From 79f19b8369a0120fbf0bd0ee3739989fbbbca50e Mon Sep 17 00:00:00 2001 From: Loïc Blot Date: Tue, 18 Jul 2017 21:39:55 +0200 Subject: [CSM] Add flavour limits controlled by server (#5930) * [CSM] Add flavour limits controlled by server Server send flavour limits to client permitting to disable or limit some Lua calls * Add limits for reading nodedefs and itemdefs * flavour: Add lookup node limits * Merge get_node_or_nil into get_node. Sending fake node doesn't make sense in CSM, just return nil if node is not available for any reason * Add node range customization when noderange flavour is enabled (default 8 nodes) * Limit nodes range & disable chat message sending by default * Bump protocol version --- src/network/serverpackethandler.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/network/serverpackethandler.cpp') diff --git a/src/network/serverpackethandler.cpp b/src/network/serverpackethandler.cpp index b87daba6b..2151450d2 100644 --- a/src/network/serverpackethandler.cpp +++ b/src/network/serverpackethandler.cpp @@ -643,6 +643,8 @@ void Server::handleCommand_Init2(NetworkPacket* pkt) float time_speed = g_settings->getFloat("time_speed"); SendTimeOfDay(pkt->getPeerId(), time, time_speed); + SendCSMFlavourLimits(pkt->getPeerId()); + // Warnings about protocol version can be issued here if (getClient(pkt->getPeerId())->net_proto_version < LATEST_PROTOCOL_VERSION) { SendChatMessage(pkt->getPeerId(), ChatMessage(CHATMESSAGE_TYPE_SYSTEM, -- cgit v1.2.3