From 58d83a7bb2f992194c3df304b1dcbb81f98f78c0 Mon Sep 17 00:00:00 2001 From: Dániel Juhász Date: Fri, 10 Mar 2017 18:25:58 +0100 Subject: Hardware coloring for itemstacks Adds the possibility to colorize item stacks based on their metadata. In the item/node definition you can specify palette (an image file) and color (fallback color if the item has no palette or metadata). Then you can add palette_index to the metadata. Dropped itemstacks with different colors do not merge. --- src/script/common/c_content.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/script/common/c_content.h') diff --git a/src/script/common/c_content.h b/src/script/common/c_content.h index 10cccbb01..949b136eb 100644 --- a/src/script/common/c_content.h +++ b/src/script/common/c_content.h @@ -89,7 +89,8 @@ void push_tool_capabilities (lua_State *L, ItemDefinition read_item_definition (lua_State *L, int index, ItemDefinition default_def); void read_object_properties (lua_State *L, int index, - ObjectProperties *prop); + ObjectProperties *prop, + IItemDefManager *idef); void push_object_properties (lua_State *L, ObjectProperties *prop); -- cgit v1.2.3