From 7e6db1b80344a519e53a9967a159c8d3585a9b9d Mon Sep 17 00:00:00 2001 From: ShadowNinja Date: Fri, 30 May 2014 16:04:07 -0400 Subject: Only keep players loaded while they're connected --- src/player.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/player.h') diff --git a/src/player.h b/src/player.h index 2b04a310c..098a4d153 100644 --- a/src/player.h +++ b/src/player.h @@ -335,6 +335,8 @@ public: RemotePlayer(IGameDef *gamedef): Player(gamedef), m_sao(0) {} virtual ~RemotePlayer() {} + void save(const std::string &savedir); + PlayerSAO *getPlayerSAO() { return m_sao; } void setPlayerSAO(PlayerSAO *sao) -- cgit v1.2.3