From a07b032245bef76a7695e139a9daca7cb646a73d Mon Sep 17 00:00:00 2001 From: sfan5 Date: Fri, 23 Dec 2016 14:43:56 +0100 Subject: Add 2D sheet animation for nodes --- src/particles.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/particles.cpp') diff --git a/src/particles.cpp b/src/particles.cpp index e9ddba986..97f42e2c4 100644 --- a/src/particles.cpp +++ b/src/particles.cpp @@ -570,7 +570,7 @@ void ParticleManager::addNodeParticle(IGameDef* gamedef, scene::ISceneManager* s video::ITexture *texture; // Only use first frame of animated texture - if(tiles[texid].material_flags & MATERIAL_FLAG_ANIMATION) + if (tiles[texid].material_flags & MATERIAL_FLAG_ANIMATION) texture = tiles[texid].frames[0].texture; else texture = tiles[texid].texture; -- cgit v1.2.3