From 3face01a202040e4feff3b0936b4aa89c051c98d Mon Sep 17 00:00:00 2001 From: Dániel Juhász Date: Sat, 10 Feb 2018 22:04:16 +0200 Subject: Node definition manager refactor (#7016) * Rename IWritableNodeDefManager to NodeDefManager * Make INodeDefManager functions const * Use "const *NodeDefManager" instead of "*INodeDefManager" * Remove unused INodeDefManager class * Merge NodeDefManager and CNodeDefManager * Document NodeDefManager --- src/script/common/c_content.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/script/common/c_content.cpp') diff --git a/src/script/common/c_content.cpp b/src/script/common/c_content.cpp index 38e9411af..5229572f1 100644 --- a/src/script/common/c_content.cpp +++ b/src/script/common/c_content.cpp @@ -1075,7 +1075,7 @@ NodeBox read_nodebox(lua_State *L, int index) } /******************************************************************************/ -MapNode readnode(lua_State *L, int index, INodeDefManager *ndef) +MapNode readnode(lua_State *L, int index, const NodeDefManager *ndef) { lua_getfield(L, index, "name"); if (!lua_isstring(L, -1)) @@ -1099,7 +1099,7 @@ MapNode readnode(lua_State *L, int index, INodeDefManager *ndef) } /******************************************************************************/ -void pushnode(lua_State *L, const MapNode &n, INodeDefManager *ndef) +void pushnode(lua_State *L, const MapNode &n, const NodeDefManager *ndef) { lua_newtable(L); lua_pushstring(L, ndef->get(n).name.c_str()); -- cgit v1.2.3