From 644d0ab2bb44df8a3aefb387736930150b7d0aed Mon Sep 17 00:00:00 2001 From: paramat Date: Wed, 7 Mar 2018 03:40:35 +0000 Subject: Spawn level: Add 'get_spawn_level(x, z)' API Returns a suitable player spawn y co-ordinate for unmodified terrain. --- src/script/lua_api/l_mapgen.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/script/lua_api/l_mapgen.h') diff --git a/src/script/lua_api/l_mapgen.h b/src/script/lua_api/l_mapgen.h index 713069633..aebbcbac6 100644 --- a/src/script/lua_api/l_mapgen.h +++ b/src/script/lua_api/l_mapgen.h @@ -44,6 +44,9 @@ private: // returns the requested object used during map generation static int l_get_mapgen_object(lua_State *L); + // get_spawn_level(x = num, z = num) + static int l_get_spawn_level(lua_State *L); + // get_mapgen_params() // returns the currently active map generation parameter set static int l_get_mapgen_params(lua_State *L); -- cgit v1.2.3