From 1c1c97cbd1d7913ac12bf550ec02c97f843a0fd3 Mon Sep 17 00:00:00 2001 From: Loïc Blot Date: Sun, 20 Aug 2017 13:30:50 +0200 Subject: Modernize source code: last part (#6285) * Modernize source code: last par * Use empty when needed * Use emplace_back instead of push_back when needed * For range-based loops * Initializers fixes * constructors, destructors default * c++ C stl includes --- src/script/lua_api/l_env.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/script/lua_api/l_env.cpp') diff --git a/src/script/lua_api/l_env.cpp b/src/script/lua_api/l_env.cpp index 94edf201e..07d33a4eb 100644 --- a/src/script/lua_api/l_env.cpp +++ b/src/script/lua_api/l_env.cpp @@ -743,7 +743,7 @@ int ModApiEnvMod::l_find_node_near(lua_State *L) for (int d = start_radius; d <= radius; d++) { std::vector list = FacePositionCache::getFacePositions(d); - for (v3s16 i : list) { + for (const v3s16 &i : list) { v3s16 p = pos + i; content_t c = env->getMap().getNodeNoEx(p).getContent(); if (filter.count(c) != 0) { @@ -1127,7 +1127,7 @@ int ModApiEnvMod::l_find_path(lua_State *L) lua_newtable(L); int top = lua_gettop(L); unsigned int index = 1; - for (v3s16 i : path) { + for (const v3s16 &i : path) { lua_pushnumber(L,index); push_v3s16(L, i); lua_settable(L, top); -- cgit v1.2.3