PlayerSAO(ServerEnvironment *env_, Player *player_, u16 peer_id_, assert(m_peer_id != 0); setBasePosition(m_player->getPosition()); m_inventory = &m_player->inventory; - m_armor_groups["choppy"] = 2; - m_armor_groups["fleshy"] = 3; + m_armor_groups["fleshy"] = 100; m_prop.hp_max = PLAYER_MAX_HP; m_prop.physical = false; diff --git a/src/itemdef.cpp b/src/itemdef.cpp index 4bd4181f9..98d7ce0a8 100644 --- a/src/itemdef.cpp +++ b/src/itemdef.cpp @@ -111,7 +111,7 @@ void ItemDefinition::reset() node_placement_prediction = ""; } -void ItemDefinition::serialize(std::ostream &os) const +void ItemDefinition::serialize(std::ostream &os, u16 protocol_version) const { writeU8(os, 1); // version writeU8(os, type); @@ -126,7 +126,7 @@ void ItemDefinition::serialize(std::ostream &os) const std::string tool_capabilities_s = ""; if(tool_capabilities){ std::ostringstream tmp_os(std::ios::binary); - tool_capabilities->serialize(tmp_os); + tool_capabilities->serialize(tmp_os, protocol_version); tool_capabilities_s = tmp_os.str(); } os<second; // Serialize ItemDefinition and write wrapped in a string std::ostringstream tmp_os(std::ios::binary); - def->serialize(tmp_os); + def->serialize(tmp_os, protocol_version); os<::const_iterator + i = toolcap.damageGroups.begin(); i != toolcap.damageGroups.end(); i++){ + // Create damage group table + lua_pushinteger(L, i->second); + lua_setfield(L, -2, i->first.c_str()); + } + lua_setfield(L, -2, "damage_groups"); } void push_tool_capabilities(lua_State *L, diff --git a/src/server.cpp b/src/server.cpp index db05b95cc..6bdebcec4 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -2080,7 +2080,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id) SendMovement(m_con, peer_id); // Send item definitions - SendItemDef(m_con, peer_id, m_itemdef); + SendItemDef(m_con, peer_id, m_itemdef, client->net_proto_version); // Send node definitions SendNodeDef(m_con, peer_id, m_nodedef, client->net_proto_version); @@ -3342,7 +3342,7 @@ void Server::SendDeathscreen(con::Connection &con, u16 peer_id, } void Server::SendItemDef(con::Connection &con, u16 peer_id, - IItemDefManager *itemdef) + IItemDefManager *itemdef, u16 protocol_version) { DSTACK(__FUNCTION_NAME); std::ostringstream os(std::ios_base::binary); @@ -3354,7 +3354,7 @@ void Server::SendItemDef(con::Connection &con, u16 peer_id, */ writeU16(os, TOCLIENT_ITEMDEF); std::ostringstream tmp_os(std::ios::binary); - itemdef->serialize(tmp_os); + itemdef->serialize(tmp_os, protocol_version); std::ostringstream tmp_os2(std::ios::binary); compressZlib(tmp_os.str(), tmp_os2); os<second); } } + if(protocol_version > 17){ + writeU32(os, damageGroups.size()); + for(std::map::const_iterator + i = damageGroups.begin(); i != damageGroups.end(); i++){ + os<first); + writeS16(os, i->second); + } + } } void ToolCapabilities::deSerialize(std::istream &is) { int version = readU8(is); - if(version != 1) throw SerializationError( + if(version != 1 && version != 2) throw SerializationError( "unsupported ToolCapabilities version"); full_punch_interval = readF1000(is); max_drop_level = readS16(is); @@ -68,6 +79,15 @@ void ToolCapabilities::deSerialize(std::istream &is) } groupcaps[name] = cap; } + if(version == 2) + { + u32 damage_groups_size = readU32(is); + for(u32 i=0; i tp->full_punch_interval) - time_from_last_punch = tp->full_punch_interval; - // Damage in hp is equivalent to nodes dug in time_from_last_punch - s16 hp = 0; - if(digprop.diggable) - hp = time_from_last_punch / digprop.time; - // Wear is the same as for digging a single node - s16 wear = (float)digprop.wear; - - return HitParams(hp, wear, digprop.main_group); + s16 damage = 0; + float full_punch_interval = tp->full_punch_interval; + + for(std::map::const_iterator + i = tp->damageGroups.begin(); i != tp->damageGroups.end(); i++){ + s16 armor = itemgroup_get(armor_groups, i->first); + damage += i->second * rangelim(time_from_last_punch * full_punch_interval, 0.0, 1.0) + * armor / 100.0; + } + + return HitParams(damage, 0); } -HitParams getHitParams(const ItemGroupList &groups, +HitParams getHitParams(const ItemGroupList &armor_groups, const ToolCapabilities *tp) { - return getHitParams(groups, tp, 1000000); + return getHitParams(armor_groups, tp, 1000000); } PunchDamageResult getPunchDamage( @@ -187,7 +205,6 @@ PunchDamageResult getPunchDamage( result.did_punch = true; result.wear = hitparams.wear; result.damage = hitparams.hp; - result.main_group = hitparams.main_group; } return result; diff --git a/src/tool.h b/src/tool.h index e812a9e36..509561a16 100644 --- a/src/tool.h +++ b/src/tool.h @@ -52,6 +52,7 @@ struct ToolGroupCap // CLANG SUCKS DONKEY BALLS typedef std::map ToolGCMap; +typedef std::map DamageGroup; struct ToolCapabilities { @@ -59,19 +60,22 @@ struct ToolCapabilities int max_drop_level; // CLANG SUCKS DONKEY BALLS ToolGCMap groupcaps; + DamageGroup damageGroups; ToolCapabilities( float full_punch_interval_=1.4, int max_drop_level_=1, // CLANG SUCKS DONKEY BALLS - ToolGCMap groupcaps_=ToolGCMap() + ToolGCMap groupcaps_=ToolGCMap(), + DamageGroup damageGroups_=DamageGroup() ): full_punch_interval(full_punch_interval_), max_drop_level(max_drop_level_), - groupcaps(groupcaps_) + groupcaps(groupcaps_), + damageGroups(damageGroups_) {} - void serialize(std::ostream &os) const; + void serialize(std::ostream &os, u16 version) const; void deSerialize(std::istream &is); }; @@ -103,19 +107,17 @@ struct HitParams { s16 hp; s16 wear; - std::string main_group; - HitParams(s16 hp_=0, s16 wear_=0, std::string main_group_=""): + HitParams(s16 hp_=0, s16 wear_=0): hp(hp_), - wear(wear_), - main_group(main_group_) + wear(wear_) {} }; -HitParams getHitParams(const ItemGroupList &groups, +HitParams getHitParams(const ItemGroupList &armor_groups, const ToolCapabilities *tp, float time_from_last_punch); -HitParams getHitParams(const ItemGroupList &groups, +HitParams getHitParams(const ItemGroupList &armor_groups, const ToolCapabilities *tp); struct PunchDamageResult @@ -123,7 +125,6 @@ struct PunchDamageResult bool did_punch; int damage; int wear; - std::string main_group; PunchDamageResult(): did_punch(false), -- cgit v1.2.3 From 16c11eb4a3bb46a388c645b7db738762e444cde8 Mon Sep 17 00:00:00 2001 From: proller Date: Sat, 30 Mar 2013 02:03:24 +0400 Subject: Masterserver: report gameid, uptime, cosmetic fixes on server web page --- src/server.cpp | 2 +- src/serverlist.cpp | 5 ++++- src/serverlist.h | 2 +- util/master/list.js | 36 ++++++++++++++++++------------------ util/master/master.cgi | 5 +++++ 5 files changed, 29 insertions(+), 21 deletions(-) (limited to 'src/server.cpp') diff --git a/src/server.cpp b/src/server.cpp index 6bdebcec4..c4dd0ab0f 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -1243,7 +1243,7 @@ void Server::AsyncRunStep() float &counter = m_masterserver_timer; if((!counter || counter >= 300.0) && g_settings->getBool("server_announce") == true) { - ServerList::sendAnnounce(!counter ? "start" : "update", m_clients_number); + ServerList::sendAnnounce(!counter ? "start" : "update", m_clients_number, m_uptime.get(), m_gamespec.id); counter = 0.01; } counter += dtime; diff --git a/src/serverlist.cpp b/src/serverlist.cpp index 3dfc79f50..93f9d2435 100644 --- a/src/serverlist.cpp +++ b/src/serverlist.cpp @@ -232,7 +232,7 @@ static size_t ServerAnnounceCallback(void *contents, size_t size, size_t nmemb, //((std::string*)userp)->append((char*)contents, size * nmemb); //return size * nmemb; } -void sendAnnounce(std::string action, u16 clients) { +void sendAnnounce(std::string action, u16 clients, double uptime, std::string gameid) { Json::Value server; if (action.size()) server["action"] = action; @@ -250,6 +250,9 @@ void sendAnnounce(std::string action, u16 clients) { server["pvp"] = g_settings->getBool("enable_pvp"); server["clients"] = clients; server["clients_max"] = g_settings->get("max_users"); + if (uptime >=1) server["uptime"] = (int)uptime; + if (gameid!