From 6f1c90720402415b62fb4d5e809ec7dbc1cd7f96 Mon Sep 17 00:00:00 2001 From: Loïc Blot Date: Tue, 26 Sep 2017 00:11:20 +0200 Subject: Implement mod communication channels (#6351) Implement network communication for channels * Implement ModChannel manager server side to route incoming messages from clients to other clients * Add signal handler switch on client & ModChannelMgr on client to handle channels * Add Lua API bindings + client packet sending + unittests * Implement server message sending * Add callback from received message handler to Lua API using registration method --- src/script/lua_api/CMakeLists.txt | 1 + 1 file changed, 1 insertion(+) (limited to 'src/script/lua_api/CMakeLists.txt') diff --git a/src/script/lua_api/CMakeLists.txt b/src/script/lua_api/CMakeLists.txt index 1a78580e6..55bbf934b 100644 --- a/src/script/lua_api/CMakeLists.txt +++ b/src/script/lua_api/CMakeLists.txt @@ -8,6 +8,7 @@ set(common_SCRIPT_LUA_API_SRCS ${CMAKE_CURRENT_SOURCE_DIR}/l_itemstackmeta.cpp ${CMAKE_CURRENT_SOURCE_DIR}/l_mapgen.cpp ${CMAKE_CURRENT_SOURCE_DIR}/l_metadata.cpp + ${CMAKE_CURRENT_SOURCE_DIR}/l_modchannels.cpp ${CMAKE_CURRENT_SOURCE_DIR}/l_nodemeta.cpp ${CMAKE_CURRENT_SOURCE_DIR}/l_nodetimer.cpp ${CMAKE_CURRENT_SOURCE_DIR}/l_noise.cpp -- cgit v1.2.3