From ccf5eae7512d3b6601fb056fd8781f5954b09e25 Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Mon, 27 Jun 2011 08:46:54 +0300 Subject: fixed bug in inventory textures caused from better handling of unknown blocks --- src/mapnode.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'src/mapnode.cpp') diff --git a/src/mapnode.cpp b/src/mapnode.cpp index 7e2643987..1fe231434 100644 --- a/src/mapnode.cpp +++ b/src/mapnode.cpp @@ -146,7 +146,6 @@ void init_mapnode() { ContentFeatures *f = &g_content_features[i]; f->setAllTextures("unknown_block.png"); - f->setInventoryTextureCube("unknown_block.png", "unknown_block.png", "unknown_block.png"); f->dug_item = std::string("MaterialItem ")+itos(i)+" 1"; } -- cgit v1.2.3