="") server["gameid"] = gameid; + } if(server["action"] == "start") actionstream << "announcing to " << g_settings->get("serverlist_url") << std::endl; diff --git a/src/serverlist.h b/src/serverlist.h index e81e64c5b..d01415c50 100644 --- a/src/serverlist.h +++ b/src/serverlist.h @@ -39,7 +39,7 @@ namespace ServerList std::vector deSerializeJson(std::string liststring); std::string serializeJson(std::vector); #if USE_CURL - void sendAnnounce(std::string action = "", u16 clients = 0); + void sendAnnounce(std::string action = "", u16 clients = 0, double uptime = 0, std::string gameid = ""); #endif } //ServerList namespace diff --git a/util/master/list.js b/util/master/list.js index dcc30e091..18cbc4b68 100644 --- a/util/master/list.js +++ b/util/master/list.js @@ -2,11 +2,12 @@ function e(s) { if (typeof s === "undefined") s = ''; return s.replace(/&/g, '&').replace(//g, '>').replace(/"/g, '"'); //mc" } -function human_time(t) { + +function human_time(t, abs) { var n = 's'; if (!t || t < 0) t = 0; var f = 0; - var s = parseInt((new Date().getTime() / 1000 - (t || 0))); + var s = parseInt(abs ? (t || 0) : (new Date().getTime() / 1000 - (t || 0))); if (!s || s <= 0) s = 0; if (s == 0) return 'now'; if (s >= 60) { @@ -35,38 +36,37 @@ function human_time(t) { } return ((f ? parseFloat(s).toFixed(1) : parseInt(s)) + n); } + function success(r) { if (!r || !r.list) return; - var h = ''; + var h = '
ip:portclients, maxversionnamedescflagsupdated/startedping
'; for (var i = 0; i < r.list.length; ++i) { var s = r.list[i]; if (!s) continue; - h += ''; - h += ''; - h += ''; - h += ''; - h += ''; + h += ''; + h += ''; + h += ''; + h += ''; - h += ''; - h += ''; + h += ''; + h += ''; if (!s.time || s.time < 0) s.time = 0; if (!s.start || s.start < 0) s.start = 0; - h += ''; - h += ''; + h += ''; + h += ''; h += ''; } h += '
ip[:port]clients/maxversion gameidnamedescflagsuptimeping
' + e(s.address) + ':' + e(s.port) + '' + e(s.clients) + (s.clients_max ? '/' + e(s.clients_max) : '') + (s.clients_top ? ', ' + s.clients_top : '') + '' + e(s.version) + ''; + h += '
' + e(s.address) + (s.port != 30000 ? (':' + e(s.port)) : '') + '' + e(s.clients) + (s.clients_max ? '/' + e(s.clients_max) : '') + (s.clients_top ? ', ' + s.clients_top : '') + '' + e(s.version) + ' ' + e(s.gameid) + ''; if (s.url) h += ''; h += e(s.name || s.url); if (s.url) h += ''; h += '' + e(s.description) + '' + e(s.password ? 'Pwd ' : '') + (s.creative ? 'Cre ' : '') + (s.damage ? 'Dmg ' : '') + (s.pvp ? 'Pvp ' : '') + (s.dedicated ? 'Ded ' : '') + '' + e(s.description) + '' + e(s.password ? 'Pwd ' : '') + (s.creative ? 'Cre ' : '') + (s.damage ? 'Dmg ' : '') + (s.pvp ? 'Pvp ' : '') + (s.dedicated ? 'Ded ' : '') + '' + human_time(s.time) + (s.start ? '/' + human_time(s.start) : '') + '' + (s.ping ? parseFloat(s.ping).toFixed(3)*1000 : '') + '' + (s.uptime ? human_time(s.uptime, 1) : '') + '' + (s.ping ? parseFloat(s.ping).toFixed(3) * 1000 : '') + '
' jQuery('#table').html(h); } +var master_root; + function get() { - jQuery.ajax({ - url: 'list', - dataType: 'json', - success: success - }); + jQuery.getJSON((master_root || '') + 'list', success); setTimeout(get, 60000); } -get(); \ No newline at end of file +get(); diff --git a/util/master/master.cgi b/util/master/master.cgi index b918876bd..0e456ed0c 100755 --- a/util/master/master.cgi +++ b/util/master/master.cgi @@ -18,6 +18,7 @@ nginx: location / { index index.html; + add_header Access-Control-Allow-Origin *; } location /announce { fastcgi_pass unix:/var/run/fcgiwrap/fcgiwrap.sock; @@ -35,6 +36,10 @@ apache .htaccess: Allow from all Deny from all + + Header set Access-Control-Allow-Origin: * + + =cut -- cgit v1.2.3