From 70672e1cb7634afc8f884c3ff8a6dca1448abff7 Mon Sep 17 00:00:00 2001 From: Loïc Blot Date: Sun, 3 Feb 2019 09:11:45 +0100 Subject: Force player save before kicking on player shutdown (#8157) --- src/server.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/server.cpp') diff --git a/src/server.cpp b/src/server.cpp index 41ac87527..7db06acbf 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -257,6 +257,7 @@ Server::~Server() if (kick_msg.empty()) { kick_msg = g_settings->get("kick_msg_shutdown"); } + m_env->saveLoadedPlayers(true); m_env->kickAllPlayers(SERVER_ACCESSDENIED_SHUTDOWN, kick_msg, reconnect); } -- cgit v1.2.3