From ad148587dcf5244c2d2011dba339786c765c54c4 Mon Sep 17 00:00:00 2001 From: Elias Fleckenstein Date: Wed, 4 Nov 2020 16:19:54 +0100 Subject: Make Lint Happy --- src/script/lua_api/l_particles.cpp | 47 +++++++++++++++++--------------------- 1 file changed, 21 insertions(+), 26 deletions(-) (limited to 'src/script/lua_api/l_particles.cpp') diff --git a/src/script/lua_api/l_particles.cpp b/src/script/lua_api/l_particles.cpp index a51c4fe20..ea0a7c796 100644 --- a/src/script/lua_api/l_particles.cpp +++ b/src/script/lua_api/l_particles.cpp @@ -49,7 +49,7 @@ int ModApiParticles::l_add_particle(lua_State *L) if (lua_gettop(L) > 1) // deprecated { log_deprecated(L, "Deprecated add_particle call with " - "individual parameters instead of definition"); + "individual parameters instead of definition"); p.pos = check_v3f(L, 1); p.vel = check_v3f(L, 2); p.acc = check_v3f(L, 3); @@ -59,9 +59,7 @@ int ModApiParticles::l_add_particle(lua_State *L) p.texture = luaL_checkstring(L, 7); if (lua_gettop(L) == 8) // only spawn for a single player playername = luaL_checkstring(L, 8); - } - else if (lua_istable(L, 1)) - { + } else if (lua_istable(L, 1)) { lua_getfield(L, 1, "pos"); if (lua_istable(L, -1)) p.pos = check_v3f(L, -1); @@ -71,7 +69,7 @@ int ModApiParticles::l_add_particle(lua_State *L) if (lua_istable(L, -1)) { p.vel = check_v3f(L, -1); log_deprecated(L, "The use of vel is deprecated. " - "Use velocity instead"); + "Use velocity instead"); } lua_pop(L, 1); @@ -84,7 +82,7 @@ int ModApiParticles::l_add_particle(lua_State *L) if (lua_istable(L, -1)) { p.acc = check_v3f(L, -1); log_deprecated(L, "The use of acc is deprecated. " - "Use acceleration instead"); + "Use acceleration instead"); } lua_pop(L, 1); @@ -93,15 +91,15 @@ int ModApiParticles::l_add_particle(lua_State *L) p.acc = check_v3f(L, -1); lua_pop(L, 1); - p.expirationtime = getfloatfield_default(L, 1, "expirationtime", - p.expirationtime); + p.expirationtime = getfloatfield_default( + L, 1, "expirationtime", p.expirationtime); p.size = getfloatfield_default(L, 1, "size", p.size); - p.collisiondetection = getboolfield_default(L, 1, - "collisiondetection", p.collisiondetection); - p.collision_removal = getboolfield_default(L, 1, - "collision_removal", p.collision_removal); - p.object_collision = getboolfield_default(L, 1, - "object_collision", p.object_collision); + p.collisiondetection = getboolfield_default( + L, 1, "collisiondetection", p.collisiondetection); + p.collision_removal = getboolfield_default( + L, 1, "collision_removal", p.collision_removal); + p.object_collision = getboolfield_default( + L, 1, "object_collision", p.object_collision); p.vertical = getboolfield_default(L, 1, "vertical", p.vertical); lua_getfield(L, 1, "animation"); @@ -156,10 +154,10 @@ int ModApiParticles::l_add_particlespawner(lua_State *L) ServerActiveObject *attached = NULL; std::string playername; - if (lua_gettop(L) > 1) //deprecated + if (lua_gettop(L) > 1) // deprecated { log_deprecated(L, "Deprecated add_particlespawner call with " - "individual parameters instead of definition"); + "individual parameters instead of definition"); p.amount = luaL_checknumber(L, 1); p.time = luaL_checknumber(L, 2); p.minpos = check_v3f(L, 3); @@ -176,9 +174,7 @@ int ModApiParticles::l_add_particlespawner(lua_State *L) p.texture = luaL_checkstring(L, 14); if (lua_gettop(L) == 15) // only spawn for a single player playername = luaL_checkstring(L, 15); - } - else if (lua_istable(L, 1)) - { + } else if (lua_istable(L, 1)) { p.amount = getintfield_default(L, 1, "amount", p.amount); p.time = getfloatfield_default(L, 1, "time", p.time); @@ -216,12 +212,12 @@ int ModApiParticles::l_add_particlespawner(lua_State *L) p.maxexptime = getfloatfield_default(L, 1, "maxexptime", p.maxexptime); p.minsize = getfloatfield_default(L, 1, "minsize", p.minsize); p.maxsize = getfloatfield_default(L, 1, "maxsize", p.maxsize); - p.collisiondetection = getboolfield_default(L, 1, - "collisiondetection", p.collisiondetection); - p.collision_removal = getboolfield_default(L, 1, - "collision_removal", p.collision_removal); - p.object_collision = getboolfield_default(L, 1, - "object_collision", p.object_collision); + p.collisiondetection = getboolfield_default( + L, 1, "collisiondetection", p.collisiondetection); + p.collision_removal = getboolfield_default( + L, 1, "collision_removal", p.collision_removal); + p.object_collision = getboolfield_default( + L, 1, "object_collision", p.object_collision); lua_getfield(L, 1, "animation"); p.animation = read_animation_definition(L, -1); @@ -276,4 +272,3 @@ void ModApiParticles::Initialize(lua_State *L, int top) API_FCT(add_particlespawner); API_FCT(delete_particlespawner); } - -- cgit v1.2.3