From 2c19d51409ca903021e0b508e5bc15299c4e51dc Mon Sep 17 00:00:00 2001 From: Loïc Blot Date: Sun, 22 Jan 2017 11:17:41 +0100 Subject: [CSM] sound_play & sound_stop support + client_lua_api doc (#5096) * squashed: CSM: Implement register_globalstep * Re-use fatal error mechanism from server to disconnect client on CSM error * Little client functions cleanups * squashed: CSM: add core.after function * core.after is shared code between client & server * ModApiUtil get_us_time feature enabled for client --- src/script/scripting_mainmenu.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/script/scripting_mainmenu.cpp') diff --git a/src/script/scripting_mainmenu.cpp b/src/script/scripting_mainmenu.cpp index b1e50c94b..61318735d 100644 --- a/src/script/scripting_mainmenu.cpp +++ b/src/script/scripting_mainmenu.cpp @@ -19,11 +19,10 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "scripting_mainmenu.h" #include "mods.h" -#include "porting.h" -#include "log.h" #include "cpp_api/s_internal.h" #include "lua_api/l_base.h" #include "lua_api/l_mainmenu.h" +#include "lua_api/l_sound.h" #include "lua_api/l_util.h" #include "lua_api/l_settings.h" @@ -63,6 +62,7 @@ void MainMenuScripting::initializeModApi(lua_State *L, int top) // Initialize mod API modules ModApiMainMenu::Initialize(L, top); ModApiUtil::Initialize(L, top); + ModApiSound::Initialize(L, top); // Register reference classes (userdata) LuaSettings::Register(L); -- cgit v1.2.3