From 93bccb349080b0b184cdda9e7ab4a364664efe70 Mon Sep 17 00:00:00 2001 From: Ben Deutsch Date: Thu, 22 Nov 2018 22:47:15 +0100 Subject: Client-side autojump. Remove Android-only stepheight autojump (#7228) Works by detecting a collision while moving forward and then simulating a jump. If the simulated jump is more successful, an artificial jump key press is injected in the client. Includes setting and key change GUI element for enabling and disabling this feature. --- src/player.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/player.cpp') diff --git a/src/player.cpp b/src/player.cpp index ccc753834..4b104a71b 100644 --- a/src/player.cpp +++ b/src/player.cpp @@ -144,6 +144,7 @@ void PlayerSettings::readGlobalSettings() always_fly_fast = g_settings->getBool("always_fly_fast"); aux1_descends = g_settings->getBool("aux1_descends"); noclip = g_settings->getBool("noclip"); + autojump = g_settings->getBool("autojump"); } void Player::settingsChangedCallback(const std::string &name, void *data) -- cgit v1.2.3